Gaming Performance

Gaming performance is, currently, highly based on single-threaded performance and thus, we see no benefit from dual core. The thing to keep in mind here is that AMD's dual core solutions are closer to their fastest single core offerings in clock speed, so they end up performing more like their Athlon 64 counterparts in games - which has always been quite strong.

Doom 3

Doom 3

Splinter Cell: Chaos Theory

Splinter Cell: Chaos Theory 1.01 - Avg Fps

Splinter Cell: Chaos Theory 1.01 - Min Fps

Splinter Cell: Chaos Theory 1.01 - Max Fps

Half Life 2

Half Life 2 - at_c17_12

Halo

Halo 1.05

Unreal Tournament 2004

Unreal Tournament 2004

Wolfenstein: Enemy Territory

Wolfenstein: Enemy Territory


Audio/Video Encoding 3D Rendering
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  • Quanticles - Monday, May 9, 2005 - link

    #63

    you going to hire anand as a consultant? lol
  • Viditor - Monday, May 9, 2005 - link

    Anand...thanks muchly for the reply!
    I guess I just wanted to know if you had compared memory timings (I should have known that you had!).

    I'm just trying to get a handle on what will perform well and under what circumstances (I don't know if you noticed above, but I just had a colleague put a hold on a $90,000AUD order because of many of todays reviews...your input really DOES matter!).
    While rendering speeds are the paramount issue for me, multitasking is also important.
  • Jeff7181 - Monday, May 9, 2005 - link

    Overclock it! :D
  • Viditor - Monday, May 9, 2005 - link

    Nat, thanks for the reply.

    "for some reason the high end P4's have *felt* like faster desktop processors to me"

    I hear what you're saying...to me, they don't seem faster but they do seem "smoother". It feels sort of like the AMD's drive in a lower gear but with higher RPMs, you may be going the same or faster speed but the ride's a lot "torquier" (is that a word?) so you both accelerate AND decelerate faster.
  • GentleStream - Monday, May 9, 2005 - link

    OK, I'll be patient.
  • bob661 - Monday, May 9, 2005 - link

    #51
    Synthetic benchmarks do not generally correlate to real world applications. There's no bias, you're just a dumbass.
  • Anand Lal Shimpi - Monday, May 9, 2005 - link

    GentleStream

    I'm still working on additional multitasking tests (including a skype/gaming test as well as the multitasking compile test) but they didn't make it into this review.

    Take care,
    Anand
  • GentleStream - Monday, May 9, 2005 - link

    So where is the multitasked compile test? You did the compile test in the last review for building Firefox but did not do a parallel compile i.e.
    such as make -j 4. That is the test which I was really looking for.
  • fitten - Monday, May 9, 2005 - link

    #46 Actually, no. I use (and write) multithreaded and multiprocess code every day for a living as well as for fun. I can't wait for the X2s to come out so I can buy one (I've been planning on it for over a year now!). I've already got everything picked out, I just need the dang things to be available!

    Btw, I'm also a gamer of sorts so I have to pay attention to both the programmer and the gamer inside me :P
  • Anand Lal Shimpi - Monday, May 9, 2005 - link

    "but that possibility is always there."

    I've always been very clear that this is *not* how things work at AnandTech. I specifically delegated all advertising duties to a separate company to ensure that there wasn't even a chance for manufacturers to have any influence on any AnandTech editors. From a business standpoint, you can run a much more successful business if your loyalties lay with your readers and their desires rather than with manufacturers. Credibility is everything and we'd have to be pretty stupid to sacrifice that for any amount of money or manufacturer favoritism. A lot of things in life just boil down to common sense, and how we work at AnandTech is one of them.

    Take care,
    Anand

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