Civilization 6

First up in our CPU gaming tests is Civilization 6. Originally penned by Sid Meier and his team, the Civ series of turn-based strategy games are a cult classic, and many an excuse for an all-nighter trying to get Gandhi to declare war on you due to an integer overflow. Truth be told I never actually played the first version, but every edition from the second to the sixth, including the fourth as voiced by the late Leonard Nimoy, it a game that is easy to pick up, but hard to master.

Benchmarking Civilization has always been somewhat of an oxymoron – for a turn based strategy game, the frame rate is not necessarily the important thing here and even in the right mood, something as low as 5 frames per second can be enough. With Civilization 6 however, Firaxis went hardcore on visual fidelity, trying to pull you into the game. As a result, Civilization can taxing on graphics and CPUs as we crank up the details, especially in DirectX 12.

Perhaps a more poignant benchmark would be during the late game, when in the older versions of Civilization it could take 20 minutes to cycle around the AI players before the human regained control. The new version of Civilization has an integrated ‘AI Benchmark’, although it is not currently part of our benchmark portfolio yet, due to technical reasons which we are trying to solve. Instead, we run the graphics test, which provides an example of a mid-game setup at our settings.

At both 1920x1080 and 4K resolutions, we run the same settings. Civilization 6 has sliders for MSAA, Performance Impact and Memory Impact. The latter two refer to detail and texture size respectively, and are rated between 0 (lowest) to 5 (extreme). We run our Civ6 benchmark in position four for performance (ultra) and 0 on memory, with MSAA set to 2x.

For reviews where we include 8K and 16K benchmarks (Civ6 allows us to benchmark extreme resolutions on any monitor) on our GTX 1080, we run the 8K tests similar to the 4K tests, but the 16K tests are set to the lowest option for Performance.

As a reminder, ASRock were not able to loan us the exact GPU that I normally use for our gaming testing. Instead we were able to source an RX 580, so this means that our gaming testing data will only have two data points: a Core i7-8700K and a Core i7-8086K. We will get some more data next week when we are back in the office.

All of our benchmark results can also be found in our benchmark engine, Bench.

ASRock RX 580 Performance

Civilization 6 (1080p, Ultra)Civilization 6 (1080p, Ultra)

Civilization 6 (4K, Ultra)Civilization 6 (4K, Ultra)

Almost zero difference for Civilization between the two. The 8086K is never in a situation to fire up to 5.0 GHz.

Benchmarking Performance: CPU Legacy Tests GPU Tests: Shadow of Mordor
POST A COMMENT

115 Comments

View All Comments

  • bigboxes - Tuesday, June 12, 2018 - link

    I run to my 4790K to check for HSF. Who would have thought it had one in the box. No one buys that processor to use the stock HSF. Reply
  • mkaibear - Tuesday, June 12, 2018 - link

    I did. Worked fine. Reply
  • Marlin1975 - Monday, June 11, 2018 - link

    My 3570k came with a heatsink.

    Also in the AMD Ryzen reviews here it was pointed out there was no heatsink for the unlocked/higher chips. Yet in this review it was not and they did not use a regular/more common heatsink, but a very costly and less used water cooler.
    Reply
  • npz - Monday, June 11, 2018 - link

    Ok fair enogh, but the stock heatsink & fan Intel uses are crap so I don't think reviewers should be using them for actual benchmarks anyways as it will affect turbo speeds. Reply
  • Marlin1975 - Monday, June 11, 2018 - link

    That's the point. You use what they give to show its real performance. If it has a negative affect that is on the maker, not the user/reviewer.

    That way when you compare different CPUs they all have the same standard cooler so its apples to apples review.
    Reply
  • Inteli - Monday, June 11, 2018 - link

    Surely if you want to compare CPUs apples to apples, you'd want to use the same cooler for all of them (across brands, not just within), so the CPU is what's actually being tested. Why would only a stock cooler give "real performance" anyways? Are you saying the CLC on my 4690k is giving me "fake performance"?

    Not that it matters, because Intel didn't include a stock heat sink with this CPU.

    I would rather see CPUs hooked up to an absolutely overkill cooling setup (maybe a water chiller? :^) ) on stock clocks so the CPU can perform its absolute best.
    Reply
  • npz - Monday, June 11, 2018 - link

    It's real performance is with an aftermarket heatsink anyways which is why Intel stopped providing them for the K series after Haswell. As long as you use a cooler which will not impede the performance of the cpu, then the cpu benchmarks are all apples to apples comparison. It was so bad it would cause the cpus to throttle with certain heavy loads and you can forget about overclocking, which kills the point of the K-series.

    It will be an absolute disservice if Anandtech benchmarked with the stock heatsink. The only exception is Ryzen, especially Ryzen 2's wraith max heatsink which rivals high end aftermarket cooling
    Reply
  • cmdrdredd - Monday, June 11, 2018 - link

    ok but in the real world nobody is buying a K series CPU and running it stock. Reply
  • mkaibear - Tuesday, June 12, 2018 - link

    I do! (I intended to downclock it but it didn't downclock very well so I just left it at defaults. Stock cooler too - 2500K then 4790K) Reply
  • MDD1963 - Tuesday, June 26, 2018 - link

    Untrue, if the CPU is already at fairly high temps stock, going 10-15C higher in temps to gain 100 more MHz and 2 more FPS in a game seems ludicrous.... Reply

Log in

Don't have an account? Sign up now