Memory Subsystem: Latency

AMD chose to share a core design among mobile, desktop and server for scalability and economic reasons. The Core Complex (CCX) is still used in Rome like it was in the previous generation. 

What has changed is that each CCX communicates with the central IO hub, instead of four dies communicating in 4 node NUMA layout (This option is still available to use via the NPS4 switch, keeping each CCD local to its quadrant of the sIOD as well as those local memory controllers, avoiding hops between sIOD quadrants which encour a slight latency penalty). So as the performance of modern CPUs depends heavily on the cache subsystem, we were more than curious what kind of latency a server thread would see as it accesses more and more pages in the cache hierarchy. 

We're using our own in-house latency test. In particular what we're interested in publishing is the estimated structural latency of the processors, meaning we're trying to account for TLB misses and disregard them in these numbers, except for the DRAM latencies where latency measurements get a bit more complex between platforms, and we revert to full random figures.

Mem
Hierarchy
AMD EPYC 7742
DDR4-3200

(ns @ 3.4GHz)
AMD EPYC 7601
DDR4-2400

(ns @ 3.2GHz)
Intel Xeon 8280
DDR-2666

(ns @ 2.7GHz)
L1 Cache 32KB

4 cycles
1.18ns
32KB

4 cycles
1.25ns
32KB

4 cycles
1.48ns
L2 Cache 512KB

13 cycles
3.86ns
512KB

12 cycles
3.76ns
1024KB

14 cycles
5.18ns
L3 Cache 16MB / CCX (4C)
256MB Total

~34 cycles (avg)
~10.27 ns
16MB / CCX (4C)
64MB Total

 
38.5MB / (28C)
Shared

~46 cycles (avg)
~17.5ns
DRAM

128MB Full Random
~122ns (NPS1)

~113ns (NPS4)

~116ns

~89ns
DRAM

512MB Full Random
~134ns (NPS1)

~125ns (NPS4)
 
~109ns

Update 2019/10/1: We've discovered inaccuracies with our originally published latency numbers, and have subsequently updated the article with more representative figures with a new testing tool.

Things get really interesting when starting to look at cache depths beyond the L2. Naturally Intel here this happens at 1MB while for AMD this is after 512KB, however AMD’s L2 has a speed advantage over Intel’s larger cache.

Where AMD has an ever more clearer speed advantage is in the L3 caches that are clearly significantly faster than Intel’s chips. The big difference here is that AMD’s L3’s here are only local to a CCX of 4 cores – for the EPYC 7742 this is now doubled to 16MB up from 8MB on the 7601.

Currently this is a two-edged sword for the AMD platforms: On one hand, the EPYC processors have significantly more total cache, coming in at a whopping 256MB for the 7742, quadruple the amount over the 64MB of the 7601, and a lot more than Intel’s platforms, which come in at 38.5MB for the Xeon 8180, 8176, 8280, and a larger 55MB for the Xeon E5-2699 v4.

The disadvantage for AMD is that while they have more cache, the EPYC 7742 rather consist of 16 CCX which all have a very fast 16 MB L3. Although the 64 cores are one big NUMA node now, the 64-core chip is basically 16x 4 cores, each with 16 MB L3-caches. Once you get beyond that 16 MB cache, the prefetchers can soften the blow, but you will be accessing the main DRAM.

A little bit weird is the fact that accessing data that resides at the same die (CCD) but is not within the same CCX is just as slow as accessing data is on a totally different die. This is because regardless of where the other CCX is, whether it is nearby on the same die or on the other side of the chip, the data access still has to go through the IF to the IO die and back again.

Is that necessarily a bad thing? The answer: most of the time it is not. First of all, in most applications only a low percentage of accesses must be answered by the L3 cache. Secondly, each core on the CCX has no less than 4 MB of L3 available, which is far more than the Intel cores have at their disposal (1.375 MB). The prefetchers have a lot more space to make sure that the data is there before it is needed.

But database performance might still suffer somewhat. For example, keeping a large part of the index in the cache improve performance, and especially OLTP accesses tend to quite random. Secondly the relatively slow communication over a central hub slow down synchronization communication. That is a real thing is shown by the fact that Intel states that the OLTP hammerDB runs 60% faster on a 28-core Intel Xeon 8280 than on EPYC 7601. We were not able to check it before the deadline, but it seems reasonable.

But for the vast majority of these high-end CPUs, they will be running many parallel applications, like running microservices, docker containers, virtual machines, map/reducing smaller chunks of data and parallel HPC Jobs. In almost all cases 16 MB L3 for 4 cores is more than enough.

Although come to think of it, when running an 8-core virtual machine there might be small corner cases where performance suffers a (little) bit.

In short, AMD leaves still a bit of performance on table by not using a larger 8-core CCX. We await to see what happens in future platforms.

Memory Subsystem: Bandwidth Latency Part Two: Beating The Prefetchers
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  • close - Thursday, August 8, 2019 - link

    VMware licenses per socket. I'm not sure what kind of niche market one would have to be in (maybe HPC on Windows with the HPC Pack?) to run Win server bare metal on this thing. So I'm pretty sure the average cores/VM for Windows servers is relatively low and no reason for concern.
  • schujj07 - Thursday, August 8, 2019 - link

    @deltaFx2 Most people purchase more cores than they currently need so that they can grow. In the long run it is cheaper to purchase a higher SKU right now than purchase a second host a year down the road.
    @close There are companies that are Windows only so they would install Hyper-V onto this host to use as their hypervisor. However, even under VMware if you want to license Windows as a VM you have to pay the per-core licensing for every CPU core on each VM. I looked into getting volume licensing for Server 2016 for the company I work for we have 2 hosts with dual 24 core Epyc 7401's and we would need to get 16 dual core license packs for each instance of Server 2016. It ended up that we couldn't afford to get Sever 2016 because it would have cost us $5k per instance of Server 2016.
  • DigitalFreak - Thursday, August 8, 2019 - link

    @schujj07 Just buy a Windows Server Datacenter license for each host and you don't have to worry about licensing each VM.
  • schujj07 - Thursday, August 8, 2019 - link

    AFAIK it doesn't work that way when you are running VMware. With VMware you will still have to license each one.
  • wolrah - Thursday, August 8, 2019 - link

    @schujj07 nope. Windows Server licensing is the same no matter which hypervisor you're using. Datacenter licenses allow unlimited VMs on any licensed host.
  • diehardmacfan - Thursday, August 8, 2019 - link

    This is correct. You do need to buy the licenses to match the core count of the hypervisor, however.
  • Dug - Friday, August 9, 2019 - link

    You still have to pay for cores on datacenter. Each datacenter license covers 2 cores with a minimum purchase of 8. So over 8 cores and you are buying more licenses. 64 cores is about $25k
  • MDD1963 - Friday, August 9, 2019 - link

    Windows license (Standard or Datacenter) covers 2 *sockets* for, a total of 16 cores....; if you have more than 2 sockets, you need more licenses...; if you have 2 sockets, filled with 8 core CPUs, you are good with one standard license... If you have 20 total cores, you need a standard license, and a pair of '2 core' add ons... If you have 32 cores, you need 2 full standard licenses....
  • MDD1963 - Friday, August 9, 2019 - link

    Datacenter is still licensed for 16 cores, with little 2 pack increments available, or, in the case of a 64 core CPU, effectively 4 Datacenter licenses would be required...($6k per 16 cores, or, roughly $24k)
  • deltaFx2 - Friday, August 9, 2019 - link

    @schujj07: Of course I get that. The OP @Pancakes implied that Rome was going to hurt the wallets of buyers using windows server. The implication being this would not happen if they bought Intel. I was questioning those assumptions. How can Rome cost more money for windows licenses unless rome needs more cores to get the same job done or enterprises overprovision Rome (in terms of total cores) vs. Intel. That would make sense if the per-thread performance is worse but it's not.

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