Gaming Tests: Final Fantasy XV

Upon arriving to PC, Final Fantasy XV: Windows Edition was given a graphical overhaul as it was ported over from console. As a fantasy RPG with a long history, the fruits of Square-Enix’s successful partnership with NVIDIA are on display. The game uses the internal Luminous Engine, and as with other Final Fantasy games, pushes the imagination of what we can do with the hardware underneath us. To that end, FFXV was one of the first games to promote the use of ‘video game landscape photography’, due in part to the extensive detail even at long range but also with the integration of NVIDIA’s Ansel software, that allowed for super-resolution imagery and post-processing effects to be applied.

In preparation for the launch of the game, Square Enix opted to release a standalone benchmark. Using the Final Fantasy XV standalone benchmark gives us a lengthy standardized sequence to record, although it should be noted that its heavy use of NVIDIA technology means that the Maximum setting has problems - it renders items off screen. To get around this, we use the standard preset which does not have these issues. We use the following settings:

  • 720p Standard, 1080p Standard, 4K Standard, 8K Standard

For automation, the title accepts command line inputs for both resolution and settings, and then auto-quits when finished. As with the other benchmarks, we do as many runs until 10 minutes per resolution/setting combination has passed, and then take averages. Realistically, because of the length of this test, this equates to two runs per setting.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

All of our benchmark results can also be found in our benchmark engine, Bench.

Gaming Tests: Final Fantasy XIV Gaming Tests: World of Tanks
Comments Locked

339 Comments

View All Comments

  • zodiacfml - Friday, November 6, 2020 - link

    whut?! They were late buying the EUV equipment to save money, too much focus on profitability which will kill Intel slowly overtime.
  • PandaBear - Friday, November 6, 2020 - link

    Yup, TSMC bought about 50% of all ASML output for the next couple years while Intel only bought 5%. RIP Intel, you got what you deserve and you are going to be the next Motorola.
  • Threska - Monday, November 16, 2020 - link

    Like it says in the article AMD almost folded in 2015, and people were writing articles about it's demise. Seems no one has learned anything about predicting the future from that experience. The world needs competition. It doesn't need an AMD monopoly, nor an Intel one, and with good fortune RISC-V and maybe other competitors will come on the scene so we don't keep repeating the history of "Oh they're dying, and I'm rooting for it".
  • Spunjji - Sunday, November 8, 2020 - link

    Keep on wishing, friend
  • Jasonovich - Wednesday, November 11, 2020 - link

    Hardly likely, TSMC is the bigger fish, has almost twice the capita as Intel.
  • vais - Wednesday, November 11, 2020 - link

    Luckily there are anti-monopoly laws ;)
  • Threska - Monday, November 16, 2020 - link

    Let's see how the whole ARM acquisition by Nvidia shakes out before we all start quoting monopoly laws.
  • Kurosaki - Thursday, November 5, 2020 - link

    RIP Anandtech, these reviews makes it hard to come in without error 504 or the site c crashing
  • catavalon21 - Thursday, November 5, 2020 - link

    No issues here. Site's working fine.
  • ballsystemlord - Thursday, November 5, 2020 - link

    Same here.

Log in

Don't have an account? Sign up now