GPU Performance - Vega vs Iris

After many tests, it is very clear that Intel’s Ice Lake platform offers a significantly faster CPU, and the results were unsurprising. Although the Ryzen Mobile 3000 platform did launch in 2019, it already struggled on CPU tests against the older Skylake core processors. But on the GPU side, Intel is the one that needs to play catch-up. Previous to Ice Lake, Intel’s standard GT2 GPU platform, found on almost all U-Series 15-Watt processors, offered 24 execution units of their Gen 9.5 GPU. AMD squeezed their Vega GPU architecture into their Ryzen SoC, which could easily double the performance of the Gen 9.5 GT2 GPU.

Ice Lake is Intel’s first real attempt to make a powerful iGPU a standard feature for their CPUs, although it is only a first step. But the new Gen 11 architecture brings some improvements such as more advanced tile-based rendering, variable rate shading, and of course the LPDDR4X-3733 memory adding significant bandwidth, greatly helping the GPU. The biggest change though is just how much die space Intel has dedicated to graphics, jumping from 24 EUs on a full GT2 to 64 EUs on a full GT2 part such as the Core i7-1065G7. And, following in AMD’s footsteps again, Intel is offering cut-down GPUs on lower-spec processors. It’s confused their already confusing processor naming, but the lowest-spec Core announced so far still has 32 EUs, meaning it is still better than the previous gen even at the “G1” level.

AMD has some tricks up their sleeves as well. For the Surface Laptop 3, Microsoft requested a slightly more powerful configuration for their Surface-branded processor. While the CPU side matches the same specifications as the non-Surface CPUs, Microsoft's processor SKUs add an extra GPU Compute Unit to both its Ryzen 5 and Ryzen 7, bringing them to 9 and 11 respectively. So the Surface Laptop 3 should be the best possible showcase for GPU performance on the 3000 series Ryzen mobile APU.

Before the results, let’s go over the driver situation. The Intel system ships with an updated driver over what we used on the Dell XPS 13 2-in-1, which resolves the 3DMark issues we saw on that laptop. The driver is from 2019-11-06 and is version 26.20.100.7463. The AMD platform’s driver is from 2019-10-07 and is version 26.20.12027.5004. Unfortunately, the AMD driver can’t be updated from AMD directly, and instead will be released by Microsoft. The current driver has some quirks, so an updated driver is needed for usability, but it did not prevent any GPU workloads from being run. But, the AMD system would only output 1280x720 where we normally test at 1366x768, and attempts to output to an external monitor were thwarted by the buggy driver, so be aware that in most of the gaming tests, the AMD system was outputting at a slightly lower resolution.

Let’s see how the do starting with some synthetics, and then moving to some real-world games.

3DMark

Futuremark 3DMark Fire Strike

Futuremark 3DMark Sky Diver

Futuremark 3DMark Cloud Gate

Futuremark 3DMark Ice Storm Unlimited

Futuremark 3DMark Ice Storm Unlimited - Graphics

Futuremark 3DMark Ice Storm Unlimited - Physics

3DMark offers several tests of varying complexity, from Fire Strike as the most demanding, to Ice Storm Unlimited, which can be run on tablets. Here the Ice Lake platform pulls ahead, with better CPU performance helping quite a bit, although the Ice Lake’s Iris Plus graphics is also able to outperform Vega 11 as well.

GFXBench

GFXBench 5.0 Aztec Ruins Normal 1080p Offscreen

GFXBench 5.0 Aztec Ruins High 1440p Offscreen

Kishonti’s latest GFXBench suite added DirectX 12 tests to the fold, making it far more relevant than the older OpenGL versions available on the desktop previously. AMD’s previous work in low-level drivers when they developed Mantle has provided the groundwork for DX12 as well, with Vega 11 offering slightly better results than Iris Plus in this test.

Tomb Raider

Tomb Raider - Value

Running at our value settings, Tomb Raider was easily playable on both systems, with framerates approaching 100 FPS. The Ice Lake platform performed better on this test.

Rise of the Tomb Raider

Rise of the Tomb Raider - Value

The second installment in the Tomb Raider series offers much more demanding visuals, and both systems struggle to play it at our value settings. The DirectX 12 title performs slightly better on Vega, and with some additional settings tweaks, the game would be playable, which is not something you could have said on an integrated GPU previous to Ryzen and Ice Lake.

Strange Brigade

Strange Brigade - Value

A new title we’re bringing to our laptop suite is Strange Brigade, which scales down nicely on integrated graphics. This game also supports DirectX 12, and as tends to be the pattern, performs very well on Vega 11.

F1 2017

F1 2017 - Value

Back with a DirectX 11 title, we see that Intel has again closed the gap, and this game tends to be somewhat CPU bottlenecked as well, so the Sunny Cove cores likely help out here too, but once again Vega 11 wins, if only by a nose.

F1 2019

F1 2019 - Value

Codemasters updated the underlying EGO engine to support DirectX 12, which was utilized on this test. Despite that, the Vega 11 GPU is a bit slower than the Iris Plus in this test.

Far Cry 5

Far Cry 5 - Value

Both systems are within striking distance of being playable, which is somewhat remarkable since the Far Cry series is one of the most popular AAA first-person shooters. The Vega 11 GPU was slightly ahead, which is somewhat surprising as this game tends to be CPU bound, but clearly at this low of a GPU limit that hasn’t come into play yet.

System Performance Benchmark Analysis: Boost Behavior
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  • Zoolook - Saturday, December 21, 2019 - link

    @RSAUser I think you nailed it, it's better for their bottom line to dedicate 7nm chips to products with higher margins.
  • shabby - Friday, December 13, 2019 - link

    What is amd waiting for with zen 2 for mobile? Are they prioritizing desktop and server chips first or is there a lack of capacity at tsmc with everyone hogging the 7nm process?
  • RBD117 - Friday, December 13, 2019 - link

    I think it's a mix of everything. Renoir is being worked on actively but AMD doesnt have enough resources to do all of Ryzen AM4, EPYC, and Ryzen Mobile at the same time. The desktop and server chips were prioritized first as those have clear wins over Intel solutions. Mobile however requires a lot more work with battery life and performance optimization. And yeah, we already see chip production issues with Ryzen 16 and 12-core as it is with most of the chips going to EPYC so Zen2 mobile would just add more capacity issues.
  • Targon - Friday, December 13, 2019 - link

    AMD should be releasing the Zen2 laptop chips at or around CES 2020(in another three weeks). Microsoft was probably preparing the Surface Laptop a good five months ago so AMD just didn't have samples ready for Microsoft at that time.
  • sing_electric - Friday, December 13, 2019 - link

    Realistically, TSMC's 7nm process (used in Zen 2's compute chiplets) is expensive and capacity-constrained. AMD gets around this on desktop by creating a separate IO die on an older, cheaper process, but that doesn't scale well to mobile.

    To get Zen 2 on mobile, they'd likely need everything - compute, IO and GPU - to be on 7nm, and the chip would be considerably larger than (desktop) Zen 2's compute chiplet.

    AMD basically had a choice - for a given number of 7nm wafers, they could get a few mobile APUs or a lot more desktop CPUs (and GPUs for their 7nm options). The margins are much better doing the latter, so that's what they did.

    There's also the fact that we don't know what their agreement is with Global Foundries on 14/12nm wafers - we do know that AMD's agreement with them didn't require GloFo to finish its 7nm process. AMD has a commitment to buy some number of wafers from GloFo per year for a certain length of time, and it's likely that is a factor as well.
  • lmcd - Friday, December 13, 2019 - link

    Disagreed -- cheaper IO dies have worked on mobile for years. The "cheaper" process is literally the process Zen+ shipped with.

    Problem is entirely integration -- now that Navi (a major release) has shipped, AMD can integrate the current version into chiplet form, then port those integrations to the incremented version of Navi ready to ship next year. Since the chiplets provide a substantial level of decoupling, incremental upgrades should be reasonably easy to integrate.
  • RSAUser - Friday, December 13, 2019 - link

    Doubt the I/O die size matters in this case, doesn't scale down well so not an issue.
    Most likely a supply issue and getting Navi to integrate.
  • scineram - Monday, December 16, 2019 - link

    What Navi?
  • AnGe85 - Friday, December 13, 2019 - link

    AMD is a smaller company with fewer resources, as you can see with various things. The step by step Navi Launch (currently only Navi 14 is additionally available), delayed 3950X launch, the fragmented Threadripper launch, not until early 2020 Renoir with Zen2, but only combined with Vega (not Navi) and there's still the question when desktop APUs will hit the market.
    The new suface models presumably have been in development for about a year or even longer. There was no mobile Zen2 in sight ... and this also applies to Apple's Mac Pro and stupid demands like "it should have been Threadripper, not Xeon W". There was no appealing Threadripper available (the old 2000 series still has various flaws and limits and the Mac Pro is an even more complex platform).
    Additionally at this point, I would assume, that Microsofts strategy (with the two AMD and ARM models) is more about keeping Intel in check according to pricing and cooperation.
    The ARM Pro X has obvious limits and Microsoft also knew about AMDs comparability in advance. Additionally you can assume, that there is a good reason for Microsoft to offer channel consumers to the AMD 15" model (and to limit the Ice Lake model to business users), most likely, because they have to sell x K SKUs to make this experiment (or this Intel pressurizing model?) worthwhile. Maybe with next surface updates in 2021 AMD will be more competitive.
  • 5080 - Friday, December 13, 2019 - link

    Margins. EPYC, Threadripper have a much higher margin than mobile APU's.

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