Gaming Tests: Gears Tactics

Remembering the original Gears of War brings back a number of memories – some good, and some involving online gameplay. The latest iteration of the franchise was launched as I was putting this benchmark suite together, and Gears Tactics is a high-fidelity turn-based strategy game with an extensive single player mode. As with a lot of turn-based games, there is ample opportunity to crank up the visual effects, and here the developers have put a lot of effort into creating effects, a number of which seem to be CPU limited.

Gears Tactics has an in-game benchmark, roughly 2.5 minutes of AI gameplay starting from the same position but using a random seed for actions. Much like the racing games, this usually leads to some variation in the run-to-run data, so for this benchmark we are taking the geometric mean of the results. One of the biggest things that Gears Tactics can do is on the resolution scaling, supporting 8K, and so we are testing the following settings:

  • 720p Low, 4K Low, 8K Low, 1080p Ultra

For results, the game showcases a mountain of data when the benchmark is finished, such as how much the benchmark was CPU limited and where, however none of that is ever exported into a file we can use. It’s just a screenshot which we have to read manually.

If anyone from the Gears Tactics team wants to chat about building a benchmark platform that would not only help me but also every other member of the tech press build our benchmark testing platform to help our readers decide what is the best hardware to use on your games, please reach out to Some of the suggestions I want to give you will take less than half a day and it’s easily free advertising to use the benchmark over the next couple of years (or more).

As with the other benchmarks, we do as many runs until 10 minutes per resolution/setting combination has passed. For this benchmark, we manually read each of the screenshots for each quality/setting/run combination. The benchmark does also give 95th percentiles and frame averages, so we can use both of these data points.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile


Gears is the one test where at our 1080p Maximum settings it shines ahead of the pack. Although at high resolution, low quality, although all five CPUs are essentially equal, it still sits behind AMD's Ryzen APU.

All of our benchmark results can also be found in our benchmark engine, Bench.

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View All Comments

  • Franseven - Monday, March 8, 2021 - link

    I know is a strange request, but i would like to know the iris integrated graphics benchmarks since i'm using my old 2080 ti for mining and i'm playing Minecraft and simple games with my integrated uhd630 of my 9700k, and unfortunately 5900x does not have integrated graphics, so i would like to know 11700k and 11900k perf with that, i have seen mobile benchmarks but as you know, is not the same thing, would like to see quality gaming benchmark as always, from you. thanks Reply
  • kmmatney - Monday, March 8, 2021 - link

    Would also be interested in this. I sold my 2070 Super - I owned it for a year, and sold it for what I paid (so free card for a year). The idea was to buy a 30X0 card with that money. That didn't happen, so lately I've just been playing Minecraft and older games on an old GTX 460. I'm curious about how the Xe graphics compares - with current prices on Ebay, the graphics along can add about $60 worth of value to the cpu. Reply
  • terroradagio - Monday, March 8, 2021 - link

    ASUS just released another BIOS update with Rocket Lake enhancements. Probably more to come closer to the release too. This is why you don't post your review 3 weeks early. Reply
  • Everett F Sargent - Monday, March 8, 2021 - link

    Like maybe an AVX-512 down clocking offset? Either Intel released their Rocket Engine a quarter too early or no amount of BIOS tweaking can do what you think it can do, at this, or any, point in time.

    From this review "Looking at our data, the all-core turbo under AVX-512 is 4.6 GHz, sometimes dipping to 4.5 GHz. Ouch. ... Our temperature graph looks quite drastic. Within a second of running AVX-512 code, we are in the high 90ºC, or in some cases, 100ºC. Our temperatures peak at 104ºC ... "

    So already thermal throttling at Intel's promised 4.6 all core frequency using AVX-512. Makes you wonder what it takes to significantly OC this CPU. Which, you know, has barely been mentioned here in the comments section, OC'ing the damn thing, north or south of 300W or ~300W ...
  • terroradagio - Tuesday, March 9, 2021 - link

    I guess you missed also the spot where normal AVX used less power than the 9900k. The vast majority don't care about AVX-512. It is just there so Intel can say it is. People who buy Rocket Lake will be interested because of gaming and there will probably be more stock than 7nm products from AMD. Reply
  • Qasar - Tuesday, March 9, 2021 - link

    wow. really ? one test ( of a few) where intel was faster, and used less power ? big deal. over all rocket lake, looks to be a joke.
    " People who buy Rocket Lake will be interested because of gaming " wrong, i know a few peope who are not even looking at intel, and are just waiting for zen 3 to be available, and this is for gaming and non gaming usage.
  • terroradagio - Tuesday, March 9, 2021 - link

    I pointed out facts, and you are cherry picking one very selective AVX 512 test. Go away fanboy. Reply
  • Qasar - Tuesday, March 9, 2021 - link

    like you your self have been doing ? and showing how much you love intel?
    hello pot meet kettle.
  • Everett F Sargent - Tuesday, March 9, 2021 - link

    Yes, a 5.0GHz (all core boost clock) at 231.49W for the i9-9900KS versus a 4.6GHz (all core boost clock) at 224.56W for the i7-11700K. Conclusion? The i7-11700K runs 20-25W higher at the same all core boost frequency (4.6-5.0GHz). The i7-11700K wins at test duration though (by a similar margin as the inverse of the power ratio). The CPU energy used is about the same for both. Reply
  • amanpatel - Monday, March 8, 2021 - link

    Few questions:

    1) Why is apple silicon or ARM equivalents not part of the benchmarks?
    2) Why are so many CPU benchmarks needed, especially if they don't tell anything significant about them.
    3) I'm not a huge gamer, but I also don't understand the point of so many gaming benchmarks for a CPU review.

    Perhaps I'm the wrong audience member here, but it does seem a whole lot of charts that roughly say the same thing!

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