Gaming Performance

Wolfenstein-Enemy Territory-Radar

Gaming Performance - Single Video

Gaming Performance - SLI

Doom 3

Gaming Performance - Single Video

Gaming Performance - SLI

Aquamark 3

Gaming Performance - Single Video

Gaming Performance - SLI

Quake 3 Arena

Gaming Performance - Single Video

Gaming Performance - SLI

UT2004

Gaming Performance - Single Video

Gaming Performance - SLI

Far Cry

Gaming Performance - Single Video

Gaming Performance - SLI

Half-Life 2

Gaming Performance - Single Video

Gaming Performance - SLI

3DMark03

3DMark03 Performance - Single Video

3DMark03 Performance - SLI

3DMark05

3DMark05 Performance - Single Video

3DMark05 Performance - SLI

The most interesting result in looking at single video and SLI performance at 1600x1200 is the fact that no single leader emerges in our benchmarks at stock speeds. Any of the 4 tested SLI boards will provide great gaming performance at stock speeds in either single video or SLI modes.

When it was first reported that nVidia SLI supported FutureMark 3Dmark05 and 03, many gamers considered the support something of a joke. But as you can see in the benchmarks, both 3DMarks are very good at demonstrating the potential impact of SLI on gaming performance. Moving from single video to SLI increases 3DMark05 performance by almost 80%. Similarly, we see a performance increase of over 60% in 3DMark 03 when we compare results with a single video card to SLI. Aquamark 3, another "standardized" 1024 benchmark, also sees improvements with SLI, but they are much smaller than the huge performance gains in the 3DMarks.

Doom 3, Half Life 2, and Far Cry all follow patterns that we have seen in their performance since SLI was first introduced.

We purposely included a few benchmarks that we knew were not supported by current nVidia drivers to show what can happen in these games. SLI results in these non-supported games range from no improvement at all with SLI to small performance losses in Quake 3. The point is that SLI is only worth it if the game you want to play is supported by nVidia drivers. This may get a little more complicated if nVidia turns on SLI by default when the driver sees an unknown, but for now, you need a supported game for SLI to make sense.

Yes, we fully expect the new, exciting, and best-selling games that are on their way to be supported by SLI.

General Performance and Encoding Overclocking
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  • fitten - Tuesday, March 1, 2005 - link

    quote:I still do not understand why this argument is so popular. Why is the general assumption that purchasers of SLI capable boards will immediately want to jump into a dual-card config? The idea is flexibility. Sure, 2 6800's are expensive now, but they will inevitably get cheaper.


    Well, if history serves as a measure... by the time that 2nd board becomes cheap enough to justify its cost, there will be a new board out (say, the nVidia 7800) that will be as fast, or faster than, the SLI combo.

    I used to buy motherboards with two sockets for this very reason (flexibility to upgrade to two CPUs later) until about twice doing this I learned that by the time I was ready for that 2nd CPU, there was one out that was faster than both put together.

    Computers change too fast. If you perpetually buy on the bleeding edge, you cannot plan any upgrades past ~6 months and definitely not past 12 months. By that time, you'll throw away what you have and get the NextBestThing(tm). Buying SLI is bleeding edge. Saying that you'll buy the upgrade card in a year is just a rationalization to buy the bleeding edge now.
  • Aquila76 - Tuesday, March 1, 2005 - link

    Yeah, that's right. Some apps run slower with SLI because nVidia hasn't SLI optimized the driver for that app (so it can then only utilize one card) and the SLI setup uses some overhead, resulting in slower results. Any new game/benchmark will use SLI just fine. The results in Half-Life and Doom 3 as well as if you add the config for stuff like NFS:U2 and whatever are well above one card though.
  • Sunbird - Tuesday, March 1, 2005 - link

    Is my brain screwed up or are the 3Dmark03 single scores higher than the SLI scores???

  • chup - Tuesday, March 1, 2005 - link

    too bad, i thought the MSI was the one to get after nforce2.
  • sphinx - Tuesday, March 1, 2005 - link

    From this review, I have come to the conclusion that ASUS is slipping. I have always been a supporter of ASUS but, I think this review shows how much ASUS is all about the money and not making quality products. Right now I am waiting for manufacturers to get the VIA chipset working properly. I haven't seen many news or reviews on VIA's new chipset. One other thing. Who in their right mind would spend close to $250 on nVidia's NF4 if there is really no significant performance jump from the NF3.
  • bigbusa - Tuesday, March 1, 2005 - link

    You mentioned the asus manual says use a 500+W PS. if you read the Asus users guid the sli 6800 ultra system also has all pci slots used, all memory dims full, 2 optical drives, and anassortment of other stuff. and they recommend a 500+W, but a 350W PS for a dual 6600GT. See below.

    500+W ps for 55FX, 2x6800 ultra, 4ddr dims, 4 HD's, 2 optical, 1 pcie 1x card, 3 pci card, 1 1394, 6 usp devices. (shit thats alot of gear)

    350W for a 3400(64bit 939), dual 6600GT, 2 DDRdims, 2 hd's, 1 optical drive, no pcie 1x, 1 pci card, no 1394, and 3 usb devices.

    SO the article is misleading a bit.

    The review also did not cover any quad displays and problems one may encounter when setting this up.
  • Reflex - Tuesday, March 1, 2005 - link

    #70 - None of these boards support ECC. The reason for that is that such support would be implemented by the memory controller, not the motherboard manufacturer. In this particuliar case the memory controller is integrated into the CPU. AMD has a line of CPU's that have ECC support, they are called the Opteron and are designed for workstations and servers.

    In the home user market ECC does not significantly impact stability but it does harm performance by a small amount which is why the feature is not generally available on consumer solutions.
  • 1955mm - Tuesday, March 1, 2005 - link

    All in all I think that this is the best review of Socket 939 SLI boards that I have seen. I particularly liked the attention paid to storage and I/O capabilities. My one criticism is that although comments were made regarding stability, and a link was made between overclocking and stability, there was no discussion of ECC support. If system reliability is discussed, ECC should not be ignored. As far as I can tell, the only board supporting ECC is the ASUS board. Over the years I have found it difficult to get accurate information on ECC support, having been given misleading information on occasion by both MSI and ASUS.
  • Aquila76 - Tuesday, March 1, 2005 - link

    D'oh, *SoundSTORM Savior*

    That's it, I'm off to bed. It's quarter of 1:00AM and I have work tomorrow. Uh, today.
  • Aquila76 - Tuesday, March 1, 2005 - link

    To everyone hoping the MSI upsamples analog 5.1 to Dolby Digital - I don't think so. Like any Creative card, it can either downmix DD-EX/DTS-ES 7.1 streams to 4/5.1 speakers (which is what page 5-11 of the manual is actually talking about doing), decode DD/DTS on-card to 5/6/7.1 speakers (via analog or 'Digital Out', Creative's proprietary digital link for their speaker sets), or can just pass the Dolby Digital/DTS 5/6/7.1 signal (now via the SPDIF coax/optical cable) to any outboard decoder.

    I say this because I have the same exact chip on a stand-alone card, and it does not upsample analog sound to Dolby Digital, like SoundStorm did. 'Digital Out' simply let's you use a proprietary Creative Digital DIN connector to connect one cable from the soundcard to the Creative speaker amp (like on a DTT3500 that I use).

    I also find it highly unlikely that Creative would license a DD Live capable chip to only one manufacturer when they have yet to produce one of their own cards with this feature.

    *Keeps waiting for a SoundStrom Saviour*

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