Display Measurement

Apple first introduced OLED panels in the iPhone X last year – and this year’s iPhone XS and XS Max are a continuation of the same designs. The XS’s panel ticks off all the features that are possible to have in a display – OLED, high resolution, wide gamut with colour management, and HDR display with official support of HDR10 and Dolby Vision. The panel is manufactured by Samsung Display, but is said to be a contracted design as blueprinted by Apple.

Among one of the questions I’m still asking myself, is who designed and is providing the display’s DDIC? OLED displays' DDICs are even more important than LCDs', because they not only control colour, but also have to control the active matrix power delivery, and thus the DACs that actually power on the individual pixels.

The iPhone’s display is still a scanning PWM powered panel, meaning the pixels are not actually continuously on, but pretty much work the same way a CRT beam would work – only instead of a single pixel, we have a partial vertical band across the display. The reason for this is just the sheer complexity of running the active-matrix: each subpixel needs to be controlled to 1024 voltage levels to represent the colours of the 10-bit panel. On top of that, the DACs need to have sufficient bit-depth to also provide a seamless range of brightness levels. Here saving on the DAC bit-depth by controlling brightness by PWM is a good workaround the issue.

The iPhone XS’ displays are really excellent at first sight, offering fantastic viewing angles. Personally however, I still have some reservation about the bezel design; Apple has been bested when it comes to screen-to-body ratio by other Android vendors, and I expect to see even more devices come out with what are true full device face screens.

The display’ pixel density doesn’t quite match other 1440p smartphones in terms of sharpness, but it’s still plenty sharp enough for the vast majority of people.

As always, we thank X-Rite and SpecraCal, as measurements are performed with an X-Rite i1Pro 2 spectrophotometer, with the exception of black levels which are measured with an i1Display Pro colorimeter. Data is collected and examined using SpectraCal's CalMAN software.


SpectraCal CalMAN
 XS  :      
XSM:      

In terms of greyscale accuracy, both the iPhone XS and iPhone XS Max present outstanding accuracy, coming in at an astonishing deltaE2000 of 0.79 for the XS and 1.64 for the XS Max. My Max unit seemed to lack intensity in the green channel, which reduced its accuracy score.

Both phones came in very close to the target 6500K of the D65 illumination point, in practice they’re very much perfect white.

Brightness wise, my XS maxed out at 646cd/m², while my XS Max came in at 668cd/m². There is no auto-brightness boost, however at such high brightness levels, there’s no need. Minimum brightness goes down to a little under 2 nits, allowing for comfortable night-time reading.


iPhone XS - iPhone XS Max
SpectraCal CalMAN

If one were to nit-pick, then it’s about the gamma measurement as the XS seemed to undershoot the 2.2 target, resulting in ever so slightly darker images, while my XS Max overshot it, resulting in brighter images. Still both were very much within imperceptible levels, so it’s not a great concern.


iPhone XS - iPhone XS Max
SpectraCal CalMAN

By default, the XS display and software interpret non-wide gamut tagged content as sRGB. Measuring the saturation accuracy here, we see some amazing results from both phones. The XS posted an amazing dE2000 of 0.79 – this is so low that it’s nigh-impossible to get much better, even when manually calibrating a display. The XS Max fared a bit worse at 0.95, but still below 1 which still deserves it the commendation of being excellently accurate.


iPhone XS - iPhone XS Max
SpectraCal CalMAN

When the application supports it, and the media has a wide gamut profile embedded, the iPhone XS displays are able to showcase the higher colour intensities of this wider colour gamut. Apple pretty much standardised “Display P3” in the mobile world – a display mode with the gamut of DCI P3, yet with an identical gamma target of 2.2 of sRGB, ensuring seamless interoperability of both gamuts within a display.

Again, both the iPhone XS and the XS Max showcase outstanding calibration with respective dE2000 of 1.19 and 1.03.


iPhone XS - iPhone XS Max
SpectraCal CalMAN


iPhone XS - iPhone XS Max
SpectraCal CalMAN

The Gretag Macbeth colour targets contain commonly encountered colours, such as skin tones and other colour samples. This test checks not only if the display is able to display the correct colour hue, but also the luminosity.

Again, the iPhones are able to show outstanding figures. The 0.74 score of the iPhone XS is I think the lowest figure we’ve measured on any kind of display, which is amazing. My XS Max figures scored a bit worse, it’s likely that the green channel weakness is part of what’s causing it to be better.

Overall, the iPhone displays are just outstanding. These are the best calibration results we’ve come to measure not only in a smartphone, but likely any display. I have literally nothing negative to say about them, and in terms of picture quality, they are just the best displays on the market.

Display Power

I was curious to see how the new XS fared against last year’s X – as it’s possible there might have been some under-the-hood improvements in terms of panel or emitter materials.

Unfortunately, it looks like the iPhone XS is nigh identical to the iPhone X when it comes to the power characteristics of the panel. My iPhone X had reached just a bit higher brightness and extended up the power curve a bit, but otherwise any differences can just as well be attributed to random manufacturing fluctuations.

Screen Luminance Power Efficiency
100% APL / White @ 200nits
Device Screen Luminance Power
at 200cd/m²
Luminance Power (mW) /
Screen area (cm²)
Efficiency
LG G7 257 mW 2.93
LG G6 363 mW 4.43
P20 411 mW 4.86
Galaxy S9 563 mW 6.69
P20 Pro 601 mW 6.74
Galaxy S8 590 mW 7.01
iPhone X ~671 mW ~8.31
iPhone XS ~736 mW ~9.11

Comparing the power efficiency at 200cd/m² and normalising the luminance power of the devices for their screen area, we see that the iPhone X and XS fall a tad behind other Samsung OLED panels. I think what this could be attributed to is the 10-bit colour depth of the Apple phones, as their DDIC and the active matrix would need to do more work versus the 8-bit counterparts.

One thing to also very much to take into account is the base power consumption of the phones. The iPhone X, XS and XS Max all fluctuate around 480-500 mW when on a black screen, which is around 150mW more than the iPhone 8 LCD models. This might not sound much, but’s it’s an absolutely huge figure when taking into account that it’s an unavoidable power consumption of the phone whenever the screen is on. I do hope Samsung and Apple alike would be able to focus more on optimising this, as like we’re about to see, it will have an impact on battery life.

GPU Performance & Power Battery Life
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  • Constructor - Monday, October 8, 2018 - link

    I don't see that happening at all because Apple has explicitly maintained a clear distinction between Macs and iOS exactly along the lines of different interaction paradigms (point-based vs. touch).

    Windows with touch continues to be a mess and I don't see Apple following Microsoft into that dead end.
  • Constructor - Monday, October 8, 2018 - link

    If they'd have a replacement offering noticeably higher performance than any Intel Mac Pro and if legacy software at least ran decently until new ARM recompiles were available, I don't think most users would mind all that much.

    Going from PowerMacs to Mac Pros was also not entirely painless, but most users still thought it was worth it overall.
  • id4andrei - Sunday, October 7, 2018 - link

    Andrei, I remember you mentioning in the comment sections of an article - maybe the S9 review - that the A11 cannot maintain it's freq and drops by as much as 40% while the Snapdragon drops only 10% on sustained workloads.

    You made your testing on a bench fan. You tested the potential of the A12, and it is incredible, but not the real life performance of the iphone. When used for prolonged sessions the A12 might reach its threshold faster than the Snapdragon and drop performance. What are your musings on this? Throttling matters and identifying it is very important, especially considering Apple's recent history. The CPU is great but is that top performance sustainable and for how long?
  • Andrei Frumusanu - Sunday, October 7, 2018 - link

    What you mention is in regards to the GPU performance, it's addressed in that section in this piece.

    And of course it's the real performance of a phone. The duration of a benchmark doesn't change the fact that the CPU is capable of that throughput. Real world workloads are transactional and are a few seconds at best in the majority of use-cases. In such scenarios, the performance is well exhibited.
  • id4andrei - Sunday, October 7, 2018 - link

    That makes perfect sense. No one does folding on smartphones. Thanks for the prompt reply.
  • eastcoast_pete - Sunday, October 7, 2018 - link

    Also, folding your smartphone is really hard, and doesn't end well for the phone (:
  • FunBunny2 - Sunday, October 7, 2018 - link

    "folding your smartphone is really hard, and doesn't end well for the phone"

    I don't recall (too lazy to confirm :) ) which company, but a patent was awarded a couple or so years ago for a flexible display, such that it would (according to the drawing I saw) make a cylindrical bend the hinge when closed. still hasn't appeared, so far as I know. let's see... looks like Samsung and LG have some, and more recently than when I first saw..

    here: https://www.androidauthority.com/lg-foldable-phone...
  • eastcoast_pete - Monday, October 8, 2018 - link

    Yes, that comment was in jest. I believe both Samsung, LG and Huawei have folding smartphones with folding screens underdevelopment. If those work out and aren't too pricey, I'd be interested. Nice to be able to fold a phone with a 7 inch display to a little more then half its full size.
  • varase - Tuesday, October 23, 2018 - link

    While this would probably be neat to see in the short run, I can't imagine that would yield a long lasting display over the long haul.
  • Javert89 - Sunday, October 7, 2018 - link

    Hi, do you think the current power draw of the CPU (in watt) is sustainable for the battery, expecially in the long term? In this review you cite a case where a GPU benchmark made crash the phone because the power required is too high.. Any chance to see this behavior on real life scenario? Moreover do you think that the power draw (watt) is sustainable in smartphone envelope? Or other aspects like overall power consumption or leakage count?

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