Unreal Tournament 2004

While Wolfenstein is our OpenGL benchmark cornerstone, Unreal Tournament is our SDL cornerstone. We place a lot of weight on our UT2004 benchmarks, since UT is perhaps the largest Linux game released to date. We are anticipating Doom3's Linux release in just a few days, so that may also change things.

We used the assault.dem timedemo in this benchmark.

Unreal Tournament 2004 No AA

Unreal Tournament 2004 4xAA

During the timedemos on ATI cards, we occasionally got mild screen corruption in the game console - white flashing triangles ranging anywhere between 100 and 600 pixels long. There seems to be a documented problem with this on various websites, and it looks like the newer versions of the ATI drivers may fix this. Since we could not get the newest drivers working yet, we cannot vouch for this claim.

Below, you can see how the two video cards shaped up during the first eight seconds of the timedemo.

Unreal Tournament 2004 ATI vs NVIDIA No AA

Our FG utility really gives us something to be proud of when we look at graphs like Unreal Tournament. It's true that the average frames per second are lower on ATI cards over their NVIDIA counterparts, but we see a lot of stability in how the card behaves. You'll notice that although the GeForce 6800 ramps up to 40FPS very quickly, it hits a local minimum while the Radeon is just starting to notch up.

The first scene in which both cards clock down can be found below.




Click to enlarge.


The combination of rendering the exterior landscape (large textures) of the cargo hold, the unusual lighting and shading had affected both cards - although it would seem the Radeon cringed first before the landscape was fully revealed. Our player ducks and mainly looks at the ground for a second or so after this, and you can see the NVIDIA card really ramp up in that half second.

The Test Wolfenstein Enemy Territory
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  • sprockkets - Monday, October 4, 2004 - link

    Yep, the SuSE 9.2 folder is really fresh and of course probably will work ok when 9.2 comes out.

    What do you mean when you say SuSE is a Red Hat derivative? Is that because of RPM?

    Did SATA work on SuSE 9.1 for the nforce3 board?

    Guess the only thing I can say is I run a Radeon 9200 with the built in drivers in SuSE 9.1 with no problem, but haven't tested a game with it yet...

    What sucks in Linux? Trying to change those wonderful settings for your x86config to use those spiffy AA/AF settings. Gettings real games to work. I wonder if SuSE will even use the newer xfree86 version, or what they will switch to as well.

    Sigh, need to keep good old win2k for such gaming purposes...
  • gleb42 - Monday, October 4, 2004 - link

    Nice article, but

    "we want to look at some common graphics intensive applications for Linux and determine how well they run, particularly in relation to their Windows counterparts."

    where exactly is this windows/linux comparison. I only found a couple of words on the Wine section (and wine has it's own overhead, so that's not entirely fair comparison...)


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