CPU Performance: Rendering Tests

Rendering is often a key target for processor workloads, lending itself to a professional environment. It comes in different formats as well, from 3D rendering through rasterization, such as games, or by ray tracing, and invokes the ability of the software to manage meshes, textures, collisions, aliasing, physics (in animations), and discarding unnecessary work. Most renderers offer CPU code paths, while a few use GPUs and select environments use FPGAs or dedicated ASICs. For big studios however, CPUs are still the hardware of choice.

All of our benchmark results can also be found in our benchmark engine, Bench.

Corona 1.3: Performance Render

An advanced performance based renderer for software such as 3ds Max and Cinema 4D, the Corona benchmark renders a generated scene as a standard under its 1.3 software version. Normally the GUI implementation of the benchmark shows the scene being built, and allows the user to upload the result as a ‘time to complete’.

We got in contact with the developer who gave us a command line version of the benchmark that does a direct output of results. Rather than reporting time, we report the average number of rays per second across six runs, as the performance scaling of a result per unit time is typically visually easier to understand.

The Corona benchmark website can be found at https://corona-renderer.com/benchmark

Corona 1.3 Benchmark

Being fully multithreaded, we see the order here follow core counts. That is except for the 32-core 2990WX sitting behind the 24-core 3960X, which goes to show how much extra performance is in the new TR generation.

Blender 2.79b: 3D Creation Suite

A high profile rendering tool, Blender is open-source allowing for massive amounts of configurability, and is used by a number of high-profile animation studios worldwide. The organization recently released a Blender benchmark package, a couple of weeks after we had narrowed our Blender test for our new suite, however their test can take over an hour. For our results, we run one of the sub-tests in that suite through the command line - a standard ‘bmw27’ scene in CPU only mode, and measure the time to complete the render.

Blender can be downloaded at https://www.blender.org/download/

Blender 2.79b bmw27_cpu Benchmark

We have new Threadripper records, with the 3970X almost getting to a minute to compute. Intel's nearest takes almost as long, but does only cost half as much. Again, the 3960X puts the 2990WX in its place.

LuxMark v3.1: LuxRender via Different Code Paths

As stated at the top, there are many different ways to process rendering data: CPU, GPU, Accelerator, and others. On top of that, there are many frameworks and APIs in which to program, depending on how the software will be used. LuxMark, a benchmark developed using the LuxRender engine, offers several different scenes and APIs.

In our test, we run the simple ‘Ball’ scene. This scene starts with a rough render and slowly improves the quality over two minutes, giving a final result in what is essentially an average ‘kilorays per second’.

LuxMark v3.1 C++

Our LuxMark test again pushes both TR3 processors out in the lead.

POV-Ray 3.7.1: Ray Tracing

The Persistence of Vision ray tracing engine is another well-known benchmarking tool, which was in a state of relative hibernation until AMD released its Zen processors, to which suddenly both Intel and AMD were submitting code to the main branch of the open source project. For our test, we use the built-in benchmark for all-cores, called from the command line.

POV-Ray can be downloaded from http://www.povray.org/

POV-Ray 3.7.1 Benchmark

More rendering, more wins for AMD. More losses for the 2990WX, even though on these tests it still beats the 10980XE quite easily.

Test Bed and Setup CPU Performance: System Tests
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  • mazz7 - Monday, November 25, 2019 - link

    I really thought that Anandtech viewers are smarter than others, but then i see the comments, I am really wrong about that ;p
  • martixy - Monday, November 25, 2019 - link

    The amount of happy this makes me...
    Also, I'm glad to see y-cruncher in the test suite. It's been my goto power virus/perf benchmark since around the 0.5 versions.
  • boltcranck - Tuesday, November 26, 2019 - link

    World of Tanks enCore is outdated, you should benchmark with the WoT enCoreRT
  • wolfesteinabhi - Tuesday, November 26, 2019 - link

    there us a cositant typo at several places .... 3960X is typed as 3950X
  • Torrijos - Tuesday, November 26, 2019 - link

    It would be interesting to present all the benchmarks in 2 graphs... The raw results, and then Bench/$.

    In order to have an idea of the financial benefits.
  • CraigIsSatoshiBsvIsBitcoin - Tuesday, November 26, 2019 - link

    Looking forward to picking up a 64 core CPU for $200 in a couple of years..
  • peevee - Tuesday, November 26, 2019 - link

    Don't hold you breath. Well, maybe 64 in-order RISC cores. Not the same at all.
  • liquid_c - Tuesday, November 26, 2019 - link

    Gotta love how many people praise AMD and sh*t on Intel for this but just as many seem to forget that when AMD was in Intel’s place, they overcharged *way* more than Intel did / does. As a matter of fact, the 32c/64t gen3 TR costs 200$ more than last gen’s similar offering. The second AMD felt they caught a gust of wind, they slowly started inflating prices.
    I’m all for competition and i would love it if both Intel and AMD had some sort of control over final pricing (in my country, the 3900x costs ~700$...) but i have this distinct feeling that if things continue at this pace, AMD will become Intel 2.0, pricing and milking wise.
    Bottom line - neither of the two are truly consumer friendly but memories fade and time tells its story at a slow pace.
  • M O B - Tuesday, November 26, 2019 - link

    AMD isn't in Intel's place, and the last time there were (2003), they didn't overcharge.

    As for selling a 32-core CPU for $2000 on a brand new process node that also offers ECC, PCIe 4.0, and is 100W under the closest competitor--that isn't a position Intel has been in before. Even in 2012 Intel wasn't destroying the competition so utterly in single-core, multi-core, node, and feature-set at virtually ever price point.

    What Intel will sell you is a 3 year old process node for $2000 like they did for the last 2 years. Rest assured that if Intel was in AMD's shoes right now that 32-core would be $3,000 and not have ECC support.

    Plus, AMD has a $750 16-core that is plenty for the enthusiast market. This is truly a workstations CPU.
  • Xyler94 - Tuesday, November 26, 2019 - link

    And Intel gets a pass on the 28 core overclocked Xeon that is priced at almost 4K?

    Listen, everyone wants to pay nothing for their products. But this chip isn't exactly cheap, and AMD is giving a heck of a deal on a processor Intel can't hope to make with their current processes. Remember that AMD's 64 core behemoth of a CPU only costs 7k, while Intel charges 10K for... 28 cores.

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