The Intel 9th Gen Review: Core i9-9900K, Core i7-9700K and Core i5-9600K Tested
by Ian Cutress on October 19, 2018 9:00 AM EST- Posted in
- CPUs
- Intel
- Coffee Lake
- 14++
- Core 9th Gen
- Core-S
- i9-9900K
- i7-9700K
- i5-9600K
Gaming: Grand Theft Auto V
The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.
For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data.
AnandTech CPU Gaming 2019 Game List | ||||||||
Game | Genre | Release Date | API | IGP | Low | Med | High | |
Grand Theft Auto V | Open World | Apr 2015 |
DX11 | 720p Low |
1080p High |
1440p Very High |
4K Ultra |
|
*Strange Brigade is run in DX12 and Vulkan modes |
There are no presets for the graphics options on GTA, allowing the user to adjust options such as population density and distance scaling on sliders, but others such as texture/shadow/shader/water quality from Low to Very High. Other options include MSAA, soft shadows, post effects, shadow resolution and extended draw distance options. There is a handy option at the top which shows how much video memory the options are expected to consume, with obvious repercussions if a user requests more video memory than is present on the card (although there’s no obvious indication if you have a low end GPU with lots of GPU memory, like an R7 240 4GB).
All of our benchmark results can also be found in our benchmark engine, Bench.
GTA 5 | IGP | Low | Medium | High |
Average FPS | ||||
95th Percentile |
GTA V is always an amusing game, and not just for its criminal hi-jinx. Originally released for the last-gen consoles years ago – with the best CPUs and GPUs of 2005/2006 – it still sells well. More importantly, it can still punish a modern GPU. And CPUs don’t get off too easily either, especially at our 1080p high settings. In this case the CFL-R chips take a 1-2-3 win, all of them pushing past even the 8700K. The performance gain is nothing to write home about, but the 9900K has improved over its predecessor by 9%.
However these CPU differences quickly become irrelevant at higher, more GPU-demanding settings. At 1440p Very High we’re looking at a tie for the top 7 CPUs, and no one is getting more than 23fps at 4K.
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3dGfx - Friday, October 19, 2018 - link
game developers like to build and test on the same machinemr_tawan - Saturday, October 20, 2018 - link
> game developers like to build and test on the same machineOh I thought they use remote debugging.
12345 - Wednesday, March 27, 2019 - link
Only thing I can think of as a gaming use for those would be to pass through a gpu each to several VMs.close - Saturday, October 20, 2018 - link
@Ryan, "There’s no way around it, in almost every scenario it was either top or within variance of being the best processor in every test (except Ashes at 4K). Intel has built the world’s best gaming processor (again)."Am I reading the iGPU page wrong? The occasional 100+% handicap does not seem to be "within variance".
daxpax - Saturday, October 20, 2018 - link
if you noticed 2700x is faster in half benchmarks for games but they didnt include itnathanddrews - Friday, October 19, 2018 - link
That wasn't a negative critique of the review, just the opposite in fact: from the selection of benchmarks you provided, it is EASY to see that given more GPU power, the new Intel chips will clearly outperform AMD most of the time - generally with average, but specifically minimum frames. From where I'm sitting - 3570K+1080Ti - I think I could save a lot of money by getting a 2600X/2700X OC setup and not miss out on too many fpses.philehidiot - Friday, October 19, 2018 - link
I think anyone with any sense (and the constraints of a budget / missus) will be stupid to buy this CPU for gaming. The sensible thing to do is to buy the AMD chip that provides 99% of the gaming performance for half the price (even better value when you factor in the mobo) and then to plough that money into a better GPU, more RAM and / or a better SSD. The savings from the CPU alone will allow you to invest a useful amount more into ALL of those areas. There are people who do need a chip like this but they are not gamers. Intel are pushing hard with both the limitations of their tech (see: stupid temperatures) and their marketing BS (see: outright lies) because they know they're currently being held by the short and curlies. My 4 year old i5 may well score within 90% of these gaming benchmarks because the limitation in gaming these days is the GPU. Sorry, Intel, wrong market to aim at.imaheadcase - Saturday, October 20, 2018 - link
I like how you said limitations in tech and point to temps, like any gamer cares about that. Every game wants raw performance, and the fact remains intel systems are still easier to go about it. The reason is simple, most gamers will upgrade from another intel system and use lots of parts from it that work with current generation stuff.Its like the whole Gsync vs non gsync. Its a stupid arguement, its not a tax on gsync when you are buying the best monitor anyways.
philehidiot - Saturday, October 20, 2018 - link
Those limitations affect overclocking and therefore available performance. Which is hardly different to much cheaper chips. You're right about upgrading though.emn13 - Saturday, October 20, 2018 - link
The AVX 512 numbers look suspicious. Both common sense and other examples online suggest that AVX512 should improve performance by much less than a factor 2. Additionally, AVX-512 causes varying amounts of frequency throttling; so you;re not going to get the full factor 2.This suggests to me that your baseline is somehow misleading. Are you comparing AVX512 to ancient SSE? To no vectorization at all? Something's not right there.