Quake 4 Performance

There has always been a lot of debate in the community surrounding pure timedemo benchmarking. We have opted to stick with the timedemo test rather than the nettimedemo option for benchmarking Quake 4. To be clear, this means our test results focus mostly on the capability of each graphics card to render frames generated by Quake 4. The frame rates we see here don't directly translate into what one would experience during game play.

Additionally, Quake 4 limits frame rate to 60 fps during gameplay whether or not VSync is enabled. Performance characteristics of a timedemo do not reflect actual gameplay. So why do we do them? Because the questions we are trying to answer have only to do with the graphics subsystem. We want to know what graphics card is better at rendering Quake 4 frames. Any graphics card that does better at rendering Quake 4 frames will handle Quake 4 better than another card. While that doesn't mean the end user will necessarily see higher performance throughout the game, it does mean that the potential for seeing more performance is there. For instance, if the user upgrades CPUs while keeping the same graphics card, having higher potential GPU performance is going to be important.

What this means to the end user is that in-game performance will almost always be lower than timedemo performance. It also means that graphics cards that do slightly better than other graphics cards will not always show a tangible performance increase on an end user's system. As long as we keep these things in mind, we can make informed conclusions based on the data we collect.

Our benchmark consists of the first few minutes of the first level. This includes both inside and outdoor sections, with the initial few fire fights. We tested the game with Ultra Quality settings (uncompressed normal maps), and we enabled all the advanced graphics options except for VSync. Id does a pretty good job of keeping framerate very consistent, and so in-game framerates of 25 are acceptable. While we don't have the ability to make a direct mapping to what that means in the timedemo test, our experience indicates that a timedemo fps of about 35 translates into an enjoyable experience on our system. This will certainly vary on other systems, so take it with a grain of salt. The important thing to remember is that this is more of a test of relative performance of graphics cards when it comes to rendering Quake 4 frames -- it doesn't directly translate to Quake 4 experience.

Before we get to performance analysis here, we must note that ATI has confirmed our numbers and indicated that Quake 4 performance with X1950 Pro CrossFire suffers from a driver issue that will be resolved in an upcoming version of Catalyst drivers.

Quake 4

A single 7900 GS loses quite handily to the X1950 Pro under Quake 4 without AA enabled. We won't be able to talk about X1950 Pro CrossFire performance until ATI fixes the current driver issue. For now, we do see proper scaling under Quake 4 with High Quality mode enabled rather than Ultra Quality.



Quake 4

Performance characteristics with 4xAA enabled are similar to those without AA. The 7900 GS does close the gap a little with the X1950 Pro, but it isn't nearly enough to put them in the same category.

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  • DerekWilson - Tuesday, October 17, 2006 - link

    First of all, every site uses their own benchmarking techniques and sequences in the games. Numbers between review sites won't be comparable.

    For Quake 4 we used ultraquality mode, and this seems to give ATI the advantage over NVIDIA. We don't have a problem with this because we would prefer to tip the scales in favor of the product that can deliver the best performance at the highest image quality.
  • munky - Tuesday, October 17, 2006 - link

    Would you rather Ati continued to ship the x1900gt with the original specs, and then a bunch of the cards would have to be RMA'd?
  • DerekWilson - Tuesday, October 17, 2006 - link

    We would rather they just run out of x1900 GT cards. They're discontinuing the line anyways, so it seems a little strange to try to increase supply by underhanded means.
  • sri2000 - Tuesday, October 17, 2006 - link

    They should ship it under a different model number. Call is the X1900 GTA or something like that (or some other alphabet soup combo that's not already taken) so that people can tell that the different model# = different performance.
  • Goty - Tuesday, October 17, 2006 - link

    You guys are ragging on this CF implementation like it's some sub-par solution. The transfer speed may be lower than that used by NVIDIA's SLI bridge, but SLI is simplex while this implementation is full duplex. Being able to send data in both directions at the same time should provide a huge speed boost while using ATi's SuperAA modes.
  • JarredWalton - Tuesday, October 17, 2006 - link

    Scalability is the key factory. In most benchmarks, SLI gets more of an improvement than CrossFire, indicating that the compositing engine is not an optimal multi-GPU solution. There's almost certainly a decent amount of overhead involved. We do like the new CF connector, but the proof is in the pudding. If 7900 GS is clearly slower in single card configs but often faster in dual-GPU configs, clearly SLI is scaling better than CF.
  • mesyn191 - Friday, October 20, 2006 - link

    I don't think its possible to comment on the new CF at all, they've clearly got screwed up drivers for it ATM, but then its ATi so what else is new...

    I hope AMD cleans up thier driver team because still even after all these years ATi does a half assed job on its drivers.
  • Goty - Tuesday, October 17, 2006 - link

    Are you guys thinking of doing any testing with any of either vendor's multi-card AA modes any time soon? I really think the full duplex connection would really help there (i.e. the cards may not scale as well with the number of cards, but what about as the image quality increases?)
  • Rza79 - Tuesday, October 17, 2006 - link

    The Tech Report had problems with this motherboard and Crossfire which made them switch to the Asus P5W DH.
    You aren't expiriencing any problems with this board?

    Second thing, why no AA with games like B&W2 and FEAR?
  • DerekWilson - Tuesday, October 17, 2006 - link

    No problems with the motherboard.

    AA performance under Black and White 2 and FEAR were excluded because we decided framerate was already at a minimum for the resolution we were testing.

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