Gaming: Strange Brigade (DX12, Vulkan)

Strange Brigade is based in 1903’s Egypt and follows a story which is very similar to that of the Mummy film franchise. This particular third-person shooter is developed by Rebellion Developments which is more widely known for games such as the Sniper Elite and Alien vs Predator series. The game follows the hunt for Seteki the Witch Queen who has arose once again and the only ‘troop’ who can ultimately stop her. Gameplay is cooperative centric with a wide variety of different levels and many puzzles which need solving by the British colonial Secret Service agents sent to put an end to her reign of barbaric and brutality.

The game supports both the DirectX 12 and Vulkan APIs and houses its own built-in benchmark which offers various options up for customization including textures, anti-aliasing, reflections, draw distance and even allows users to enable or disable motion blur, ambient occlusion and tessellation among others. AMD has boasted previously that Strange Brigade is part of its Vulkan API implementation offering scalability for AMD multi-graphics card configurations.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Strange Brigade* FPS Aug
2018
DX12
Vulkan
720p
Low
1080p
Medium
1440p
High
4K
Ultra
*Strange Brigade is run in DX12 and Vulkan modes

All of our benchmark results can also be found in our benchmark engine, Bench.

Strange Brigade DX12 IGP Low Medium High
Average FPS
95th Percentile

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Strange Brigade Vulkan IGP Low Medium High
Average FPS
95th Percentile

Strange Brigade is another game that’s hard to tease CPU results out of at default settings. We’re clearly GPU-limited at 1080p medium, and have to drop down to 720p low to spread apart the CPUs. Once we do, the 9900K takes the lead, with the 9700K right behind it. Here Intel’s latest-gen flagship is still working hard to offer more than a 5% performance advantage over last year’s 8700K. Also, did I mention that everything faster than a 7700K is delivering 400fps or better?

Gaming: Ashes Classic (DX12) Gaming: Grand Theft Auto V
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  • 3dGfx - Friday, October 19, 2018 - link

    game developers like to build and test on the same machine
  • mr_tawan - Saturday, October 20, 2018 - link

    > game developers like to build and test on the same machine

    Oh I thought they use remote debugging.
  • 12345 - Wednesday, March 27, 2019 - link

    Only thing I can think of as a gaming use for those would be to pass through a gpu each to several VMs.
  • close - Saturday, October 20, 2018 - link

    @Ryan, "There’s no way around it, in almost every scenario it was either top or within variance of being the best processor in every test (except Ashes at 4K). Intel has built the world’s best gaming processor (again)."

    Am I reading the iGPU page wrong? The occasional 100+% handicap does not seem to be "within variance".
  • daxpax - Saturday, October 20, 2018 - link

    if you noticed 2700x is faster in half benchmarks for games but they didnt include it
  • nathanddrews - Friday, October 19, 2018 - link

    That wasn't a negative critique of the review, just the opposite in fact: from the selection of benchmarks you provided, it is EASY to see that given more GPU power, the new Intel chips will clearly outperform AMD most of the time - generally with average, but specifically minimum frames. From where I'm sitting - 3570K+1080Ti - I think I could save a lot of money by getting a 2600X/2700X OC setup and not miss out on too many fpses.
  • philehidiot - Friday, October 19, 2018 - link

    I think anyone with any sense (and the constraints of a budget / missus) will be stupid to buy this CPU for gaming. The sensible thing to do is to buy the AMD chip that provides 99% of the gaming performance for half the price (even better value when you factor in the mobo) and then to plough that money into a better GPU, more RAM and / or a better SSD. The savings from the CPU alone will allow you to invest a useful amount more into ALL of those areas. There are people who do need a chip like this but they are not gamers. Intel are pushing hard with both the limitations of their tech (see: stupid temperatures) and their marketing BS (see: outright lies) because they know they're currently being held by the short and curlies. My 4 year old i5 may well score within 90% of these gaming benchmarks because the limitation in gaming these days is the GPU. Sorry, Intel, wrong market to aim at.
  • imaheadcase - Saturday, October 20, 2018 - link

    I like how you said limitations in tech and point to temps, like any gamer cares about that. Every game wants raw performance, and the fact remains intel systems are still easier to go about it. The reason is simple, most gamers will upgrade from another intel system and use lots of parts from it that work with current generation stuff.

    Its like the whole Gsync vs non gsync. Its a stupid arguement, its not a tax on gsync when you are buying the best monitor anyways.
  • philehidiot - Saturday, October 20, 2018 - link

    Those limitations affect overclocking and therefore available performance. Which is hardly different to much cheaper chips. You're right about upgrading though.
  • emn13 - Saturday, October 20, 2018 - link

    The AVX 512 numbers look suspicious. Both common sense and other examples online suggest that AVX512 should improve performance by much less than a factor 2. Additionally, AVX-512 causes varying amounts of frequency throttling; so you;re not going to get the full factor 2.

    This suggests to me that your baseline is somehow misleading. Are you comparing AVX512 to ancient SSE? To no vectorization at all? Something's not right there.

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