Gaming: Shadow of the Tomb Raider (DX12)

The latest instalment of the Tomb Raider franchise does less rising and lurks more in the shadows with Shadow of the Tomb Raider. As expected this action-adventure follows Lara Croft which is the main protagonist of the franchise as she muscles through the Mesoamerican and South American regions looking to stop a Mayan apocalyptic she herself unleashed. Shadow of the Tomb Raider is the direct sequel to the previous Rise of the Tomb Raider and was developed by Eidos Montreal and Crystal Dynamics and was published by Square Enix which hit shelves across multiple platforms in September 2018. This title effectively closes the Lara Croft Origins story and has received critical acclaims upon its release.

The integrated Shadow of the Tomb Raider benchmark is similar to that of the previous game Rise of the Tomb Raider, which we have used in our previous benchmarking suite. The newer Shadow of the Tomb Raider uses DirectX 11 and 12, with this particular title being touted as having one of the best implementations of DirectX 12 of any game released so far.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Shadow of the Tomb Raider Action Sep
2018
DX12 720p
Low
1080p
Medium
1440p
High
4K
Highest

All of our benchmark results can also be found in our benchmark engine, Bench.

SOTR Low Medium High
Average FPS
95th Percentile

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Gaming: Grand Theft Auto V Gaming: F1 2018
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  • Yorgos - Wednesday, January 30, 2019 - link

    it's not only program dependent, it's also scheduler dependent.
    It is found that the windows scheduler doesn't treat TR very well and throttles it down.(ref. L1T)
  • MattZN - Wednesday, January 30, 2019 - link

    Yup, in a nutshell. When Microsoft finally fixes that scheduler issue all of these sites will have to rerun their benchmarks. While it won't run away on performance, the results will start to look more like they should given the HW capabilities. Not a problem for me with Linux but its kinda amusing that Windows users are so beholden to bugs like these and even the professional reviewers get lost when there isn't a convenient UI button that explains what is going on.

    -Matt
  • mapesdhs - Saturday, February 2, 2019 - link

    Is that the same issue as the one referring to running on core zero? I watched a video about it recently but I can't recall if it was L1T or elsewhere.
  • jospoortvliet - Sunday, February 3, 2019 - link

    it is that issue yes. blocking use of core is a work-around that kind'a works.
  • jospoortvliet - Sunday, February 3, 2019 - link

    (in some workloads, not all)
  • Coolmike980 - Monday, February 4, 2019 - link

    So here's my thing: Why can't we have good benchmarks? Nothing here on Linux, and nothing in a VM. I'd be willing to be good money I could take a 2990, run Linux, run 5 VM's of 6 cores each, run these benchmarks (the non-gpu dependent ones), and collectively beat the pants off of this CPU under any condition you want to run it. Also, this Civ 6 thing - the only benchmark that would be of any value would be the CPU one, and they've been claiming to want to make this work for 2 years now. Either get it working, or drop it altogether. Rant over. Thanks.
  • FlanK3r - Wednesday, January 30, 2019 - link

    where is CinebenchR15 results? In testing methology is it, but in results I can not find it :)
  • MattsMechanicalSSI - Wednesday, January 30, 2019 - link

    der8auer did a delid video, and a number of CB runs. https://www.youtube.com/watch?v=aD9B-uu8At8 Also, Steve at GN has had a good look at it. https://www.youtube.com/watch?v=N29jTOjBZrw
  • MattZN - Wednesday, January 30, 2019 - link

    @MattsMechanicalSSI Yup... both are very telling.

    I give the 3175X a pass on DDR connectivity (from the DerBauer video) since he's constantly having to socket and unsocket the chip, but I agree with him that there should be a carrier for a chip that large. Depending on the user to guess the proper pressure is a bad idea.

    But, particularly the GN review around 16:00 or so where we see the 3175X pulling 672W at the wall (OC) for a tiny improvement in time over the 2990WX. Both AMD and Intel goose these CPUs, even at stock, but the Intel numbers are horrendous. They aren't even trying to keep wattages under control.

    The game tests are more likely an issue with the windows scheduler (ala Wendel's work). And the fact that nobody in their right mind runs games on these CPUs.

    The Xeon is certainly a faster CPU, but the price and the wattage cost kinda make it a non-starter. There's really no point to it, not even for professional work. Steve (GN) kinda thinks that there might be a use-case with Premier but... I don't really. At least not for the ~5 months or so before we get the next node on AMD (and ~11 months for Intel).

    -Matt
  • mapesdhs - Saturday, February 2, 2019 - link

    Cinebench is badly broken at this level of cores, it's not scaling properly anymore. See:

    https://www.servethehome.com/cinebench-r15-is-now-...

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