Integrated Graphics Tests

Is 1080p Max possible?

My goal for integrated graphics is for it to be suitable one day for 60 FPS gaming at 1080p maximum settings. At these settings, we're asking a lot of the graphics solution to do lots of compute, sometimes with memory bandwidth that just isn't there. A normal suite does a few of these 1080p Max tests, and the results are almost always dismal:

The short answer is no. You're lucky to break 10 or 20 FPS in most cases.

eSports are the obvious differentiation point, with CS:Source (an old favorite, don't @ me with CS:Go) showcasing almost 60 FPS at 4K High.

IGP Counter Strike Source 1080p High (Average FPS)

Note that on this 1080p High graph, it is interesting to see the frame rates increase over several generations of AMD Ryzen APUs, increasing 33% in frame rate from the first generation Ryzen 5 2400G.

IGP Counter Strike Source 4K High (Average FPS)

The 4K variation shows the previous generation coming out ahead, and this was fairly consistent. This might be a case of where the power is going between CPU and GPU and the algorithm that determines where the workload should be.

IGP Far Cry 5 1080p Ultra (Average FPS)IGP Borderlands 3 1080p Max (Average FPS)

Sometime we get odd scenarios such as this, when the previous generation gets slightly better results. Each result has some level of uncertainty, but even at this value, the're pretty much both unplayable.

IGP Final Fantasy 14 1080p Max (Average FPS)IGP Deus Ex:MD 1080p Max (Average FPS)

A full list of results at various resolutions and settings can be found in our Benchmark Database.

Integrated Graphics Tests: Finding 60 FPS Conclusions: A Great Alternative to Regular Ryzen
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  • linuxgeex - Wednesday, August 4, 2021 - link

    There's a silly number of errors in the first page of this review. The 5600G does not have "8 cores". Intel didn't "cut" AMD products from the market. Cezanne processors don't use "Zen 3 graphics".

    Please proof your work, we expect better from Anandtech.
  • The_Assimilator - Thursday, August 5, 2021 - link

    "we expect better from Anandtech"

    If you've been around since Anand left, you really shouldn't. I don't know who's nominally in charge nowadays but they CBA to perform basic proofreading on most articles.
  • Machinus - Wednesday, August 4, 2021 - link

    When are we going to see 16-20 CUs? Then you could really say you're replacing a GPU.
  • nandnandnand - Wednesday, August 4, 2021 - link

    Rembrandt will have RDNA 2 and up to 12 CUs, which should provide acceptable 1080p performance. It will fall short of the Xbox Series S, but not by too much if the graphics clock is higher. It will also have DDR5, better I/O, AV1 decode, etc.

    Imagine if a Ryzen 7 6700G (OEM) came out in the next 8 months or so.
  • cigar3tte - Wednesday, August 4, 2021 - link

    Will Rembrandt run on AM4 still?
  • nandnandnand - Wednesday, August 4, 2021 - link

    DDR5 = AM5. In fact, maybe it will end up being the very first CPUs on AM5.
  • vlad42 - Thursday, August 5, 2021 - link

    As I mentioned above, Rembrandt will likely use RDNA1 instead of RDNA2. Drivers for an RDNA1 based APU were just submitted to the Linux kernel a few days ago.
  • nandnandnand - Thursday, August 5, 2021 - link

    See above. Rembrandt will use RDNA 2. It might be referred to as "Yellow Carp".

    https://www.tomshardware.com/news/amd-begins-to-en...
    https://www.phoronix.com/scan.php?page=news_item&a...
  • Fulljack - Wednesday, August 4, 2021 - link

    since Van Gogh (Steam Deck) uses 8CU of RDNA2, I think the next generation of APU (Rembrandt) will also features 8CU. Although the moves to DDR5 and possible inclusion of 3D cache (similar to infinity cache) will help performance a lot.

    This is all are rumour, though.
  • nandnandnand - Wednesday, August 4, 2021 - link

    Rembrandt should have up to 12 CUs. With higher bandwidth from DDR5, perhaps integrated graphics performance will be doubled from the 5800H/5700G. 1080p60 should be achievable in many games, with some settings turned down.

    I do not expect Rembrandt to have Infinity Cache, 3D V-Cache, L4 cache/HBM, or increased cache whatsoever (Cezanne already doubled from Renoir, and quadrupled the amount each core could access). Any cache improvement would be a pleasant surprise.

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