The Intel Comet Lake Core i9-10900K, i7-10700K, i5-10600K CPU Review: Skylake We Go Again
by Dr. Ian Cutress on May 20, 2020 9:00 AM EST- Posted in
- CPUs
- Intel
- Skylake
- 14nm
- Z490
- 10th Gen Core
- Comet Lake
Gaming: Ashes Classic (DX12)
Seen as the holy child of DirectX12, Ashes of the Singularity (AoTS, or just Ashes) has been the first title to actively go explore as many of the DirectX12 features as it possibly can. Stardock, the developer behind the Nitrous engine which powers the game, has ensured that the real-time strategy title takes advantage of multiple cores and multiple graphics cards, in as many configurations as possible.
As a real-time strategy title, Ashes is all about responsiveness during both wide open shots but also concentrated battles. With DirectX12 at the helm, the ability to implement more draw calls per second allows the engine to work with substantial unit depth and effects that other RTS titles had to rely on combined draw calls to achieve, making some combined unit structures ultimately very rigid.
Stardock clearly understand the importance of an in-game benchmark, ensuring that such a tool was available and capable from day one, especially with all the additional DX12 features used and being able to characterize how they affected the title for the developer was important. The in-game benchmark performs a four minute fixed seed battle environment with a variety of shots, and outputs a vast amount of data to analyze.
For our benchmark, we run Ashes Classic: an older version of the game before the Escalation update. The reason for this is that this is easier to automate, without a splash screen, but still has a strong visual fidelity to test.
Ashes has dropdown options for MSAA, Light Quality, Object Quality, Shading Samples, Shadow Quality, Textures, and separate options for the terrain. There are several presents, from Very Low to Extreme: we run our benchmarks at the above settings, and take the frame-time output for our average and percentile numbers.
All of our benchmark results can also be found in our benchmark engine, Bench.
AnandTech | IGP | Low | Medium | High |
Average FPS | ||||
95th Percentile |
220 Comments
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Ryan Smith - Tuesday, May 26, 2020 - link
To be sure, it's GTX 1080. IGP is the name of the setting.F123Nova - Saturday, May 23, 2020 - link
I am trying my best to be nice, but this article has the most dubious set of benchmarks I have seen, and the omission in the charts of Intel competition in certain charts where the competition is better makes me wonder why this article smells of a cash handout. Cant say for sure if this is another "Just buy it" piece, but it sure smells foul. I expected more from Anandtech...Ryan Smith - Tuesday, May 26, 2020 - link
Hi Nova,As has been the case for the past 23 years, we always strive to have accurate reporting, to the best of our abilities.
Given that we're in the process of rolling out some new benchmarks (such as the Crysis software render), we haven't yet had a chance to backfill in results for a number of processors. Unfortunately that's going to take some time. But in the meantime, was there any specific benchmark(s) you were concerned about? That might at least help us better prioritize what to backfill first.
And to be sure, there's no cash handout. That's not how we operate. (Selling out for anything less than an incredibly comfortable retirement isn't very helpful for our future employment prospects)
tvdang7 - Wednesday, May 27, 2020 - link
why couldnt AT use a 3800x instead of a 3700x.pcgpus - Friday, July 10, 2020 - link
Nice review. 10600K might be a new king in games (for fair price).If you want to compare this article with other services You have to go on this link:
https://warmbit.blogspot.com/2020/06/intel-core-10...
There are results from 9 services from 32 games!
After page load please pick up your language from google translate (right side of page).
pcgpus - Friday, July 10, 2020 - link
Nice review. 10900K is the new king in games!If you want to compare this article with other services You have to go on this link:
https://warmbit.blogspot.com/2020/06/intel-core-i9...
There are results from 9 services from 35 games!
After page load please pick up your language from google translate (right side of page).
Meteor2 - Wednesday, July 15, 2020 - link
A new microarchitecture doesn’t require a new process. When PAO immediately went south, I don’t understand why Intel didn’t just implement a new microarchitecture on 14 nm. Surely Ice Lake hasn’t taken four years to develop?Meteor2 - Wednesday, July 15, 2020 - link
*Sunny Cove. God Intel’s code-names are dumbmiss5tability - Saturday, August 8, 2020 - link
i just discovered this INTEL SCAM, now i dont freaking understand how those 10 gen cpu works i wanna buy i3 10300 and what im reading this is not 65W chip? what is real f@#%$@ power draw for those cpusdamian101 - Monday, August 10, 2020 - link
As far as I know Intel never used a single bidirectional ring bus on CPUs with more than 10 cores.On Intel Ivy Bridge CPUs with 12 and more (15) cores, Intel used three unidirectional ring buses. There were also no Sandy Bridge CPUs with more than 10 cores, and Intel used two bidirectional ring buses connected with buffered switches for their high core count Haswell CPUs.