As part of AMD’s quarterly earnings presentation, the company has briefly reiterated its product plans for the second-half of the year. The company was previously slated to launch new CPUs and GPUs for the client and server markets late this year, and on today’s call the company has confirmed that those plans are on track.

On the client side of matters, both AMD’s new CPUs and GPUs are currently set to launch late in 2020. The first GPUs based on the company’s RDNA 2 architecture – which is also underpinning the new Playstation 5 and Xbox Series X consoles – will be released later this year. And AMD is confirming that RDNA2 will eventually be a “full refresh” of the company’s GPU product stacks. Meanwhile the eagerly anticipated Zen 3 architecture is set to make its desktop debut late this year as well. As always, with these sorts of events it’s prudent to note that a commitment to launch a product by a certain date doesn't guarantee that AMD will be able to have it on retail shelves by that date – though it sounds like AMD is certainly going to give it their all to avoid disappointing their user base.

Meanwhile on the server side of matters, the picture is much the same. AMD reports that they are on track to begin shipping the Zen 3-based “Milan” EPYC processors late in 2020. As well, AMD’s first CDNA architecture GPU for the data center market is set to launch late this year as well.

Source: AMD

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  • Papaspud - Tuesday, July 28, 2020 - link

    It is coming... especially since the consoles will use it. Reply
  • medi05 - Wednesday, July 29, 2020 - link

    When it comes, it is highly unlikely to run acceptable on the older GPUs. Reply
  • Irata - Wednesday, July 29, 2020 - link

    And the consoles' APU are both made by..... Reply
  • alufan - Wednesday, July 29, 2020 - link

    @Papaspud and who makes the consoles Chips so yes its coming and AMD will have a serious contender for the crown I think, I reckon Nvidia may have fallen into the Intel trap and done too little too late whilst AMD have pushed for the power envelope of a console and come up with a damn good CPU and GPU to boot, either way we all win Reply
  • liquid_c - Thursday, July 30, 2020 - link

    God damn it, you wishful AMD fans are quite literally annoying. For how many generations, now, has AMD “cooked” a “serious” nvidia contender? And how many times it turned out to be nothing more than wishful thinking? “Intel trap” my ass, Nvidia’s generational performance gains were quite big while AMD had only incomplete (hardware or software) products to account for? Reply
  • rpg1966 - Tuesday, July 28, 2020 - link

    It's hard to believe that RT is a factor for anything more than a tiny fraction of buyers, for the time being. Reply
  • Irata - Wednesday, July 29, 2020 - link

    Imho, once the performance hit is too low to really notice, RT should take of as it does look nice.

    In the early days of anti-aliasing (i.e. around 2011), using it also incurred a noticeable performance hit - is anyone even thinking about this now ?

    In any case, I would bet that first gen RT adopters (except for maybe on a 2080 Ti) may get the short end of the stick once RT sees widespread use.
    Reply
  • schujj07 - Wednesday, July 29, 2020 - link

    Early days of anti-aliasing (AA) in 2011??? By 2011 AA was a good decade old. Back in 2003 the Radeon 9800 Pro was able to get good performance at 1024x768 resolution with AA. https://www.anandtech.com/show/1077 Reply
  • Icehawk - Saturday, August 1, 2020 - link

    Right and I was on a 16x12 monitor by then and I think Geforce 2? AA wasn’t happening Reply
  • Spunjji - Wednesday, July 29, 2020 - link

    I'm pretty convinced that anybody who bought a 2070, 2070 Super or 2080 is going to be pissed when games really start using RT properly.

    I'm not convinced that anybody who bought a 2060 was ever really expecting to use it outside of that Quake 2 demo... I still wonder why they bothered forcing it that far down the line.
    Reply

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