iGPU Gaming Performance, Continued

Rise of the Tomb Raider

One of the most comprehensive games in the gaming benchmark suite is Rise of the Tomb Raider (RoTR), developed by Crystal Dynamics, and the sequel to the popular Tomb Raider which was loved for its automated benchmark mode. But don’t let that fool you: the benchmark mode in RoTR is very much different this time around.

Visually, the previous Tomb Raider pushed realism to the limits with features such as TressFX, and the new RoTR goes one stage further when it comes to graphics fidelity. This leads to an interesting set of requirements in hardware: some sections of the game are typically GPU limited, whereas others with a lot of long-range physics can be CPU limited, depending on how the driver can translate the DirectX 12 workload.

(1080p) RoTR-1-Valley, Average Frame Rate

(1080p) RoTR-1-Valley, 99th Percentile

(1080p) RoTR-1-Valley, Time Under 30 FPS

 

(1080p) RoTR-2-Prophets, Average Frame Rate

(1080p) RoTR-2-Prophets, 99th Percentile

(1080p) RoTR-2-Prophets, Time Under 30 FPS

 

(1080p) RoTR-3-Mountain, Average Frame Rate

(1080p) RoTR-3-Mountain, 99th Percentile

(1080p) RoTR-3-Mountain, Time Under 30 FPS

The GT 1030 sweeps the top spot against AMD here, though only by small margins most of the time. The AMD APUs still offer a commanding 2-3x performance jump over Intel's product line, and even more when price is factored into the equation.

Rocket League

Hilariously simple and embodying the elements of pick-up-and-play, Rocket League allows users to jump into a game with other people (or bots) to play football with cars with zero rules. The title is built on Unreal Engine 3, which is somewhat old at this point, but it allows users to run the game on super-low-end systems while still taxing the big ones. Since the release in 2015, it has sold over 5 million copies and seems to be a fixture at LANs and game shows. Users who train get very serious, playing in teams and leagues with very few settings to configure, and everyone is on the same level. Rocket League is quickly becoming one of the favored titles for e-sports tournaments, especially when e-sports contests can be viewed directly from the game interface.

With Rocket League, there is no benchmark mode, so we have to perform a series of automated actions, similar to a racing game having a fixed number of laps. We take the following approach: Using Fraps to record the time taken to show each frame (and the overall frame rates), we use an automation tool to set up a consistent 4v4 bot match on easy, with the system applying a series of inputs throughout the run, such as switching camera angles and driving around.

(1080p) Rocket League, Average Frame Rate

(1080p) Rocket League, 99th Percentile

(1080p) Rocket League, Time Under 30 FPS

As the more eSports oriented title in our testing, Rocket League is less graphically intense than the others, and by being built on DX9, also tends to benefit from a good single thread performance. The GT 1030 wins again here, most noticably in the 99th percentile numbers, but the AMD chips are hitting 30 FPS in that percentile graph, whereas in the last generation they were getting 30 FPS average. That is a reasonable step up in performance, aided both to the graphics and the high-performance x86 cores. It will be interesting to see how the memory speed changes the results here.

iGPU Gaming Performance Benchmarking Performance: CPU System Tests
Comments Locked

177 Comments

View All Comments

  • Gonemad - Wednesday, February 14, 2018 - link

    These chips will cause a major segment of low-end graphics cards to be buried, or have their prices cut down. I can't wait for the benchmarks, and see how many generations will be affected.
  • callmesissi - Wednesday, February 14, 2018 - link

    what an amazing apu... this makes all celerons / pentiums and half of i3 completely out of market! this apu is so good, so cheap, kills all the entry level gpus and basically all those intel cpus mentioned .
    way to go amd! now about those drivers and bios....
  • edlee - Thursday, February 15, 2018 - link

    this is amazing by AMD, they need to keep the hits coming, and chipping away market share from intel. Intel has not made any progress on processor graphics in years, this is a super aggressive strategy by AMD that i think will work. Nvidia basically has to cancel out any gpu line below gtx 1030 by next year. Hopefully AMD comes out with a GTX 1050 killer by next year.
  • CSMR - Wednesday, February 14, 2018 - link

    I think the relevant Intel comparisons would be processors with Iris Pro or Iris Plus.
  • Hixbot - Wednesday, February 14, 2018 - link

    Do these APUs not compete directly with the new Intel-Vega chips? Why did AMD give Intel Vega, when AMD could have had the APU market all to themselves?
  • SaturnusDK - Wednesday, February 14, 2018 - link

    Not really. The i8809G as it's called is supposedly a mobile part if you can call a 100W TDP part mobile by any stretch of the imagination. It's based on a 22 (or 24) CU Vega and will be much much more expensive. Expect it to land somewhere in the $400+ range, ie. more expensive than an 8700K
  • franco1961 - Thursday, February 15, 2018 - link

    Hi Ian. Two questions: I have to do a cheap PC for video editing (Adobe Premiere, After Effcets, etc.) and I thought about a Ryzen 3 1200 and a Geforce GT 1030. You think this Ryzen 5 2400G goes for video editing by having a Vega 11? Another question: using DDR4 2400 would I have a strong performance drop or could it be okay? Thank you!
  • rexian96 - Thursday, February 15, 2018 - link

    A question for Ian or anyone who knows - Does 2400G not support HW encoding of H264/265 and just limited decoding? Or that Handbrake doesn't support it yet? Looking at the encoding score it would seem 8400 is miles ahead though the GPU in Ryzen is much stronger.
  • csell - Friday, February 16, 2018 - link

    Hi. Do you know the max videoram?
    Will it be possible to use Crossfire between the shared ram and a graphics card?
    If crossfire will be limited to VEGA graphics card, will I hope AMD will introduce a cheap graphics card with just 8 or 11 Vega compute units and may be HDMI 2.0
  • SaturnusDK - Friday, February 16, 2018 - link

    There will be no crossfire with dGPUs. It's no possible at all.

Log in

Don't have an account? Sign up now