Gaming Tests: Chernobylite

Despite the advent of recent TV shows like Chernobyl, recreating the situation revolving around the 1986 Chernobyl nuclear disaster, the concept of nuclear fallout and the town of Pripyat have been popular settings for a number of games – mostly first person shooters. Chernobylite is an indie title that plays on a science-fiction survival horror experience and uses a 3D-scanned recreation of the real Chernobyl Exclusion Zone. It involves challenging combat, a mix of free exploration with crafting and non-linear story telling. While still in early access, it is already picking up plenty of awards.

I picked up Chernobylite while still in early access, and was impressed by its in-game benchmark, showcasing complex building structure with plenty of trees and structures where aliasing becomes important. The in-game benchmark is an on-rails experience through the scenery, covering both indoor and outdoor scenes – it ends up being very CPU limited in the way it is designed. We have taken an offline version of Chernobylite to use in our tests, and we are testing the following settings combinations:

  • 360p Low, 1440p Low, 4K Low, 1080p Max

We do as many runs within 10 minutes per resolution/setting combination, and then take averages.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS

 

 

All of our benchmark results can also be found in our benchmark engine, Bench.

CPU Tests: Synthetic Gaming Tests: Civilization 6
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  • lmcd - Monday, November 9, 2020 - link

    A great dane weighs twice as much as a bulldog so... Reply
  • Xyler94 - Thursday, November 5, 2020 - link

    Even if Intel could... I highly doubt they'd be able to legally speaking, since that would literally be burning out competition in terms of CPU, and even Silicon productions... Reply
  • Morawka - Friday, November 6, 2020 - link

    Intel would be better served luring TSMC's process engineers over. Most of the good ones have already been scooped up by China though. Reply
  • bmacsys - Monday, November 9, 2020 - link

    Really dude. I suppose you know this firsthand? Reply
  • lmcd - Monday, November 9, 2020 - link

    China's mainland fab efforts would not be as far as they are otherwise. Reply
  • Qasar - Monday, November 9, 2020 - link

    and you have proof of this ? or is it just your opinion ? Reply
  • ze_banned_because_at - Tuesday, November 10, 2020 - link

    Not that hard to google for "tsmc engineers poached by china". Reply
  • RogerAndOut - Thursday, November 5, 2020 - link

    Well before any bid premium, TSMC has a market value of over $400B and so is far larger than Intel's total worth of around $240B. It would be somewhat cheaper for Intel to just buy up all of the TSMC production capacity that it can for a few years. This would allow Intel to limit the production of other players, while also giving them a chance to produce some chips that are worth buying. Reply
  • Thanny - Thursday, November 5, 2020 - link

    TMSC would never allow that while Intel was a competitor. Buy up all their capacity, getting rid of their customers? Then what happens when Intel stops buying their capacity? Unless Intel spun off its fabs (which is extremely unlikely), TSMC will treat them as a competitor. Intel can make some things at TSMC, but not to the extent that it erodes TSMC's customer base. Reply
  • Spunjji - Sunday, November 8, 2020 - link

    Exactly this. Amazing how fee pro-Intel commenters can do big picture thinking. Reply

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