Compute Performance

Shifting gears, we'll look at the compute aspects of the Radeon VII. Though it is fundamentally similar to first generation Vega, there has been an emphasis on improved compute for Vega 20, and we may see it here.

Beginning with CompuBench 2.0, the latest iteration of Kishonti's GPU compute benchmark suite offers a wide array of different practical compute workloads, and we’ve decided to focus on level set segmentation, optical flow modeling, and N-Body physics simulations.

Compute: CompuBench 2.0 - Level Set Segmentation 256

Compute: CompuBench 2.0 - N-Body Simulation 1024K

Compute: CompuBench 2.0 - Optical Flow

Moving on, we'll also look at single precision floating point performance with FAHBench, the official Folding @ Home benchmark. Folding @ Home is the popular Stanford-backed research and distributed computing initiative that has work distributed to millions of volunteer computers over the internet, each of which is responsible for a tiny slice of a protein folding simulation. FAHBench can test both single precision and double precision floating point performance, with single precision being the most useful metric for most consumer cards due to their low double precision performance.

Compute: Folding @ Home (Single and Double Precision)

Next is Geekbench 4's GPU compute suite. A multi-faceted test suite, Geekbench 4 runs seven different GPU sub-tests, ranging from face detection to FFTs, and then averages out their scores via their geometric mean. As a result Geekbench 4 isn't testing any one workload, but rather is an average of many different basic workloads.

Compute: Geekbench 4 - GPU Compute - Total Score

Lastly, we have SiSoftware Sandra, with general compute benchmarks at different precisions.

Compute: SiSoftware Sandra 2018 - GP Processing (OpenCL)

Compute: SiSoftware Sandra 2018 - GP Processing (DX11)

Compute: SiSoftware Sandra 2018 - Pixel Shader Compute (DX11)

 

Total War: Warhammer II Synthetics
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  • Manch - Monday, February 11, 2019 - link

    My bad on Wolf. I thought it was. It's on XB1 which is DX12 and DX12 supt was confirmed by a few places so I didn't check further.

    As for Vulkan Games, off the top of my head(whats in my library), TWS:ToB, TW: Warhammer II (should have been in my table..oops), Warhamer 40K DoW III, Serious SAM VR games, x-plane. I'm sure there are others. Easy to look up.

    IMO FPS should not be the definitive test for all API's. Variety is always nice.

    Cherry pick my mistakes but my point stands. I get the test bed needs to be locked down so consistent results can be achieved. Anandtech needs to be able to give specific measurable and repeatable results and they do that. I'm just merely expressed my desire to see a more balanced test suite in regards to APIs & games that are design for NVidia or AMD GPU's.
    Reply
  • eddman - Tuesday, February 12, 2019 - link

    Are you basing that on personal experience or simply getting the info from vulkan's wikipedia page, without checking the platform column?

    TWS:ToB, TW: Warhammer II and Warhamer 40K DoW III use vulkan only on linux.

    Despite the vulkan addition, Serious sam games are old, non-demanding and not suitable for benchmarking.

    X-plane does not support vulkan yet; it's a work-in-progress. Still, even if it does add it eventually, it too is not suitable for benchmarking.
    Reply
  • Ryan Smith - Thursday, February 7, 2019 - link

    The benchmark suite gets updated on a roughly yearly basis. It was last updated for the Turing launch, so we're only about 5 months into it. As part of ensuring we cover a reasonable selection of genres, these were the best games available in the fall of 2018.

    The next time we update it will presumably be for AMD's Navi launch, assuming that still happens in 2019. Though it's never too early to suggest what games you'd like to see.
    Reply
  • eva02langley - Thursday, February 7, 2019 - link

    Devil May Cry, Resident Evil, Anthem, metro Exodus, The Division 2, Rage 2, Mortal Kombat 11 Reply
  • krazyfrog - Sunday, February 10, 2019 - link

    Half-Life 3 Reply
  • SeannyB - Thursday, February 7, 2019 - link

    I would like to see a title from each of the general purpose engines, namely UE4 and Unity. Reply
  • Korguz - Thursday, February 7, 2019 - link

    maybe i am the only one here.. but the games AT tests... i dont play ANY of them :-) Reply
  • Ryan Smith - Thursday, February 7, 2019 - link

    Out of curiosity, what do you play? Reply
  • Korguz - Friday, February 8, 2019 - link

    WOW, Starcraft 2 Diablo 3 and some older games... games that dont really " need " a card like this.. my current asus strix 1060, plays these just fine at almost max eye candy... the only game i can think of that i have, and play that might need this card.. is Supreme commander, but im not sure if that game needs a strong cpu, or gpu, maybe a bit of both... Reply
  • Holliday75 - Friday, February 8, 2019 - link

    Love me some Supreme Commander. Solid followup to Total Annihilation. As to its performance I think its more CPU based and quite frankly the engine is not optimized for modern hardware. Reply

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