CPU Performance, Short Form

For our motherboard reviews, we use our short form testing method. These tests usually focus on if a motherboard is using MultiCore Turbo (the feature used to have maximum turbo on at all times, giving a frequency advantage), or if there are slight gains to be had from tweaking the firmware. We put the memory settings at the CPU manufacturers suggested frequency, making it very easy to see which motherboards have MCT enabled by default.

For TRX40 we are running using Windows 10 64-bit with the 1909 update as per our Ryzen Threadripper 3960X and 3970X CPU review.

Rendering - Blender 2.7b: 3D Creation Suite - link

A high profile rendering tool, Blender is open-source allowing for massive amounts of configurability, and is used by a number of high-profile animation studios worldwide. The organization recently released a Blender benchmark package, a couple of weeks after we had narrowed our Blender test for our new suite, however their test can take over an hour. For our results, we run one of the sub-tests in that suite through the command line - a standard ‘bmw27’ scene in CPU only mode, and measure the time to complete the render.

Rendering: Blender 2.79b

Streaming and Archival Video Transcoding - Handbrake 1.1.0

A popular open source tool, Handbrake is the anything-to-anything video conversion software that a number of people use as a reference point. The danger is always on version numbers and optimization, for example the latest versions of the software can take advantage of AVX-512 and OpenCL to accelerate certain types of transcoding and algorithms. The version we use here is a pure CPU play, with common transcoding variations.

We have split Handbrake up into several tests, using a Logitech C920 1080p60 native webcam recording (essentially a streamer recording), and convert them into two types of streaming formats and one for archival. The output settings used are:

  • 720p60 at 6000 kbps constant bit rate, fast setting, high profile
  • 1080p60 at 3500 kbps constant bit rate, faster setting, main profile
  • 1080p60 HEVC at 3500 kbps variable bit rate, fast setting, main profile

Handbrake 1.1.0 - 720p60 x264 6000 kbps FastHandbrake 1.1.0 - 1080p60 x264 3500 kbps FasterHandbrake 1.1.0 - 1080p60 HEVC 3500 kbps Fast

Rendering – POV-Ray 3.7.1: Ray Tracing - link

The Persistence of Vision Ray Tracer, or POV-Ray, is a freeware package for as the name suggests, ray tracing. It is a pure renderer, rather than modeling software, but the latest beta version contains a handy benchmark for stressing all processing threads on a platform. We have been using this test in motherboard reviews to test memory stability at various CPU speeds to good effect – if it passes the test, the IMC in the CPU is stable for a given CPU speed. As a CPU test, it runs for approximately 1-2 minutes on high-end platforms.

Rendering: POV-Ray 3.7.1 Benchmark

Compression – WinRAR 5.60b3: link

Our WinRAR test from 2013 is updated to the latest version of WinRAR at the start of 2014. We compress a set of 2867 files across 320 folders totaling 1.52 GB in size – 95% of these files are small typical website files, and the rest (90% of the size) are small 30-second 720p videos.

Encoding: WinRAR 5.60b3

Synthetic – 7-Zip v1805: link

Out of our compression/decompression tool tests, 7-zip is the most requested and comes with a built-in benchmark. For our test suite, we’ve pulled the latest version of the software and we run the benchmark from the command line, reporting the compression, decompression, and a combined score.

It is noted in this benchmark that the latest multi-die processors have very bi-modal performance between compression and decompression, performing well in one and badly in the other. There are also discussions around how the Windows Scheduler is implementing every thread. As we get more results, it will be interesting to see how this plays out.

Encoding: 7-Zip 1805 Compression

Point Calculations – 3D Movement Algorithm Test: link

3DPM is a self-penned benchmark, taking basic 3D movement algorithms used in Brownian Motion simulations and testing them for speed. High floating point performance, MHz, and IPC win in the single thread version, whereas the multithread version has to handle the threads and loves more cores. For a brief explanation of the platform agnostic coding behind this benchmark, see my forum post here.

System: 3D Particle Movement v2.1

Neuron Simulation - DigiCortex v1.20: link

The newest benchmark in our suite is DigiCortex, a simulation of biologically plausible neural network circuits, and simulates activity of neurons and synapses. DigiCortex relies heavily on a mix of DRAM speed and computational throughput, indicating that systems which apply memory profiles properly should benefit and those that play fast and loose with overclocking settings might get some extra speed up. Results are taken during the steady-state period in a 32k neuron simulation and represented as a function of the ability to simulate in real time (1.000x equals real-time).

System: DigiCortex 1.20 (32k Neuron, 1.8B Synapse)

System Performance Gaming Performance
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  • WaltC - Wednesday, December 25, 2019 - link

    Agreed--that's likely to steer people away from the product because not too many people buy the TR to worry themselves over game frame-rates--they usually have much bigger fish to fry...;) I'm not much of a fan of overclocking Zen2--lose your boost/single-thread performance completely--but that's just me...;)
  • Hul8 - Monday, December 23, 2019 - link

    Teaming doesn't magically make more phases - the components being run in parallel (without doublers) are still in phase with each other. It just makes that phase more powerful.
  • airdrifting - Monday, December 23, 2019 - link

    On the overclocking page, higher OC has lower temperature than default BIOS, is this really done correctly?
  • GreenReaper - Tuesday, December 24, 2019 - link

    Yes, because they have reduced the target voltage below that which would be applied by default. Voltage is a key component of power usage; the speed is essentially meaningless for temperature, except that if it's faster it might get work done faster and then be able to slow down and lower voltage (which then leads to a lower temperature).

    Back in the day a lot of power management was focused on constant speed reduction, but for many workloads it's better to go really fast for a little while, then allow the cores to go to sleep.
  • eastcoast_pete - Monday, December 23, 2019 - link

    Thanks! Question: Are the 3 boards listed the only currently available TRX40 boards? If not, could you add a comparison table of the available boards and their features? Thanks!
  • Hul8 - Tuesday, December 24, 2019 - link

    Not sure about availability (especially per region), but Gamers Nexus just had a 12 motherboard roundup video the other day, by Buildzoid, looking into the differentiating features of each, in descending order of price.

    https://youtu.be/UT41-TdvF4c
  • Hul8 - Tuesday, December 24, 2019 - link

    TL;DW: All of the offerings are perfectly adequate for stock operation - not one dud among them. Choice beyond that will depend on the features you want (overclocking, 10Gb NIC, WiFi, PCIe slot configuration, M.2 slots).
  • Amite - Wednesday, December 25, 2019 - link

    Just a guess — People that buy rigs like this don’t game at 1080p - Give us ultra high resolution gaming
  • netojose - Friday, January 10, 2020 - link

    Hi Sir, thanks a lot for the review! Did you carried on a thermal analysis on GIGABYTE TRX40 AORUS? You mention that this is the best TRX40 tested from the cooling perspective. What other boards were tested? Thanks again!
  • netojose - Friday, January 10, 2020 - link

    Which TRX40 boards did you test for thermal? Did you test GIGABYTE TRX40 AORUS Xtreme?

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