Gaming: F1 2018

Aside from keeping up-to-date on the Formula One world, F1 2017 added HDR support, which F1 2018 has maintained; otherwise, we should see any newer versions of Codemasters' EGO engine find its way into F1. Graphically demanding in its own right, F1 2018 keeps a useful racing-type graphics workload in our benchmarks.

We use the in-game benchmark, set to run on the Montreal track in the wet, driving as Lewis Hamilton from last place on the grid. Data is taken over a one-lap race.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
F1 2018 Racing Aug
DX11 720p

All of our benchmark results can also be found in our benchmark engine, Bench.

Game IGP Low Medium High
Average FPS
95th Percentile

Gaming: Shadow of the Tomb Raider (DX12) Power Consumption


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  • Atari2600 - Thursday, November 15, 2018 - link

    I never said the non-complicated things need anything more than 1 small screen! Reply
  • AdhesiveTeflon - Tuesday, November 13, 2018 - link

    Yea, have fun waiting a month to render 2 airport terminals from a point cloud. Most professionals I know still use and have a need for desktops. If you're asking why you need this CPU then it's not for you. Reply
  • HStewart - Tuesday, November 13, 2018 - link

    Like to see you lug a desktop though an airport. Reply
  • AdhesiveTeflon - Tuesday, November 13, 2018 - link

    It's kind of obvious that you leave the desktop stationary for any sort of real work. My comment was how the OP rarely seen any "professionals" use desktops anymore. Engineers, CAD workers, and rendering farms still use desktops because they're still the only thing that has any grunt behind it.

    So while a laptop is still trying to render the airport's bathroom from the point cloud, the desktop has already done the rest of the airport and the next two point-cloud scanning projects.
  • HStewart - Tuesday, November 13, 2018 - link

    Yes I understand that but most of one you find on forums like this are not actually professionals - but instead hard core gamers - which desktop still have a lot of that market.

    The ideal platform is mobile platform that connect to desktop style monitors at work and if needed at home. My work required two video ports on Laptop.
  • Lord of the Bored - Wednesday, November 14, 2018 - link

    The ideal platform... depends on the task at hand. Crazy, I know. Some people need a small and light device, some need one they can hook multiple displays too, some need the one with the most raw power available... Reply
  • twtech - Thursday, November 15, 2018 - link

    That's fine if you don't need the power of a desktop. Your laptop in that case is essentially serving as a SFF desktop - and if that's good enough, great. You get all the benefits of a desktop, and all the portability advantages of a laptop in a single package.

    I can see how that works for some forms of software development. For me personally, at work I can use all the CPU power I can get. Around 32 cores @ 5GHz would be perfect.
  • PeachNCream - Wednesday, November 14, 2018 - link

    Render farms do not typically consist of desktop computers. The workloads you're discussing should indeed be processed elsewhere on something other than whatever machine is local to the user's desk and that elsewhere is typically not a collection of desktop-class PC hardware. Reply
  • M O B - Friday, November 16, 2018 - link

    PNC--you made a good point earlier about thin clients and servers, but not everyone is corporate. Efficiency is moot if you can't afford to get your foot in the door.

    I don't expect someone who isn't in the industry to know this, but small businesses and independent contractors do the majority of the transcoding, grading, editing, and effects that make it into every single thing you watch on TV or stream. These people often use powerful 1P desktops, and occasionally a single 2P system. Obviously large effects studios don't rely on 1P, but again, most people in this industry are not employed by one of the few giants.

    It's clear that you don't have these needs, but to pretend that this entire marketing segment is for "gaming," "not necessary," or inefficient is gross oversimplification. Thin clients and servers are a great solution for certain operations of scale, while for others it is as tone deaf and ignorant as crying "let them eat cake."

    These powerful 1P builds are our daily bread, and if you can get by with a laptop then that's great, but check your ignorance instead of speaking from it.
  • AdhesiveTeflon - Wednesday, November 14, 2018 - link

    HStewart, I agree. My personal work setup is the same way with a laptop and multiple desktop monitors since I don't require the power that the Engineers and CAD workers need. Most of my users that aren't Engineers or CAD designers are the same way too.

    PeachNCream, we just purchased a dedicated i9 for the workloads for our point-cloud rendering, but each individual engineer/cad worker still requires a beefy computer. Moving one point of our services to a dedicated computer does not stop the daily work on other projects.

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