Rise of the Tomb Raider

One of the newest games in the gaming benchmark suite is Rise of the Tomb Raider (RoTR), developed by Crystal Dynamics, and the sequel to the popular Tomb Raider which was loved for its automated benchmark mode. But don’t let that fool you: the benchmark mode in RoTR is very much different this time around.

Visually, the previous Tomb Raider pushed realism to the limits with features such as TressFX, and the new RoTR goes one stage further when it comes to graphics fidelity. This leads to an interesting set of requirements in hardware: some sections of the game are typically GPU limited, whereas others with a lot of long-range physics can be CPU limited, depending on how the driver can translate the DirectX 12 workload.

Where the old game had one benchmark scene, the new game has three different scenes with different requirements: Geothermal Valley (1-Valley), Prophet’s Tomb (2-Prophet) and Spine of the Mountain (3-Mountain) - and we test all three. These are three scenes designed to be taken from the game, but it has been noted that scenes like 2-Prophet shown in the benchmark can be the most CPU limited elements of that entire level, and the scene shown is only a small portion of that level. Because of this, we report the results for each scene on each graphics card separately.

Graphics options for RoTR are similar to other games in this type, offering some presets or allowing the user to configure texture quality, anisotropic filter levels, shadow quality, soft shadows, occlusion, depth of field, tessellation, reflections, foliage, bloom, and features like PureHair which updates on TressFX in the previous game.

Again, we test at 1920x1080 and 4K using our native 4K displays. At 1080p we run the High preset, while at 4K we use the Medium preset which still takes a sizable hit in frame rate.

It is worth noting that RoTR is a little different to our other benchmarks in that it keeps its graphics settings in the registry rather than a standard ini file, and unlike the previous TR game the benchmark cannot be called from the command-line. Nonetheless we scripted around these issues to automate the benchmark four times and parse the results. From the frame time data, we report the averages, 99th percentiles, and our time under analysis.

All of our benchmark results can also be found in our benchmark engine, Bench.

ASRock RX 580 Performance

Rise of the Tomb Raider (1080p, Ultra)

Rise of the Tomb Raider (1080p, Ultra)

GPU Tests: Shadow of Mordor GPU Tests: Rocket League
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  • Oxford Guy - Thursday, June 14, 2018 - link

    Welcome to marketing — land of emotion.
  • twtech - Tuesday, June 12, 2018 - link

    It seems like the only good reason to buy this processor would be for the preferential binning - it's kind of like a manufacturer official version of Silicon Lottery.
  • xpto - Thursday, June 14, 2018 - link

    New Vulnerability hits Intel processors - Lazy FP State Restore

    https://www.intel.com/content/www/us/en/security-c...
  • jarf1n - Thursday, June 14, 2018 - link

    well i know and few more that anatech are and clear long time amd support and cant make test without raise amd gpus and cpus someway better.
    sad...
    but we are not idiots
    its clear that both 6-core cpus 870k0 and 8086 are much better cpus than amds 8-core ryzen 2700x. that is clear fact

    2700x is 8-core and still loose 3dmarks what is historical.. bcoz never bfore cpu that own more cores LOOSE cpu wich have less them.
    its tell clear that ryzen 2700x is weak and also mem problem show it.
    2700x cant handle high timing and hertz,

    2700x is better and really shod be for mathematic apz,but as i say ITS 8-CORE CPU.

    still it loose many test.

    and for thouse importants games and 3dmarks its loose and clear.

    when intels ALSO 8-core cpu guess 9700k release we really see how bad 2700z is.
    i can say that 8-core 2700x loose clear for intels 9700k 8-core cpu.

    ok..then 6700k vs 8086 cpu

    well its clear that 8086 is better than 8700k,bcoz 8086 is hand picket cpus and oc'd better than 8700k.

    so its mean 8086 ov'c higher,running lower heat ...exmaple all 8086 ov'd easily 5ghz, many 8700k not. only best.. and i took 24/7 use.

    sure if you get good 8700k its different,but if different is example anatech saying 75$ that i can get good cpu i pay it for joy!

    if you want best gaming rig buy:

    asus hero x
    2x8gb 4000mhz cl17 mem
    8086 or 8700k cpu and ocäd it about 5ghz
    buy more nvidia gtx 1080 ti

    then u have gaming rig that amd cant beat near 2 years...think about it...

    gtx 1080 ti is old shit and amd vega only few month old still no chance.
  • xpto - Monday, June 18, 2018 - link

    https://www.amd.com/en/campaigns/threadripper-exch...
  • alpha754293 - Tuesday, June 19, 2018 - link

    FYI - On the overclocking CPU page - GeekBench MT chart is a duplicate of the CineBench MT chart.
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  • none12345 - Thursday, June 21, 2018 - link

    I wasnt expecting much out of the 8086k over the 8700k... but this is truely underwhelming. Only a single core turbo boost? I was expecting all the boost tiers to be higher. And same tdp....so there goes it doing anything more at stock.

    I wasnt going to buy one anyway....so i guess it doesnt matter. I completely agree that intel could have and should have done more.
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