Today at E3 Phil Spencer of Microsoft announced Project Scarlett, which is their next generation console and brings some massive performance increases over even the already powerful Xbox One X.

Once again partnering with AMD, Xbox Project Scarlett is, according to Microsoft, the biggest single generation leap in performance they’ve ever delivered, and it starts with its SoC. AMD is leveraging Zen 2 CPUs cores coupled with a Navi-based GPU. And while we don’t have the expected performance figures yet, these components are a big step up over the current generation.

Xbox One X is still based on Jaguar CPUs, which are a limiting factor, and adding Zen 2 is going to be an incredible step up in CPU performance, which has been the limiting factor of the Xbox One X. Coupling that with a Navi based GPU with hardware based Ray Tracing should provide a level of fidelity far above even the Xbox One X. Microsoft’s target for Project Scarlett was announced as 120 FPS (which we assume is at 4K) but also variable refresh rate, and support for up to 8K on the hardware. Microsoft states this console will be four times more powerful than the Xbox One X.

Microsoft is also going to be offering an internal SSD for the first time ever, and they discussed at length how they are going to leverage it to reduce the load times in games, which are a major block to immersion at the moment especially on consoles. Microsoft will be using some of the SSD as a RAM cache as well.

Microsoft also stated that they will continue to their tradition of moving gamers and the games they own onwards with this new launch, so existing Xbox One games and the back-catalog of backwards compatibility games will continue to be playable on the new console as well.

Project Scarlett will be launching in Holiday 2020 along with a new version of Halo to commemorate the launch. Not all details are available yet but we’ll keep you up to date when we hear more.

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  • Gastec - Sunday, June 09, 2019 - link

    What calendar date is this "Holyday"? Reply
  • boozed - Sunday, June 09, 2019 - link

    Sunday Reply
  • svan1971 - Sunday, June 09, 2019 - link

    which holiday? CHRISTMAS??? Reply
  • Opencg - Monday, June 10, 2019 - link

    they are targeting the presidents day market this time. nobody releases consoles for christmas Reply
  • Bp_968 - Sunday, June 09, 2019 - link

    It wont beat a decent spec PC of the same time frame, but it will be a great console im sure. Same for the PS5. As a PC gamer I love to see this because it means the baseline AAA studios shoot for is going to be much higher than it is now (especially on the CPU level).

    Something else us PC gamers often miss i think is we compare component costs to build a similar machine but tend to ignore the fact that a gfx card is basically a PC by itself. You have to pay for all that extra ram, and the cooling and other goodies that go along with it. With these consoles they get to build it as a custom SoC and don't have to pay for so much duplication in hardware. Of course the downside is they can't slap a new GPU in there. Im running a 1080ti and its quite likely that by the end of 2020 or early 2021 ill be picking up a new GPU on the 2nd gen of ray tracing tech.

    And maybe a new CPU since by that time my 8700k will only be able to process all the hack mitigations and won't have any left over CPU cycles for frivolous stuff like windows or a game. /s (hopefully its sarcasm...)
    Reply
  • AshlayW - Sunday, June 09, 2019 - link

    Join the Glorious Ryzen Godhood! Reply
  • Opencg - Monday, June 10, 2019 - link

    it will beat a pc hands down in value. likely beating what you can get right now for 2x the money. as for side channel mitigations just turn them off. they litteraly don't effect you unless you are running hyper sensitive virtual machines Reply
  • mode_13h - Tuesday, June 11, 2019 - link

    Yeah, he clearly wasn't talking about *value* - just performance in absolute terms. Everybody knows consoles tend to offer better value.

    Also, you don't know what you're talking about, with side-channel attacks. They don't *only* affect VMs - they affect *even* processes running in another VM, which was once thought to be secure.

    However, I will agree that console OS' can potentially disable any side-channel mitigations for games, since they can ensure that web browsers or other avenues for running foreign code are suspended, at the time.
    Reply
  • GreenReaper - Monday, June 10, 2019 - link

    It's an APU (not that AMD wants to call them that, now) with fast RAM. You could build a rough equivalent once a "4600G" with Zen 2 cores comes out in 2020. It won't be as tightly integrated, and it may cost a bit more - but on the plus side, you'll be able to run anything on it and upgrade it. Including a standalone CPU and graphics card, if it proves insufficient a few years down the road.
    One question is how much difference GDDR6 vs. DDR5 will make. DDR5 runs at a little under half the bandwidth, but also uses far less power, which will help with cooling:
    https://www.tomshardware.co.uk/what-we-know-ddr5-r...
    Of course, overclocking may significantly increase the bandwidth to rival that of GDDR6 - and not all games will be limited by the bandwidth.
    Reply
  • mode_13h - Tuesday, June 11, 2019 - link

    > You could build a rough equivalent once a "4600G" with Zen 2 cores comes out in 2020.

    No, you can't. AMD never builds APUs with such big iGPUs. The power dissipation would be well beyond what AM4 can handle, and it would be incredibly memory-bottlenecked.
    Reply

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