Intel 11th Generation Core Tiger Lake-H Performance Review: Fast and Power Hungry
by Brett Howse & Andrei Frumusanu on May 17, 2021 9:00 AM EST- Posted in
- CPUs
- Intel
- 10nm
- Willow Cove
- SuperFin
- 11th Gen
- Tiger Lake-H
CPU Tests: Rendering
Rendering tests, compared to others, are often a little more simple to digest and automate. All the tests put out some sort of score or time, usually in an obtainable way that makes it fairly easy to extract. These tests are some of the most strenuous in our list, due to the highly threaded nature of rendering and ray-tracing, and can draw a lot of power. If a system is not properly configured to deal with the thermal requirements of the processor, the rendering benchmarks is where it would show most easily as the frequency drops over a sustained period of time. Most benchmarks in this case are re-run several times, and the key to this is having an appropriate idle/wait time between benchmarks to allow for temperatures to normalize from the last test.
Blender 2.83 LTS: Link
One of the popular tools for rendering is Blender, with it being a public open source project that anyone in the animation industry can get involved in. This extends to conferences, use in films and VR, with a dedicated Blender Institute, and everything you might expect from a professional software package (except perhaps a professional grade support package). With it being open-source, studios can customize it in as many ways as they need to get the results they require. It ends up being a big optimization target for both Intel and AMD in this regard.
For benchmarking purposes, we fell back to one rendering a frame from a detailed project. Most reviews, as we have done in the past, focus on one of the classic Blender renders, known as BMW_27. It can take anywhere from a few minutes to almost an hour on a regular system. However now that Blender has moved onto a Long Term Support model (LTS) with the latest 2.83 release, we decided to go for something different.
We use this scene, called PartyTug at 6AM by Ian Hubert, which is the official image of Blender 2.83. It is 44.3 MB in size, and uses some of the more modern compute properties of Blender. As it is more complex than the BMW scene, but uses different aspects of the compute model, time to process is roughly similar to before. We loop the scene for at least 10 minutes, taking the average time of the completions taken. Blender offers a command-line tool for batch commands, and we redirect the output into a text file.
Corona 1.3: Link
Corona is billed as a popular high-performance photorealistic rendering engine for 3ds Max, with development for Cinema 4D support as well. In order to promote the software, the developers produced a downloadable benchmark on the 1.3 version of the software, with a ray-traced scene involving a military vehicle and a lot of foliage. The software does multiple passes, calculating the scene, geometry, preconditioning and rendering, with performance measured in the time to finish the benchmark (the official metric used on their website) or in rays per second (the metric we use to offer a more linear scale).
The standard benchmark provided by Corona is interface driven: the scene is calculated and displayed in front of the user, with the ability to upload the result to their online database. We got in contact with the developers, who provided us with a non-interface version that allowed for command-line entry and retrieval of the results very easily. We loop around the benchmark five times, waiting 60 seconds between each, and taking an overall average. The time to run this benchmark can be around 10 minutes on a Core i9, up to over an hour on a quad-core 2014 AMD processor or dual-core Pentium.
POV-Ray 3.7.1: Link
A long time benchmark staple, POV-Ray is another rendering program that is well known to load up every single thread in a system, regardless of cache and memory levels. After a long period of POV-Ray 3.7 being the latest official release, when AMD launched Ryzen the POV-Ray codebase suddenly saw a range of activity from both AMD and Intel, knowing that the software (with the built-in benchmark) would be an optimization tool for the hardware.
We had to stick a flag in the sand when it came to selecting the version that was fair to both AMD and Intel, and still relevant to end-users. Version 3.7.1 fixes a significant bug in the early 2017 code that was advised against in both Intel and AMD manuals regarding to write-after-read, leading to a nice performance boost.
The benchmark can take over 20 minutes on a slow system with few cores, or around a minute or two on a fast system, or seconds with a dual high-core count EPYC. Because POV-Ray draws a large amount of power and current, it is important to make sure the cooling is sufficient here and the system stays in its high-power state. Using a motherboard with a poor power-delivery and low airflow could create an issue that won’t be obvious in some CPU positioning if the power limit only causes a 100 MHz drop as it changes P-states.
V-Ray: Link
We have a couple of renderers and ray tracers in our suite already, however V-Ray’s benchmark came through for a requested benchmark enough for us to roll it into our suite. Built by ChaosGroup, V-Ray is a 3D rendering package compatible with a number of popular commercial imaging applications, such as 3ds Max, Maya, Undreal, Cinema 4D, and Blender.
We run the standard standalone benchmark application, but in an automated fashion to pull out the result in the form of kilosamples/second. We run the test six times and take an average of the valid results.
Cinebench R20: Link
Another common stable of a benchmark suite is Cinebench. Based on Cinema4D, Cinebench is a purpose built benchmark machine that renders a scene with both single and multi-threaded options. The scene is identical in both cases. The R20 version means that it targets Cinema 4D R20, a slightly older version of the software which is currently on version R21. Cinebench R20 was launched given that the R15 version had been out a long time, and despite the difference between the benchmark and the latest version of the software on which it is based, Cinebench results are often quoted a lot in marketing materials.
Results for Cinebench R20 are not comparable to R15 or older, because both the scene being used is different, but also the updates in the code bath. The results are output as a score from the software, which is directly proportional to the time taken. Using the benchmark flags for single CPU and multi-CPU workloads, we run the software from the command line which opens the test, runs it, and dumps the result into the console which is redirected to a text file. The test is repeated for a minimum of 10 minutes for both ST and MT, and then the runs averaged.
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heickelrrx - Monday, May 17, 2021 - link
back when rocket lake design were finalized the 10nm hasn't matured like today10nm has delayed a lot, they simply tired waiting
sandeep_r_89 - Tuesday, May 18, 2021 - link
Ooh yes, I'd like an NUC with Tigerlake-Hmode_13h - Tuesday, May 18, 2021 - link
It should be NUC11 Extreme, if they do it. The Extreme-series are NUCs in name only.Matthias B V - Monday, May 17, 2021 - link
Indeed it is a big and crucial step as it is the first new arch and node on H45+ all predecessors where Skylake and 14nm iterations.However a make or break will be AlderLake as bigLITTLE either is a game changer or an issue. Golden cove will be good but it really depends on the sheduling and Gracemont.
Especially on possible benefits on mobile run time and consumption!
SarahKerrigan - Monday, May 17, 2021 - link
Looks moderately competitive if you ignore power. Better than nothing, I guess.RanFodar - Monday, May 17, 2021 - link
It's very competitive (except efficiency), not moderate. They're now trading blows here.Krysto - Monday, May 17, 2021 - link
So no reason to get one when you can get an AMD alternative that has similar performance for half the power draw.RanFodar - Monday, May 17, 2021 - link
It has platform advantages (i.e. PCIE 4, Thunderbolt) and if anticipated, great gaming performance. As a consumer, it is much better to have a choice with competitive processors. And there will be reasons to buy a Tiger Lake system when it comes up for review.mode_13h - Monday, May 17, 2021 - link
Does PCIe 4 really provide any measurable benefits, in a laptop ???xpclient - Monday, May 17, 2021 - link
Yes I think so. Have you seen PCIe Gen 3 SSDs reach these speeds? https://pbs.twimg.com/media/E1QXL2qVgAAZfnL.png