Total War: Warhammer II (DX11)

Last in our 2018 game suite is Total War: Warhammer II, built on the same engine of Total War: Warhammer. While there is a more recent Total War title, Total War Saga: Thrones of Britannia, that game was built on the 32-bit version of the engine. The first TW: Warhammer was a DX11 game was to some extent developed with DX12 in mind, with preview builds showcasing DX12 performance. In Warhammer II, the matter, however, appears to have been dropped, with DX12 mode still marked as beta, but also featuring performance regression for both vendors.

It's unfortunate because Creative Assembly themselves have acknowledged the CPU-bound nature of their games, and with re-use of game engines as spin-offs, DX12 optimization would have continued to provide benefits, especially if the future of graphics in RTS-type games will lean towards low-level APIs.

There are now three benchmarks with varying graphics and processor loads; we've opted for the Battle benchmark, which appears to be the most graphics-bound.

Total War: Warhammer II - 2560x1440 - Ultra Quality

Total War: Warhammer II - 1920x1080- Ultra Quality

Along with GTA V, Total War: Warhammer II is the other game in our suite where the GTX 1060 6GB FE remains in the lead even against factory-overclocked RX 590s. NVIDIA hardware all fare well here, and for the RX 590 it has at least made up enough ground to nip at the GTX 1060 6GB FE's heels. And while the RX 590 represents a decent jump from R9 390 levels, it is still priced higher and draws more power than the GTX 1060 6GB.

F1 2018 Compute & Synthetics
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  • Opencg - Thursday, November 15, 2018 - link

    Its just a gap filler. It will help them make money from people wanting to get good performance at that price but... we're still waiting for the serious contenders. Vega refresh will be a little more toward the high end but... navi is where amd could potentially shift the market. RTX means you pay more for less performance outside rtx games. Navi is the opposite you pay less and get more. We need navi to function well and I believe amd can do it. Reply
  • neblogai - Thursday, November 15, 2018 - link

    Is is not a gap filler. It is only there, because overproduction of P20 needs to be sold out first. Naturally- P30 should be a replacement of P20, at same price, with minimal investment by MAD or partners. Reply
  • eva02langley - Thursday, November 15, 2018 - link

    Polaris is selling well, Vega, not so much beside mining. In Canada, the price are still having a huge price tag because the supply is just so low. Reply
  • Allan_Hundeboll - Thursday, November 15, 2018 - link

    I am surprised a boost frequency increase of 15% nets 12% overall performance. Maybe Polaris isn't as starved for memory bandwidth, as people seem to think. Or AMD made other improvements besides the increased frequency...? Reply
  • mapesdhs - Thursday, November 15, 2018 - link

    Frequency increases rarely produce linear performance gains, not when there are so many other aspects of a system that impact what's happening (main CPU, API, game engine, etc.) Reply
  • Allan_Hundeboll - Thursday, November 15, 2018 - link

    Yes that is why I'm surprised 15% increase on the core frequency -without any increase of the Vram frequency, would result in 12% overall performance increase. Especially considering the "original Polaris" rx480 was configured with 1266Mhz core boost frequency and 2000Mhz Vram.
    If AMD figured 1266/2000MHz was near the sweet spot balance between core/mem speed then 1545/2000 would be severly starved for memory bandwidth.
    So I'm wondering if 2000MHz memory speed was kind of wasted on the rx480? Or did AMD tighten the Vram timings on this new 590? Or maybe the near linear increase in performance is due to the higher tdp allowing the rx590 to sustain the boost clock while the 480 would throttle to base core frequency of 1120MHz?
    Reply
  • SlowSpyder - Thursday, November 15, 2018 - link

    Where is 7nm Vega?? Reply
  • mapesdhs - Thursday, November 15, 2018 - link

    Never going to happen, because gamers won't buy it.

    https://www.youtube.com/watch?v=guK2XoFbPFw
    https://www.youtube.com/watch?v=USMlET3L7mA
    Reply
  • Cyborg997 - Thursday, November 15, 2018 - link

    Summer 2019 or late 2019. Definitely soon rtx fighter. Reply
  • schujj07 - Thursday, November 15, 2018 - link

    The most surprising thing to me is just how good RX480 is when you look at the benchmarks. When it launched it was as fast as the GTX970, now it is faster than then GTX980 just due to drivers and newer games being able to use its resources better. Reply

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