Gaming Tests: Final Fantasy XV

Upon arriving to PC, Final Fantasy XV: Windows Edition was given a graphical overhaul as it was ported over from console. As a fantasy RPG with a long history, the fruits of Square-Enix’s successful partnership with NVIDIA are on display. The game uses the internal Luminous Engine, and as with other Final Fantasy games, pushes the imagination of what we can do with the hardware underneath us. To that end, FFXV was one of the first games to promote the use of ‘video game landscape photography’, due in part to the extensive detail even at long range but also with the integration of NVIDIA’s Ansel software, that allowed for super-resolution imagery and post-processing effects to be applied.

In preparation for the launch of the game, Square Enix opted to release a standalone benchmark. Using the Final Fantasy XV standalone benchmark gives us a lengthy standardized sequence to record, although it should be noted that its heavy use of NVIDIA technology means that the Maximum setting has problems - it renders items off screen. To get around this, we use the standard preset which does not have these issues. We use the following settings:

  • 720p Standard, 1080p Standard, 4K Standard, 8K Standard

For automation, the title accepts command line inputs for both resolution and settings, and then auto-quits when finished. As with the other benchmarks, we do as many runs until 10 minutes per resolution/setting combination has passed, and then take averages. Realistically, because of the length of this test, this equates to two runs per setting.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

All of our benchmark results can also be found in our benchmark engine, Bench.

Gaming Tests: Final Fantasy XIV Gaming Tests: World of Tanks
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  • arashi - Wednesday, March 31, 2021 - link

    Calm down Piednoel, Intel isn't going to hire you as CEO after Pat leaves either way.
  • Qasar - Wednesday, March 31, 2021 - link

    he's just a very angry person for some reason, let him be, maybe he will just get tired of whining, and go somewhere else.
  • Oxford Guy - Thursday, April 1, 2021 - link

    Ad hominem much?
  • AlyxVariant - Wednesday, March 31, 2021 - link

    From 10nm to 14nm...

    Why?.... Why Intel...

    But What about iGPU tests?

    The known YouTube Sdfx Show prove that at mid/low range game config the Iris iGPU can game at solid 60FPS
  • TheinsanegamerN - Wednesday, March 31, 2021 - link

    This isnt an iris GPU and pales in comparison to AMD's vega.

    "gaming at solid 60 FPS" I could load up shovel knight on an atom netbook at game at a "solid 60 FPS". Doesnt mean the netbook is any good. Intel's desktop GPUs suck. 32 EUs (24 for the i5 10400) VS the 96 EU+64MB cache of tiger lake.
  • JimmyZeng - Thursday, April 1, 2021 - link

    Please compare 5800X to 11700KF instead of 11700K, you're anandtech, don't make such rookie mistakes.
  • Bagheera - Thursday, April 1, 2021 - link

    you know the KF chips still have the iGPU on-die, just disabled, right? one can simply disable the iGPU on the K and it would be the same??
  • Hifihedgehog - Thursday, April 1, 2021 - link

    Shhh... Piednoel will spend a whole evening again writing pages of nonsense here if you egg him on.
  • Bagheera - Saturday, April 10, 2021 - link

    the KF is lower price, so if someone wanted to save some money and don't need the iGPU they can go for that part. but for performance review K and KF are effectively identical. there's nothing wrong with comparing the K against the 5800X.
  • JimmyZeng - Friday, April 2, 2021 - link

    But why? Intel provides KF SKUs at a lower price tag, do not forget that.

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