Unreal Engine 3 on PS3

After only two months with PS3 hardware, Tim Sweeney and the rest of the team at Epic Games put together one of the most amazing demos we have ever seen of graphics driven by the NVIDIA RSX GPU.

The Unreal 3 engine demo on the PS3 was the world's first demo of a working game engine on PS3 hardware. The demo ran at a 720p resolution.

Our camera shots can't possibly convey the incredible quality and impact of ' demo, which was rendered entirely in real time on PS3 hardware (no indication whether or not it was a dev kit or an actual prototype PS3).

EA Studio's Fight Night PS3

Fight Night PS3 was also demoed, showcasing impressive graphics, facial emotions and physics running on PS3 hardware:

The frame rate wasn't perfectly smooth, but the demo was impressive nonetheless.

Final Fantasy XII

There was also a pre-rendered FF XII demo, however it seems like the game will be released as a PS2 title that is playable on PS3 hardware.

Square also ran a tech demo of Final Fantasy VII on PS3 hardware, but they have no plans to release a remake of FF VII, the demo was simply one to show their support for the platform.

Aliasing in PS3 Demos?

One thing we noticed in most of the PS3 demos was that there was still varying amounts of aliasing in the demos; some demos were better than others, but none were perfect. At the same time, a lot can change between now and the PS3's release.

Final Words

We don't really have any more words for the PS3 at this point - we were amazed by its technology, by the demos, but at the same time Spring 2006 is a full year from now. More on PS3 and Xbox 360 this week...

Update: I've posted some more PS3 and Xbox 360 thoughts in my blog if you're interested in more analysis on today's announcement.

Playstation 3 Demos


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  • garekinokami - Tuesday, May 17, 2005 - link

    Go to:


    Could someone explain that to me? I'm not really a genius at this but the numbers are kinda wacky (for PS3 and XBOX 360); if you check the numbers posted for the IBM P-5 you'll see what I mean...

    "A 64-way IBM eServer p5 595 (1.90GHz) is the best-in-class 64-way RISC SMP HPC result (418 Gigaflop/sec)" -- from the IBM eServer site.

    What I'd like to know is can you compare the three? If yes, why's the server losing out to these consoles (hype = blown-up numbers)? If not, then the inq article is wrong to point that out and so am I.
  • Griswold - Tuesday, May 17, 2005 - link

    Are there ever any new games coming out again? I mean, not "blabla 4" and "gaga 6" or "humbug 7".

    Where is the originality nowadays?
  • Lord Banshee - Tuesday, May 17, 2005 - link

    impressive even for next year...

    I wonder how many pipelines this GPU has, ATI's X360 has 48 (increase of 3x from the current PC GPU(16))..

    Note to Sony... FIX AA lines.. Seriously if they can output 2x 1080p than i don't see a problem with 4x/8x AA on one 1080p. Give me demos with AA fixed please :)
  • RadeonGuy - Tuesday, May 17, 2005 - link

    damn it can run unreal engine 3 and comeputers are 2-3 years away from running it Reply
  • fishbits - Tuesday, May 17, 2005 - link

    Looks impressive. So does the 360. I skipped out on the last round of consoles, PC is my favorite, but may get back in this time. Being able to get a PS3 and pick up any of the old games is very nice, hopefully the 360 is backwards compatible as well.

    Dual monitors for PS3? Panoramic view sounds nice, but give us 2x full screen head-to-head titles. Can't wait to see these units and read the reviews when they actually come out.
  • defter - Tuesday, May 17, 2005 - link

    "but I still don't see how a 300 million transistor card can do 1.8Tflops of processing"

    1.8Tflops is comnined number for both the CPU and the GPU.

    "1) The cell has a power pc core at 3.2 ghz. But that power point slide from sony says 7 SPE @ 3.2. Does that mean those SPE's are processors as well since they are being clocked. I always thought of them as mini-CPUs."

    SPEs are within Cell. So there is only one chip that acts as a CPU

  • araczynski - Tuesday, May 17, 2005 - link

    specs my ass, are there any good games for either system? or just more rehashing of all the same sports/fighter/shooters crap? Reply
  • semo - Tuesday, May 17, 2005 - link


    hopefully most of the mentioned bits actually make the final cut...

    but it all looks veeeery expensive
  • MPE - Tuesday, May 17, 2005 - link

    Time to get an DVI to HDMI converter!

  • L3p3rM355i4h - Tuesday, May 17, 2005 - link

    LOL. xbox is going to get pwn3d by this. The first console out, always does (saturn, dreamcast), and the last one, does too (N64, Gamecube, Xbox). In the middle is always sony, and they always own.

    Some pretty damn impressive stats, though more RAM may be helpful for all that PPU stuff they have to do...

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