Final Words

Bringing this review to a close, we've seen it all and yet we have more to see. Here's what we know right now. NVIDIA has once again aimed for the top and reached it, securing the performance crown for another presumably long stint. Or arguably extending the current reign, but either way, on terms of traditional performance the new GeForce RTX 20 series further extends NVIDIA's performance lead.

By the numbers, then, in out-of-the-box game performance the reference RTX 2080 Ti is around 32% faster than the GTX 1080 Ti at 4K gaming. With Founders Edition specifications (a 10W higher TDP and 90MHz boost clock increase) the lead grows to 37%, which doesn't fundamentally change the matchup but isn't a meaningless increase.

Moving on to the RTX 2080, what we see in our numbers is a 35% performance improvement over the GTX 1080 at 4K, moving up to 40% with Founders Edition specifications. In absolute terms, this actually puts it on very similar footing to the GTX 1080 Ti, with the RTX 2080 pulling ahead, but only by 8% or so. So the two cards aren't equals in performance, but by video card standrads they're incredibly close, especially as that level of difference is where factory overclocked cards can equal their silicon superiors. It's also around the level where we expect that cards might 'trade blows', and in fact this does happen in Ashes of the Singularity and GTA V. As a point of comparison, we saw the GTX 1080 Ti at launch come in around 32% faster than the GTX 1080 at 4K.

Meaning that, in other words, the RTX 2080 has GTX 1080 Ti tier conventional performance, mildly faster by single % in our games at 4K. Naturally, under workloads that take advantage of RT Cores or Tensor Cores, the lead would increase, though right now there’s no way of translating that into a robust real world measurement.

So generationally-speaking, the GeForce RTX 2080 represents a much smaller performance gain than the GTX 1080's 71% performance uplift over the GTX 980. In fact, it's in area of about half that, with the RTX 2080 Founders Edition bringing 40% more performance and reference with 35% more performance over the GTX 1080. Looking further back, the GTX 980's uplift over previous generations can be divvied up in a few ways, but compared to the GTX 680 it brought a similar 75% gain.

But the performance hasn't come for free in terms of energy efficiency, which was one of Maxwell's hallmark strengths. TDPs have been increased across the x80 Ti/x80/x70 board, and the consequence is greater power consumption. The RTX 2080 features power draw at the wall slightly more than the GTX 1080 Ti's draw, while the RTX 2080 Ti's system consumption leaps by more than 60W to reach near-Vega 64 power draw at the wall.

Putting aside those who will always purchase the most performant card on the market, regardless of value proposition, most gamers will want to know: "Is it worth the price?" Unfortunately, we don't have enough information to really say - and neither does anyone else, except NVIDIA and their partner developers. This is because the RT Cores, tensor cores, Turing shader features, and the supporting software are all built into the price. But NVIDIA's key features - such as real time ray tracing and DLSS - aren't being utilized by any games right at launch. In fact, it's not very clear at all when those games might arrive, because NVIDIA ultimately is reliant on developers here.

Even when they do arrive, we can at least assume that enabling real time ray tracing will incur a performance hit. Based on the hands-on and comparing performance in the demos, which we were not able to analyze and investigate in time for publication, it seems that DLSS plays a huge part in halving the input costs. In the Star Wars Reflections demo, we measured the RTX 2080 Ti Founders Edition managing around a 14.7fps average at 4K and 31.4fps average at 1440p when rendering the real time ray traced scene. With DLSS enabled, it jumps to 33.8 and 57.2fps.

So where does that leave things? For traditional performance, both RTX cards line up with current NVIDIA offerings, giving a straightforward point-of-reference for gamers. The observed performance delta between the RTX 2080 Founders Edition and GTX 1080 Ti Founders Edition is at a level achievable by the Titan Xp or overclocked custom GTX 1080 Ti’s. Meanwhile, NVIDIA mentioned that the RTX 2080 Ti should be equal to or faster than the Titan V, and while we currently do not have the card on hand to confirm this, the performance difference from when we did review that card is in-line with NVIDIA's statements.

The easier takeaway is that these cards would not be a good buy for GTX 1080 Ti owners, as the RTX 2080 would be a sidegrade and the RTX 2080 Ti would be offering 37% more performance for $1200, a performance difference akin upgrading to a GTX 1080 Ti from a GTX 1080. For prospective buyers in general, it largely depends on how long the GTX 1080 Ti will be on shelves, because as it stands, the RTX 2080 is around $90 more expensive and less likely to be in stock. Looking to the RTX 2080 Ti, diminishing returns start to kick in, where paying 43% or 50% more gets you 27-28% more performance.

The benefits of the new hardware cannot be captured in our standard benchmarks alone. The DXR ecosystem is in its adolescence, if not infancy. Of course, NVIDIA is hardly a passive player in this. The GeForce RTX initiative is a key inflection point in NVIDIA's new push to change and mold computer graphics and gaming, and it's highly unlikely that anything about this launch wasn't completely deliberate. There was a conscious decision to launch the cards now, basically as soon as was practically possible. Even waiting a month might align with a few DXR and DLSS supporting games out at launch, though at the cost of missing the prime holiday window.

Taking a step back, we should highlight NVIDIA's technological achievement here: real time ray tracing in games. Even with all the caveats and potentially significant performance costs, not only was the feat achieved but implemented, and not with proofs-of-concept but with full-fledged AA and AAA games. Today is a milestone from a purely academic view of computer graphics.

But as we alluded to in the Turing architecture deep dive, graphics engineers and developers, and the consumers that purchase the fruits of their labor, are all playing different roles in pursuing the real time ray tracing dream. So NVIDIA needs a strong buy-in from the consumers, while the developers might need much less convincing. Ultimately, gamers can't be blamed for wanting to game with their cards, and on that level they will have to think long and hard about paying extra to buy graphics hardware that is priced extra with features that aren't yet applicable to real-world gaming, and yet only provides performance comparable to previous generation video cards.

 

 

Power, Temperature, and Noise
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  • mapesdhs - Thursday, September 27, 2018 - link

    It also glosses over the huge pricing differences and the fact that most gamers buy AIB models, not reference cards.
  • noone2 - Thursday, September 20, 2018 - link

    Not sure why people are so negative about these and the prices. Sell your old card and amortize the cost over how long you'll keep the new one. So maybe $400/year (less if you keep it longer).

    If you're a serious gamer, are you really not willing to spend a few hundred dollars per year on your hardware? I mean, the performance is there and it's somewhat future proofed (assuming things take off for RT and DLSS.)

    A bowling league (they still have those?) probably costs more per year than this card. If you only play Minecraft I guess you don't need it, but if you want the highest setting in the newest games and potentially the new technology, then I think it's worth it.
  • milkod2001 - Friday, September 21, 2018 - link

    Performance is not there. Around 20% actual performance boost is not very convincing especially due much higher price. How can you be positive about it?
    Future tech promise doesn't add that much and it is not clear if game developers will bother.
    When one spend $1000 of GPU it has to deliver perfect 4k all maxed gaming and NV charges ever more. This is a joke, NV is just testing how much they can squeeze of us until we simply don't buy.
  • noone2 - Friday, September 21, 2018 - link

    The article clearly says that the Ti is 32% better on average.

    The idea about future tech is you either do it and early adopters pay for it in hopes it catches on, or you never do it and nothing ever improves. Game developers don't really create technology and then ask hardware producers to support it/figure out how to do it. Dice didn't knock on Nvidia's door and pay them to figure out how to do ray tracing in real time.

    My point remains though: If this is a favorite hobby/pass-time, then it's a modest price to pay for what will be hundreds of hours of entertainment and the potential that ray tracing and DLSS and whatever else catches on and you get to experience it sooner rather than later. You're saying this card is too expensive, yet I can find console players who think a $600 video game is too expensive too. Different strokes for different folks. $1100 is not terrible value. You talking hundreds of dollars here, not 10s of thousands of dollars. It's drop in the bucket in the scope of life.
  • mapesdhs - Thursday, September 27, 2018 - link

    So Just Buy It then? Do you work for toms? :D
  • TheJian - Thursday, September 20, 2018 - link

    "Ultimately, gamers can't be blamed for wanting to game with their cards, and on that level they will have to think long and hard about paying extra to buy graphics hardware that is priced extra with features that aren't yet applicable to real-world gaming, and yet only provides performance comparable to previous generation video cards."

    So, I guess I can't read charts, because I thought they said 2080ti was massively faster than anything before it. We also KNOW devs will take 40-100% perf improvements seriously (already said such, and NV has 25 games being worked on now coming soon with support for their tech) and will support NV's new tech since they sell massively more cards than AMD.

    Even the 2080 vs. 1080 is a great story at 4k as the cards part by quite a margin in most stuff.
    IE, battlefield 1, 4k test 2080fe scores 78.9 vs. 56.4 for 1080fe. That's a pretty big win to scoff at calling it comparable is misleading at best correct? Far Cry 5 same story, 57 2080fe, vs. 42 for 1080fe. Again, pretty massive gain for $100. Ashes, 74 to 61fps (2080fe vs. 1080fe). Wolf2 100fps for 2080fe, vs. 60 for 1080fe...LOL. Well, 40% is, uh, "comparable perf"...ROFL. OK, I could go on but whatever dude. Would I buy one if I had a 1080ti, probably not unless I had cash to burn, but for many that usually do buy these things, they just laughed at $100 premiums...ROFL.

    Never mind what these cards are doing to the AMD lineup. No reason to lower cards, I'd plop them on top of the old ones too, since they are the only competition. When you're competing with yourself you just do HEDT like stuff, rather than shoving down the old lines. Stack on top for more margin and profits!

    $100 for future tech and a modest victory in everything or quite a bit more in some things, seems like a good deal to me for a chip we know is expensive to make (even the small one is Titan size).

    Oh, I don't count that fold@home crap, synthetic junk as actual benchmarks because you gain nothing from doing it but a high electric bill (and a hot room). If you can't make money from it, or play it for fun (game), it isn't worth benchmarking something that means nothing. How fast can you spit in the wind 100 times. Umm, who cares. Right. Same story with synthetics.
  • mapesdhs - Thursday, September 27, 2018 - link

    It's future tech that cannot deliver *now*, so what's the point? The performance just isn't there, and it's a pretty poor implementation of what they're boasting about anyway (I thought the demos looked generally awful, though visual realism is less something I care about now anyway, games need to better in other ways). Fact is, the 2080 is quite a bit more expensive than a new 1080 Ti for a card with less RAM and no guarantee these supposed fancy features are going to go anywhere anyway. The 2080 Ti is even worse; it has the speed in some cases, but the price completely spoils the picture, where I am the 2080 Ti is twice the cost of a 1080 Ti, with no VRAM increase either.

    NVIDIA spent the last 5 years pushing gamers into high frequency displays, 4K and VR. Now they're trying to do a total about face. It won't work.
  • lenghui - Thursday, September 20, 2018 - link

    Thanks for rushing the review out. BTW, the auto-play video on every AT page has got to stop. You are turning into Tom's Hardware.
  • milkod2001 - Friday, September 21, 2018 - link

    They are both owned by Purch. Marketing company responsible for those annoying auto play videos and the lowest crap possible From the web section. They go with motto: Ad clicks over anything. Don't think it will change anytime soon. Anand sold his soul twice to Apple and also his web to Purch.
  • mapesdhs - Thursday, September 27, 2018 - link

    One can use Ublock Origin to prevent those jw-player vids.

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