AMD Zen 3 Ryzen Deep Dive Review: 5950X, 5900X, 5800X and 5600X Tested
by Dr. Ian Cutress on November 5, 2020 9:01 AM ESTGaming Tests: Final Fantasy XV
Upon arriving to PC, Final Fantasy XV: Windows Edition was given a graphical overhaul as it was ported over from console. As a fantasy RPG with a long history, the fruits of Square-Enix’s successful partnership with NVIDIA are on display. The game uses the internal Luminous Engine, and as with other Final Fantasy games, pushes the imagination of what we can do with the hardware underneath us. To that end, FFXV was one of the first games to promote the use of ‘video game landscape photography’, due in part to the extensive detail even at long range but also with the integration of NVIDIA’s Ansel software, that allowed for super-resolution imagery and post-processing effects to be applied.
In preparation for the launch of the game, Square Enix opted to release a standalone benchmark. Using the Final Fantasy XV standalone benchmark gives us a lengthy standardized sequence to record, although it should be noted that its heavy use of NVIDIA technology means that the Maximum setting has problems - it renders items off screen. To get around this, we use the standard preset which does not have these issues. We use the following settings:
- 720p Standard, 1080p Standard, 4K Standard, 8K Standard
For automation, the title accepts command line inputs for both resolution and settings, and then auto-quits when finished. As with the other benchmarks, we do as many runs until 10 minutes per resolution/setting combination has passed, and then take averages. Realistically, because of the length of this test, this equates to two runs per setting.
AnandTech | Low Resolution Low Quality |
Medium Resolution Low Quality |
High Resolution Low Quality |
Medium Resolution Max Quality |
Average FPS | ||||
95th Percentile |
All of our benchmark results can also be found in our benchmark engine, Bench.
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zodiacfml - Friday, November 6, 2020 - link
whut?! They were late buying the EUV equipment to save money, too much focus on profitability which will kill Intel slowly overtime.PandaBear - Friday, November 6, 2020 - link
Yup, TSMC bought about 50% of all ASML output for the next couple years while Intel only bought 5%. RIP Intel, you got what you deserve and you are going to be the next Motorola.Threska - Monday, November 16, 2020 - link
Like it says in the article AMD almost folded in 2015, and people were writing articles about it's demise. Seems no one has learned anything about predicting the future from that experience. The world needs competition. It doesn't need an AMD monopoly, nor an Intel one, and with good fortune RISC-V and maybe other competitors will come on the scene so we don't keep repeating the history of "Oh they're dying, and I'm rooting for it".Spunjji - Sunday, November 8, 2020 - link
Keep on wishing, friendJasonovich - Wednesday, November 11, 2020 - link
Hardly likely, TSMC is the bigger fish, has almost twice the capita as Intel.vais - Wednesday, November 11, 2020 - link
Luckily there are anti-monopoly laws ;)Threska - Monday, November 16, 2020 - link
Let's see how the whole ARM acquisition by Nvidia shakes out before we all start quoting monopoly laws.Kurosaki - Thursday, November 5, 2020 - link
RIP Anandtech, these reviews makes it hard to come in without error 504 or the site c crashingcatavalon21 - Thursday, November 5, 2020 - link
No issues here. Site's working fine.ballsystemlord - Thursday, November 5, 2020 - link
Same here.