Benchmarking Performance: CPU System Tests

Our first set of tests is our general system tests. These set of tests are meant to emulate more about what people usually do on a system, like opening large files or processing small stacks of data. This is a bit different to our office testing, which uses more industry standard benchmarks, and a few of the benchmarks here are relatively new and different.

All of our benchmark results can also be found in our benchmark engine, Bench.

PDF Opening

First up is a self-penned test using a monstrous PDF we once received in advance of attending an event. While the PDF was only a single page, it had so many high-quality layers embedded it was taking north of 15 seconds to open and to gain control on the mid-range notebook I was using at the time. This put it as a great candidate for our 'let's open an obnoxious PDF' test. Here we use Adobe Reader DC, and disable all the update functionality within. The benchmark sets the screen to 1080p, opens the PDF to in fit-to-screen mode, and measures the time from sending the command to open the PDF until it is fully displayed and the user can take control of the software again. The test is repeated ten times, and the average time taken. Results are in milliseconds.

System: PDF Opening with Adobe Reader DC

Our PDF test relies mostly on single core frequency, but memory frequency can also help. The 2400G pips the 1400, and the older AMD processors take a back seat. This is the sort of test that Intel's 4.2 GHz chips can take advantage off, as shown by the Core i3-8350K.

FCAT Processing: link

One of the more interesting workloads that has crossed our desks in recent quarters is FCAT - the tool we use to measure stuttering in gaming due to dropped or runt frames. The FCAT process requires enabling a color-based overlay onto a game, recording the gameplay, and then parsing the video file through the analysis software. The software is mostly single-threaded, however because the video is basically in a raw format, the file size is large and requires moving a lot of data around. For our test, we take a 90-second clip of the Rise of the Tomb Raider benchmark running on a GTX 980 Ti at 1440p, which comes in around 21 GB, and measure the time it takes to process through the visual analysis tool.

System: FCAT Processing ROTR 1440p GTX980Ti Data

The FCAT program is single threaded, so again Intel's chips take a win here. The Ryzen 5 2400G takes another chunk out of the Ryzen 5 1400, due to its higher frequency.

Dolphin Benchmark: link

Many emulators are often bound by single thread CPU performance, and general reports tended to suggest that Haswell provided a significant boost to emulator performance. This benchmark runs a Wii program that ray traces a complex 3D scene inside the Dolphin Wii emulator. Performance on this benchmark is a good proxy of the speed of Dolphin CPU emulation, which is an intensive single core task using most aspects of a CPU. Results are given in seconds, where the Wii itself scores 1,052 seconds (17.53 minutes).

System: Dolphin 5.0 Render Test

3D Movement Algorithm Test v2.1: link

This is the latest version of the self-penned 3DPM benchmark. The goal of 3DPM is to simulate semi-optimized scientific algorithms taken directly from my doctorate thesis. Version 2.1 improves over 2.0 by passing the main particle structs by reference rather than by value, and decreasing the amount of double->float->double recasts the compiler was adding in. It affords a ~25% speed-up over v2.0, which means new data.

System: 3D Particle Movement v2.1

3DPM is our first multi-threaded test, and the Ryzen 5 2400G powers ahead over the 1400 due to frequency, and ahead the Core i3-8350K due to thread count. This is a benchmark that can take advantage of multithreading, so the quad-core APU with eight threads pushes ahead of the six-core Intel Core i5-8400.

DigiCortex v1.20: link

Despite being a couple of years old, the DigiCortex software is a pet project for the visualization of neuron and synapse activity in the brain. The software comes with a variety of benchmark modes, and we take the small benchmark which runs a 32k neuron/1.8B synapse simulation. The results on the output are given as a fraction of whether the system can simulate in real-time, so anything above a value of one is suitable for real-time work. The benchmark offers a 'no firing synapse' mode, which in essence detects DRAM and bus speed, however we take the firing mode which adds CPU work with every firing.

System: DigiCortex 1.20 (32k Neuron, 1.8B Synapse)

Agisoft Photoscan 1.3.3: link

Photoscan stays in our benchmark suite from the previous version, however now we are running on Windows 10 so features such as Speed Shift on the latest processors come into play. The concept of Photoscan is translating many 2D images into a 3D model - so the more detailed the images, and the more you have, the better the model. The algorithm has four stages, some single threaded and some multi-threaded, along with some cache/memory dependency in there as well. For some of the more variable threaded workload, features such as Speed Shift and XFR will be able to take advantage of CPU stalls or downtime, giving sizeable speedups on newer microarchitectures.

System: Agisoft Photoscan 1.3.3 (Large) Total Time

For Photoscan, certain elements of the algorithms require full cores to get the best performance, hence why the six-core CPU comes top and the Ryzen 5 2400G and Core i3-8350K are matched. That being said, the multithreading of the 2400G outweighs the extra frequency of the 8350K.

iGPU Gaming Performance, Cont Benchmarking Performance: CPU Rendering Tests
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  • AndrewJacksonZA - Monday, February 12, 2018 - link

    Hi Ian. I'm still on page one but I'm so excited! Can a 4xx Polaris card be Crossfired with this APU?
  • prtskg - Tuesday, February 13, 2018 - link

    No crossfire supported by these apus, according to AMD. You can check it out on AMD's product page.
  • dgingeri - Monday, February 12, 2018 - link

    How many PCIe lanes are available on them? I didn't see that info anywhere in the article.
  • iter - Monday, February 12, 2018 - link

    Only 8
  • dgingeri - Monday, February 12, 2018 - link

    Well, not great, but it can still run a RAID controller off the CPU lanes and a single port of 10Gbe from the chipset, or run a dual port 10Gbe from the CPU and a lower end SATA HBA from PCIex4 from the chipset with software RAID. The 2200G could make a decent storage server with a decent B350 board. I could do more with 16 lanes, but 8 is still workable. It's far cheaper than running a Ryzen 1200 with a X370 board and a graphics card with the same amount of lanes available for IO use and a faster CPU.
  • Geranium - Monday, February 12, 2018 - link

    8 PCIe Gen3 for gpu+4 Gen3 for SSD+4 Gen3 for Chipset.
  • andrewaggb - Monday, February 12, 2018 - link

    What's with the gaming benchmarks... Is there a valid reason that no games were benchmarked at playable settings? I'm going to have to go to another site to find out if these can get 60ish fps on medium or low settings.... And I thought these were being pitched at esports... so some overwatch and dota numbers might have been appropriate.
  • AndrewJacksonZA - Monday, February 12, 2018 - link

    "and can post 1920x1080 gaming results above 49 FPS in titles such as Battlefield One, Overwatch, Rocket League, and Skyrim, having 2x to 3x higher framerates than Intel’s integrated graphics. This is a claim we can confirm in this review."

    "These games are a cross of mix of eSports and high-end titles, and to be honest, we have pushed the quality settings up higher than most people would expect for this level of integrated graphics: most benchmarks hit around 25-30 FPS average with the best IGP solutions, down to 1/3 this with the worst solutions. The best results show that integrated graphics are certainly capable with the right settings, but also shows that there is a long way between integrated graphics and a mid-range discrete graphics option."

    I would love to see which settings BF1 would have 49FPS please. Is it with everything on low, medium?
  • Ian Cutress - Monday, February 12, 2018 - link

    I've added some sentences to the IGP page while I'm on the road. We used our 1080 high/ultra CPU Gaming suite for two reasons.
  • Manch - Monday, February 12, 2018 - link

    Which are?

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