DeepBench Inference: RNN and Sparse GEMM

Rounding out the last of our DeepBench inference tests are RNN and Sparse GEMM, both available in single precision only. That being said, the FP16 parameter could be selected anyway. Given the low results all around, this is more of an artifact than anything else.

DL Inference: DeepBench - RNN (LSTM)

DL Inference: DeepBench - RNN (GRU)

DL Inference: DeepBench - Sparse GEMM

While RNNs might also be accelerated, DeepBench and NVIDIA only support single precision RNN inference at this time.

DeepBench Inference: Convolutions NVIDIA Caffe2 Docker: ResNet50 and ImageNet


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  • SirPerro - Thursday, July 5, 2018 - link

    The fancy girls with the macbook in starbucks are not exactly the target demographics for a deep learning desktop card. Or if they are, their laptop plays no part in that.

    This card is meant for professionals who can spend more than its price in google cloud training neural networks. For everyone else it makes absolutely no sense.
  • tipoo - Tuesday, July 3, 2018 - link

    That Vega 56/64 in the iMac Pro pitched for deep learning also looks pretty underwhelming... Reply
  • Demiurge - Wednesday, July 4, 2018 - link

    First of all, who "pitched" a iMac Pro for Deep Learning? Why would Apple put a $3k GPU in a model that is typically selling for $4-5k?

    Second, what model are you training on Vega that isn't sufficient with 2-4x the FP16/FP8/INT8 throughput of a 1080 Ti? How is that underwhelming?
  • mode_13h - Wednesday, July 4, 2018 - link

    The GP102 in the 1080 Ti and Titan Xp doesn't support double-rate fp16. Just 4x int8 dot product, AFAIK, which you can't really use for training. Reply
  • Demiurge - Friday, July 6, 2018 - link

    My point exactly since Vega does support double-rate FP16, among other things that the consumer GPU's typically don't support.

    As for the DP4A instruction, it is very much used in training.

    INT8 datatype support is becoming more important, as is FP8 for reducing training time. Two more features Vega supports free of additional charge.
  • mode_13h - Friday, July 6, 2018 - link

    If 8-bit int were acceptable for training, then why would anyone bother with fp16?

    Vega 10 doesn't have meaningful packed 8-bit support of any kind. It has only a couple such instructions that are intended for video compression. Vega 20 will change that, even adding support for packed 4-bit. But your comment seems oriented towards the current Vega.
  • Demiurge - Sunday, July 8, 2018 - link

    Here's some reading (read the first line of the conclusion of the paper: Dettmers, 8-Bit Approximations for Parallelism in Deep Learning, ICLR 2016

    We shall disagree on "Vega 10 does not have meaningful packed 8-bit support". I'll let someone else argue with you, but I know what you mean. I don't agree, but I think I understand where you are coming from.
  • mode_13h - Monday, July 9, 2018 - link

    Aww... don't pick a fight, then walk away!

    Here's the current Vega ISA doc. The only 8-bit packed arithmetic I see is unweighted blending and sum of absolute differences. AFAIK, this is not a useful degree of functionality for deep learning. If I'm wrong, show me.

    As for your first link, that deals with a *custom* 8-bit datatype, from what I can tell - not the int8 supported by Nvidia's DP4A or Vega 20 (from what we know).

    Finally, your second link appears to deal *exclusively* with inference. Just like I said.
  • Nate Oh - Tuesday, July 10, 2018 - link

    AMD says in the Vega whitepaper that INT8 SAD is applicable to several machine learning applications. It’s not new to Vega though. Various types of INT8 SAD dates back to earlier versions of GCN, and Kepler/Maxwell have single cycle packed INT8 SAD anyhow. But technically, according to AMD it is a useful degree of functionality.
    The real caveat to this is real-world DL performance has never been about raw operations per seconds, new instructions or not. This is one of the main points I wanted to convey with the article. (And to ward off any concerns, DeepBench does not fall under that because A) it uses DL kernels representative of DL applications and B) results are all in microseconds that are converted to TFLOPS using the kernel dimensions; TFLOPS is much is easier to present as a measure of performance.)
    These instructions are only as good as their DL support. Even with ROCm/HIP/etc, Vega isn’t a drop-in replacement for a 1080 Ti, where you expect the hardware advantage to ‘just work’ in training. You have to port the model and retune with ROCm/MIOpen, HIP or OpenCL, etc., troubleshoot and make sure the hardware features you want to use is actually supported in MIOpen (if MIOpen support is even production-ready in your framework of choice), and the list goes on. Tuning guides for AMD architectures are not yet filled out on their ROCm documentation, and I couldn’t find out if packed INT8 xSAD is well-integrated as some DL primitive in MIOpen. MIOpen also still doesn’t support FP16 for RNNs, or training with CNNs, so no Rapid Packed Math there. Unless you implement these things yourself. I hope you know your GCN assembly.
    What I’m trying to say is that for DL hardware (especially GPUs), software support and ecosystem are basically more important right now. If you’re more focused on the DL and not on the GPU side, then you’re more interested in the models and neural networking, less interested in low-level GPU tuning for a new architecture, only familiar with the CUDA ecosystem, and less willing to be a ROCm adventurer without immediate results that you need to publish or use.
    So it’s true that Vega brings features to consumer GPUs that they don’t usually support, but using them for DL is not trivial. It’s easy to just say that it’ll work; I can tell you that sitting back in my chair I am super curious about Radeon SSG and DL’s perennial main memory bandwidth/size issue, but somebody has to go develop that implementation.
    Which is a long way of stating, Vega doesn’t have packed 8-bit support as influential as Demiurge has claimed.

    Links/References (SAD for pixel shaders introduced)
  • mode_13h - Tuesday, July 10, 2018 - link

    > AMD says in the Vega whitepaper that INT8 SAD is applicable to several machine learning applications.

    "The NCU also supports a set of 8-bit integer SAD (Sum of Absolute Differences) operations. These operations are important for a wide range of video and image processing algorithms, including image classification for machine learning, motion detection, gesture recognition, stereo depth extraction, and computer vision."

    Eh, I still don't think they mean deep learning. Probably, they're referring to some classical image processing techniques, or maybe preprocessing prior to feeding a CNN. Ideally, you might ask them for examples of where it's used, or maybe at least paper citations (which are conspicuously absent from that part of their whitepaper). But I know this was an ambitious article, so maybe it's something to keep in mind for your coverage of Vega 20.

    > results are all in microseconds that are converted to TFLOPS using the kernel dimensions

    Dude, that's messed up. At the very least, it shouldn't be TFLOPS unless you're actually using floating-point arithmetic. And if you're using a framework that optimizes your model (such as TensorRT, I think), I wouldn't report end performance as if it were actually using the unoptimized kernel.

    > Tuning guides for AMD architectures are not yet filled out on their ROCm documentation, and I couldn’t find out if packed INT8 xSAD is well-integrated as some DL primitive in MIOpen.

    Well, "Open" means open source, in this case. One could try and have a look. That said, it's a huge article and nobody could've reasonably expected you to do more. It'd be more digestible if broken into a couple installments, actually.

    Anyway, the rough state of MIOpen is actually one of the main reasons we don't currently use AMD. I hope the situation changes by the time Vega 20 launches.

    Anyhow, thanks for the comprehensive reply, not to mention the article. There are still a few parts I need to go back & read!

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