Core i9-9980XE Conclusion: A Generational Upgrade

Users (and investors) always want to see a year-on-year increase in performance in the products being offered. For those on the leading edge, where every little counts, dropping $2k on a new processor is nothing if it can be used to its fullest. For those on a longer upgrade cycle, a constant 10% annual improvement means that over 3 years they can expect a 33% increase in performance. As of late, there are several ways to increase performance: increase core count, increase frequency/power, increase efficiency, or increase IPC. That list is rated from easy to difficult: adding cores is usually trivial (until memory access becomes a bottleneck), while increasing efficiency and instructions per clock (IPC) is difficult but the best generational upgrade for everyone concerned.

For Intel’s latest Core i9-9980XE, its flagship high-end desktop processor, we have a mix of improved frequency and improved efficiency. Using an updated process has helped increase the core clocks compared to the previous generation, a 15% increase in the base clock, but we are also using around 5-6% more power at full load. In real-world terms, the Core i9-9980XE seems to give anywhere from a 0-10% performance increase in our benchmarks.

However, if we follow Intel’s previous cadence, this processor launch should have seen a substantial change in design. Normally Intel follows a new microarchitecture and socket with a process node update on the same socket with similar features but much improved efficiency. We didn’t get that. We got a refresh.

An Iteration When Intel Needs Evolution

When Intel announced that its latest set of high-end desktop processors was little more than a refresh, there was a subtle but mostly inaudible groan from the tech press at the event. We don’t particularly like generations using higher clocked refreshes with our graphics, so we certainly are not going to enjoy it with our processors. These new parts are yet another product line based on Intel’s 14nm Skylake family, and we’re wondering where Intel’s innovation has gone.

These new parts involve using larger silicon across the board, which enables more cache and PCIe lanes at the low end, and the updates to the manufacturing process afford some extra frequency. The new parts use soldered thermal interface material, which is what Intel used to use, and what enthusiasts have been continually requesting. None of this is innovation on the scale that Intel’s customer base is used to.

It all boils down to ‘more of the same, but slightly better’.

While Intel is having another crack at Skylake, its competition is trying to innovate, not only by trying new designs that may or may not work, but they are already showcasing the next generation several months in advance with both process node and microarchitectural changes. As much as Intel prides itself on its technological prowess, and has done well this decade, there’s something stuck in the pipe. At a time when Intel needs evolution, it is stuck doing refresh iterations.

Does It Matter?

The latest line out of Intel is that demand for its latest generation enterprise processors is booming. They physically cannot make enough, and other product lines (publicly, the lower power ones) are having to suffer when Intel can use those wafers to sell higher margin parts. The situation is dire enough that Intel is moving fab space to create more 14nm products in a hope to match demand should it continue. Intel has explicitly stated that while demand is high, it wants to focus on its high performance Xeon and Core product lines.

You can read our news item on Intel's investment announcement here.

While demand is high, the desire to innovate hits this odd miasma of ‘should we focus on squeezing every cent out of this high demand’ compared to ‘preparing for tomorrow’. With all the demand on the enterprise side, it means that the rapid update cycles required from the consumer side might not be to their liking – while consumers who buy one chip want 10-15% performance gains every year, the enterprise customers who need chips in high volumes are just happy to be able to purchase them. There’s no need for Intel to dip its toes into a new process node or design that offers +15% performance but reduces yield by more, and takes up the fab space.

Intel Promised Me

In one meeting with Intel’s engineers a couple of years back, just after the launch of Skylake, I was told that two years of 10% IPC growth is not an issue. These individuals know the details of Intel’s new platform designs, and I have no reason to doubt them. Back then, it was clear that Intel had the next one or two generations of Core microarchitecture updates mapped out, however the delays to 10nm seem to put a pin into those +10% IPC designs. Combine Intel’s 10nm woes with the demand on 14nm Skylake-SP parts, and it makes for one confusing mess. Intel is making plenty of money, and they seem to have designs in their back pocket ready to go, but while it is making super high margins, I worry we won’t see them. All the while, Intel’s competitors are trying to do something new to break the incumbents hold on the market.

Back to the Core i9-9980XE

Discussions on Intel’s roadmap and demand aside, our analysis of the Core i9-9980XE shows that it provides a reasonable uplift over the Core i9-7980XE for around the same price, albeit for a few more watts in power. For users looking at peak Intel multi-core performance on a consumer platform, it’s a reasonable generation-on-generation uplift, and it makes sense for those on a longer update cycle.

A side note on gaming – for users looking to push those high-frame rate monitors, the i9-9980XE gave a 2-4% uplift over our games at our 720p settings. Individual results varied from a 0-1% gain, such as in Ashes or Final Fantasy, up to a 5-7% gain in World of Tanks, Far Cry 5, and Strange Brigade. Beyond 1080p, we didn’t see much change.

When comparing against the AMD competition, it all depends on the workload. Intel has the better processor in most aspects of general workflow, such as lightly threaded workloads on the web, memory limited tests, compression, video transcoding, or AVX512 accelerated code, but AMD wins on dedicated processing, such as rendering with Blender, Corona, POV-Ray, and Cinema4D. Compiling is an interesting one, because in for both Intel and AMD, the more mid-range core count parts with higher turbo frequencies seem to do better.

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  • AdhesiveTeflon - Tuesday, November 13, 2018 - link

    Yea, have fun waiting a month to render 2 airport terminals from a point cloud. Most professionals I know still use and have a need for desktops. If you're asking why you need this CPU then it's not for you.
  • HStewart - Tuesday, November 13, 2018 - link

    Like to see you lug a desktop though an airport.
  • AdhesiveTeflon - Tuesday, November 13, 2018 - link

    It's kind of obvious that you leave the desktop stationary for any sort of real work. My comment was how the OP rarely seen any "professionals" use desktops anymore. Engineers, CAD workers, and rendering farms still use desktops because they're still the only thing that has any grunt behind it.

    So while a laptop is still trying to render the airport's bathroom from the point cloud, the desktop has already done the rest of the airport and the next two point-cloud scanning projects.
  • HStewart - Tuesday, November 13, 2018 - link

    Yes I understand that but most of one you find on forums like this are not actually professionals - but instead hard core gamers - which desktop still have a lot of that market.

    The ideal platform is mobile platform that connect to desktop style monitors at work and if needed at home. My work required two video ports on Laptop.
  • Lord of the Bored - Wednesday, November 14, 2018 - link

    The ideal platform... depends on the task at hand. Crazy, I know. Some people need a small and light device, some need one they can hook multiple displays too, some need the one with the most raw power available...
  • twtech - Thursday, November 15, 2018 - link

    That's fine if you don't need the power of a desktop. Your laptop in that case is essentially serving as a SFF desktop - and if that's good enough, great. You get all the benefits of a desktop, and all the portability advantages of a laptop in a single package.

    I can see how that works for some forms of software development. For me personally, at work I can use all the CPU power I can get. Around 32 cores @ 5GHz would be perfect.
  • PeachNCream - Wednesday, November 14, 2018 - link

    Render farms do not typically consist of desktop computers. The workloads you're discussing should indeed be processed elsewhere on something other than whatever machine is local to the user's desk and that elsewhere is typically not a collection of desktop-class PC hardware.
  • M O B - Friday, November 16, 2018 - link

    PNC--you made a good point earlier about thin clients and servers, but not everyone is corporate. Efficiency is moot if you can't afford to get your foot in the door.

    I don't expect someone who isn't in the industry to know this, but small businesses and independent contractors do the majority of the transcoding, grading, editing, and effects that make it into every single thing you watch on TV or stream. These people often use powerful 1P desktops, and occasionally a single 2P system. Obviously large effects studios don't rely on 1P, but again, most people in this industry are not employed by one of the few giants.

    It's clear that you don't have these needs, but to pretend that this entire marketing segment is for "gaming," "not necessary," or inefficient is gross oversimplification. Thin clients and servers are a great solution for certain operations of scale, while for others it is as tone deaf and ignorant as crying "let them eat cake."

    These powerful 1P builds are our daily bread, and if you can get by with a laptop then that's great, but check your ignorance instead of speaking from it.
  • AdhesiveTeflon - Wednesday, November 14, 2018 - link

    HStewart, I agree. My personal work setup is the same way with a laptop and multiple desktop monitors since I don't require the power that the Engineers and CAD workers need. Most of my users that aren't Engineers or CAD designers are the same way too.

    PeachNCream, we just purchased a dedicated i9 for the workloads for our point-cloud rendering, but each individual engineer/cad worker still requires a beefy computer. Moving one point of our services to a dedicated computer does not stop the daily work on other projects.
  • MisterAnon - Wednesday, November 14, 2018 - link

    You are not a professional then (and if you are a professional they made a bad hire), because unless your job requires to walk around while typing a laptop is absolutely useless for the professional world. A desktop will get work done significantly faster with no drawbacks. You're sitting in a chair all day, not out camping.

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