New and Improved Instructions

When it comes to instruction improvements, moving to a brand new ground-up core enables a lot more flexibility in how instructions are processed compared to just a core update. Aside from adding new security functionality, being able to rearchitect the decoder/micro-op cache, the execution units, and the number of execution units allows for a variety of new features and hopefully faster throughput.

As part of the microarchitecture deep-dive disclosures from AMD, we naturally get AMD’s messaging on the improvements in this area – we were told of the highlights, such as the improved FMAC and new AVX2/AVX256 expansions. There’s also Control-Flow Enforcement Technology (CET) which enables a shadow stack to protect against ret/ROP attacks. However after getting our hands on the chip, there’s a trove of improvements to dive through.

Let’s cover AMD’s own highlights first.

The top cover item is the improved Fused Multiply-Accumulate (FMA), which is a frequently used operation in a number of high-performance compute workloads as well as machine learning, neural networks, scientific compute and enterprise workloads.

In Zen 2, a single FMA took 5 cycles with a throughput of 2/clock.
In Zen 3, a single FMA takes 4 cycles with a throughput of 2/clock.

This means that AMD’s FMAs are now on parity with Intel, however this update is going to be most used in AMD’s EPYC processors. As we scale up this improvement to the 64 cores of the current generation EPYC Rome, any compute-limited workload on Rome should be freed in Naples. Combine that with the larger L3 cache and improved load/store, some workloads should expect some good speed ups.

The other main update is with cryptography and cyphers. In Zen 2, vector-based AES and PCLMULQDQ operations were limited to AVX / 128-bit execution, whereas in Zen 3 they are upgraded to AVX2 / 256-bit execution.

This means that VAES has a latency of 4 cycles with a throughput of 2/clock.
This means that VPCLMULQDQ has a latency of 4 cycles, with a throughput of 0.5/clock.

AMD also mentioned to a certain extent that it has increased its ability to process repeated MOV instructions on short strings – what used to not be so good for short copies is now good for both small and large copies. We detected that the new core performs better REP MOV instruction elimination at the decode stage, leveraging the micro-op cache better.

Now here’s the stuff that AMD didn’t talk about.

Integer

Sticking with instruction elimination, a lot of instructions and zeroing idioms that Zen 2 used to decode but then skip execution are now detected and eliminated at the decode stage.

  • NOP (90h) up to 5x 66h
  • LNOP3/4/5 (Looped NOP)
  • (V)MOVAPS/MOVAPD/MOVUPS/MOVUPD vec1, vec1 : Move (Un)Aligned Packed FP32/FP64
  • VANDNPS/VANDNPD vec1, vec1, vec1 : Vector bitwise logical AND NOT Packed FP32/FP64
  • VXORPS/VXORPD vec1, vec1, vec1 : Vector bitwise logical XOR Packed FP32/FP64
  • VPANDN/VPXOR vec1, vec1, vec1 : Vector bitwise logical (AND NOT)/XOR
  • VPCMPGTB/W/D/Q vec1, vec1, vec1 : Vector compare packed integers greater than
  • VPSUBB/W/D/Q vec1, vec1, vec1 : Vector subtract packed integers
  • VZEROUPPER : Zero upper bits of YMM
  • CLC : Clear Carry Flag

As for direct performance adjustments, we detected the following:

Zen3 Updates (1)
Integer Instructions
AnandTech Instruction Zen2 Zen 3
XCHG Exchange Register/Memory
with Register
17 cycle latency 7 cycle latency
LOCK (ALU) Assert LOCK# Signal 17 cycle latency 7 cycle latency
ALU r16/r32/r64 imm ALU on constant 2.4 per cycle 4 per cycle
SHLD/SHRD FP64 Shift Left/Right 4 cycle latency
0.33 per cycle
2 cycle latency
0.66 per cycle
LEA [r+r*i] Load Effective Address 2 cycle latency
2 per cycle
1 cycle latency
4 per cycle
IDIV r8 Signed Integer Division 16 cycle latency
1/16 per cycle
10 cycle latency
1/10 per cycle
DIV r8 Unsigned Integer Division 17 cycle latency
1/17 per cycle
IDIV r16 Signed Integer Division 21 cycle latency
1/21 per cycle
12 cycle latency
1/12 per cycle
DIV r16 Unsigned Integer Division 22 cycle latency
1/22 per cycle
IDIV r32 Signed Integer Division 29 cycle latency
1/29 per cycle
14 cycle latency
1/14 per cycle
DIV r32 Unsigned Integer Division 30 cycle latency
1/30 per cycle
IDIV r64 Signed Integer Division 45 cycle latency
1/45 per cycle
19 cycle latency
1/19 per cycle
DIV r64 Unsigned Integer Division 46 cycle latency
1/46 cycle latency
20 cycle latency
1/20 per cycle

 

Zen3 Updates (2)
Integer Instructions
AnandTech Instruction Zen2 Zen 3
LAHF Load Status Flags into
AH Register
2 cycle latency
0.5 per cycle
1 cycle latency
1 per cycle
PUSH reg Push Register Onto Stack 1 per cycle 2 per cycle
POP reg Pop Value from Stack
Into Register
2 per cycle 3 per cycle
POPCNT Count Bits 3 per cycle 4 per cycle
LZCNT Count Leading Zero Bits 3 per cycle 4 per cycle
ANDN Logical AND 3 per cycle 4 per cycle
PREFETCH* Prefetch 2 per cycle 3 per cycle
PDEP/PEXT Parallel Bits
Deposit/Extreact
300 cycle latency
250 cycles per 1
3 cycle latency
1 per clock

It’s worth highlighting those last two commands. Software that helps the prefetchers, due to how AMD has arranged the branch predictors, can now process three prefetch commands per cycle. The other element is the introduction of a hardware accelerator with parallel bits: latency is reduced 99% and throughput is up 250x. If anyone asks why we ever need extra transistors for modern CPUs, it’s for things like this.

There are also some regressions

Zen3 Updates (3)
Slower Instructions
AnandTech Instruction Zen2 Zen 3
CMPXCHG8B Compare and Exchange
8 Byte/64-bit
9 cycle latency
0.167 per cycle
11 cycle latency
0.167 per cycle
BEXTR Bit Field Extract 3 per cycle 2 per cycle
BZHI Zero High Bit with Position 3 per cycle 2 per cycle
RORX Rorate Right Logical
Without Flags
3 per cycle 2 per cycle
SHLX / SHRX Shift Left/Right
Without Flags
3 per cycle 2 per cycle

As always, there are trade offs.

x87

For anyone using older mathematics software, it might be riddled with a lot of x87 code. x87 was originally meant to be an extension of x86 for floating point operations, but based on other improvements to the instruction set, x87 is somewhat deprecated, and we often see regressed performance generation on generation.

But not on Zen 3. Among the regressions, we’re also seeing some improvements. Some.

Zen3 Updates (4)
x87 Instructions
AnandTech Instruction Zen2 Zen 3
FXCH Exchange Registers 2 per cycle 4 per cycle
FADD Floating Point Add 5 cycle latency
1 per cycle
6.5 cycle latency
2 per cycle
FMUL Floating Point Multiply 5 cycle latency
1 per cycle
6.5 cycle latency
2 per cycle
FDIV32 Floating Point Division 10 cycle latency
0.285 per cycle
10.5 cycle latency
0.800 per cycle
FDIV64 13 cycle latency
0.200 per cycle
13.5 cycle latency
0.235 per cycle
FDIV80 15 cycle latency
0.167 per cycle
15.5 cycle latency
0.200 per cycle
FSQRT32 Floating Point
Square Root
14 cycle latency
0.181 per cycle
14.5 cycle latency
0.200 per cycle
FSQRT64 20 cycle latency
0.111 per cycle
20.5 cycle latency
0.105 per cycle
FSQRT80 22 cycle latency
0.105 per cycle
22.5 cycle latency
0.091 per cycle
FCOS
0.739079
cos X = X 117 cycle latency
0.27 per cycle
149 cycle latency
0.28 per cycle

The FADD and FMUL improvements mean the most here, but as stated, using x87 is not recommended. So why is it even mentioned here? The answer lies in older software. Software stacks built upon decades old Fortran still use these instructions, and more often than not in high performance math codes. Increasing throughput for the FADD/FMUL should provide a good speed up there.

Vector Integers

All of the vector integer improvements fall into two main categories. Aside from latency improvements, some of these improvements are execution port specific – due to the way the execution ports have changed this time around, throughput has improved for large numbers of instructions.

Zen3 Updates (5)
Port Vector Integer Instructions
AnandTech Instruction Vector Zen2 Zen 3
FP013 -> FP0123 ALU, BLENDI, PCMP, MIN/MAX MMX, SSE, AVX, AVX2 3 per cycle 4 per cycle
FP2 Non-Variable Shift PSHIFT MMX, SSE
AVX, AVX2
1 per clock 2 per clock
FP1 VPSRLVD/Q
VPSLLVD/Q
AVX2 3 cycle latency
0.5 per clock
1 cycle latency
2 per clock
DWORD FP0 MUL/SAD MMX, SSE, AVX, AVX2 3 cycle latency
1 per clock
3 cycle latency
2 per cycle
DWORD FP0 PMULLD SSE, AVX, AVX2 4 cycle latency
0.25 per clock
3 cycle latency
2 per clock
WORD FP0 int MUL PMULHW, PMULHUW, PMULLW MMX, SSE, AVX, AVX2 3 cycle latency
1 per clock
3 cycle latency
0.6 per clock
FP0 int PMADD, PMADDUBSW MMX, SSE, AVX, AVX2 4 cycle latency
1 per clock
3 cycle latency
2 per clock
FP1 insts (V)PERMILPS/D, PHMINPOSUW
EXTRQ, INSERTQ
SSE4a 3 cycle latency
0.25 per clock
3 cycle latency
2 per clock

There are a few others not FP specific.

Zen3 Updates (6)
Vector Integer Instructions
AnandTech   Instruction Zen2 Zen 3
VPBLENDVB xmm/ymm Variable Blend Packed Bytes 1 cycle latency
1 per cycle
1 cycle latency
2 per cycle
VPBROADCAST
B/W/D/SS
ymm<-xmm Load and Broadcast 4 cycle latency
1 per cycle
2 cycle latency
1 per cycle
VPBROADCAST
Q/SD
ymm<-xmm Load and Broadcast 1 cycle latency
1 per cycle
2 cycle latency
1 per cycle
VINSERTI128
VINSERTF128
ymm<-xmm Insert Packed Values 1 cycle latency
1 per cycle
2 cycle latency
1 per cycle
SHA1RNDS4   Four Rounds of SHA1 6 cycle latency
0.25 per cycle
6 cycle latency
0.5 per cycle
SHA1NEXTE   Calculate SHA1 State 1 cycle latency
1 per cycle
1 cycle latency
2 per cycle
SHA256RNDS2   Four Rounds of SHA256 4 cycle latency
0.5 per cycle
4 cycle latency
1 per cycle

These last three are important for SHA cryptography. AMD, unlike Intel, does accelerated SHA so being able to reduce multiple instructions to a single instruction to help increase throughput and utilization should push them even further ahead. Rather than going for hardware accelerated SHA256, Intel instead prefers to use its AVX-512 unit, which unfortunately is a lot more power hungry and less efficient.

Vector Floats

We’ve already covered the improvements to the FMA latency, but there are also other improvements.

Zen3 Updates (7)
Vector Float Instructions
AnandTech   Instruction Zen2 Zen 3
DIVSS/PS xmm, ymm Divide FP32
Scalar/Packed
10 cycle latency
0.286 per cycle
10.5 cycle latency
0.444 per cycle
DIVSD/PD xmm, ymm Divide FP64
Scalar/Packed
13 cycle latency
0.200 per cycle
13.5 cycle latency
0.235 per cycle
SQRTSS/PS xmm, ymm Square Root FP32
Scalar/Packed
14 cycle latency
0.181 per cycle
14.5 cycle latency
0.273 per cycle
SQRTSD/PD xmm, ymm Square Root FP64
Scalar/Packed
20 cycle latency
0.111 per cycle
20.5 cycle latency
0.118 per cycle
RCPSS/PS xmm, ymm Reciprocal FP32
Scalar/Packed
5 cycle latency
2 per cycle
3 cycle latency
2 per cycle
RSQRTSS/PS xmm, ymm Reciprocal FP32
SQRT Scalar/Pack
5 cycle latency
2 per cycle
3 cycle latency
2 per cycle
VCVT* xmm<-xmm Convert 3 cycle latency
1 per cycle
3 cycle latency
2 per cycle
VCVT* xmm<-ymm
ymm<-xmm
Convert 4 cycle latency
1 per cycle
4 cycle latency
2 per cycle
ROUND* xmm, ymm Round FP32/FP64
Scalar/Packed
3 cycle latency
1 per cycle
3 cycle latency
2 per cycle
GATHER 4x32 Gather 19 cycle latency
0.111 per cycle
15 cycle latency
0.250 per cycle
GATHER 8x32 Gather 23 cycle latency
0.063 per cycle
19 cycle latency
0.111 per cycle
GATHER 4x64 Gather 18 cycle latency
0.167 per cycle
13 cycle latency
0.333 per cycle
GATHER 8x64 Gather 19 cycle latency
0.111 per cycle
15 cycle latency
0.250 per cycle

Along with these, store-to-load latencies have increased by a clock. AMD is promoting that it has improved store-to-load bandwidth with the new core, but that comes at additional latency.

Compared to some of the recent CPU launches, this is a lot of changes!

Core-to-Core Latency and Cache Performance Frequency: Going Above 5.0 GHz
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  • Qasar - Tuesday, November 17, 2020 - link

    no, but fake posts are.
  • feka1ity - Tuesday, November 17, 2020 - link

    sure, everything faster than new amede is fake for fanboiz
  • Iketh - Monday, November 16, 2020 - link

    was there a performance/watt metric anywhere in this article? how many memory controllers on each chip?
  • peevee - Tuesday, November 17, 2020 - link

    As MT vs ST tests clearly show, there is not enough power and/or memory bandwidth on AM4 for 16 cores anymore.

    Hoping for a 4-channel DDR5 mass-market platform next.

    One 8-core chiplet, one graphics chiplet (similar to 5600 XT, and working together with an additional AMD graphics card), 4 channels of DDR5 to support that, preferably as SODIMM slots right on the CPU package for smallest latency and power consumption possible (and making a cheap MB possible)... I can dream, can I? It should have been this generation, I would have ordered it already.
  • RobJoy - Thursday, November 19, 2020 - link

    Same or better performance than Intel for the same price, with PCIe 4.0 for uber fast drives?
    Where do I sign?
    Bring it on.
  • ssshenoy - Tuesday, December 15, 2020 - link

    How do you conclude that this product line is superior to Tiger Lake when there are no measurements that compare these two? All the Intel to AMD comparisons are the old Skylake core on 14 nm vs. the latest Zen 3 core on 7 nm. Am I missing something here?
  • JSyrup - Wednesday, January 20, 2021 - link

    Is there a reason why the 5800X outperforms both the 5900X and 5950X in some games? Could it have something to do with 1 CCX vs 2 CCXs?
  • JSyrup - Wednesday, April 7, 2021 - link

    *CCDs

    I got it now. For the best of both worlds, go for the 5950X. Then, if you play games, disable 1 CCD in BIOS or leave both CCDs enabled if you do productivity. This is how to maximise performance and prevent unexpected performance drops.
  • Sgtkeebler - Tuesday, May 11, 2021 - link

    On RDR why do higher resolutions get higher FPS than 1080p?

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