iGPU Gaming Performance

Throughout their history of having fully integrated GPUs, AMD has always favored going for powerful configurations that approach the lower-end of discrete GPU performance. With comparable discrete cards going for $80 or more, a powerful iGPU is a significant value proposition for AMD’s APUs. Furthermore as Intel has continued to stick with relatively lightweight iGPUs for most mainstream SKUs – a trend even the newly released “Coffee Lake” 8th Gen Core family continues – AMD has easily trounced Intel’s iGPU performance.

In fact the most recent 8th Gen Core CPUs generally fail to catch up to AMD’s last-generation 7000/8000 series “Kaveri” APUs, which means that for the launch of AMD’s new Ryzen APUs, the manufacturer is just going to be running up the lead even more. The real question we’ll be looking at on the iGPU side isn’t what’s faster – that’s obvious – but just how many times faster the 2400G & 2200G APUs are over their Intel equivalents, and how they stack up against an entry level discrete video card, the GeForce GT 1030. With upwards of 11 CUs in an APU, on paper the Ryzen APUs should be able to offer 1080p@30fps gaming at maximum (or near-maximum) image quality.

During our pre-briefing, several sets of benchmarks and configurations were 'suggested', focusing on eSports and a mid-range quality setting, to show what the platform can do. For our testing, we used our CPU Gaming 1080p gaming suite. This suite was developed with mid-range and high-end graphics cards in mind, with mostly high or ultra quality settings, pushing beyond what was suggested. The reason we did this was two fold:

  1. In our data, it shows a sizeable difference between integrated graphics solutions that can offer potential, compared to those that fall at the first hurdle. 
  2. Second, it offers a stark reminder that while for the most part websites and enthusiasts like as way lyrical about high-end performance, the data shows both how far integrated graphics has come, and how far it still has to go to qualify for those 'immerse experiences' that Intel, AMD, and NVIDIA all claim are worth reaching for, with higher resolutions and higher fidelity. 

Civilization 6

First up in our CPU gaming tests is Civilization 6. Originally penned by Sid Meier and his team, the Civ series of turn-based strategy games are a cult classic, and many an excuse for an all-nighter trying to get Gandhi to declare war on you due to an integer overflow. Truth be told I never actually played the first version, but every edition from the second to the sixth, including the fourth as voiced by the late Leonard Nimoy, it a game that is easy to pick up, but hard to master.

(1080p) Civilization 6, Average Frame Rate

(1080p) Civilization 6, 99th Percentile

(1080p) Civilization 6, Time Under 30 FPS

While Civilization is not too limited to frame rates, the APUs straddle the 30FPS average, and the GT 1030 comes out on top just about. Intel's integrated graphics options are only 1/3 of what AMD is providing in this case.

Shadow of Mordor

The next title in our testing is a battle of system performance with the open world action-adventure title, Middle Earth: Shadow of Mordor (SoM for short). Produced by Monolith and using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity. The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.

(1080p) Shadow of Mordor, Average Frame Rate

(1080p) Shadow of Mordor, 99th Percentile

(1080p) Shadow of Mordor, Time Under 30 FPS

In Shadow of Mordor, the 2400G takes the top spot in average frame rates, but the GT 1030 just wins on percentiles. Over Kaveri, AMD is now offering double the graphics performance, and over Intel, AMD is easily 2-3x in performance per dollar.

Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

(1080p) Grand Theft Auto V, Average Frame Rate

(1080p) Grand Theft Auto V, 99th Percentile

(1080p) Grand Theft Auto V, Time Under 30 FPS

The difference between something playable and a slide show was easily noticable in GTA. The GT 1030 had the legs on this one, although the gap between the two AMD parts was mostly noticable in 99th percentile numbers.

Benchmark Overview iGPU Gaming Performance, Cont
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  • haplo602 - Tuesday, February 13, 2018 - link

    Finally one review where I can see the driver version ... So this is the same driver used also for the Ryzen mobile APUs. Can you check if you can force/manual install the latest Adrenaline drivers ? That works on some of the Ryzen 2500u chips and actually increases the performance by some 15+% ...
  • haplo602 - Tuesday, February 13, 2018 - link

    I hope there's a memory scaling article in the future with frequency and CL scaling for the APU part ...
  • crotach - Tuesday, February 13, 2018 - link

    What about HTPC use?

    I was considering GT 1030 + Intel route for H265 and HDR10 playback and was really looking forward to Zen APUs, but there doesn't seem to be any motherboards with HDMI 2.0?!

    Also, I wonder if the chips can be undervolted and underclocked to bring them to a near silent noise level for the living room.
  • Lolimaster - Tuesday, February 13, 2018 - link

    You can undervolt and underclock ANY intel or amd cpu.
  • forgerone - Tuesday, February 13, 2018 - link

    What most writers and critics of integrated graphics processors such as AMD's APU or Intel iGP all seem to forget, is not EVERYONE in the world has a disposable or discretionary income equal to that of the United States, Europe, Japan etc. Not everyone can afford bleeding edge gaming PC's or laptops. Food, housing and clothing must come first for 80% of the population of the world.

    An APU can grant anyone who can afford at least a decent basic APU the enjoyment of playing most computer games. The visual quality of these games may not be up to the arrogantly high standards of most western gamers, but then again these same folks who are happy to have an APU also can not barely afford a 750p crt monitor much less a 4k flat screen.

    This simple idea is huge not only for the laptop and pc market but especially game developers who can only expect to see an expansion of their Total Addressable Market. And that is good for everybody as broader markets help reduce the cost of development.

    This in fact was the whole point behind AMD's release of Mantle and Microsoft and The Kronos Group's release of DX12 and Vulkan respectively.

    Today's AMD APU has all of the power of a GPU Add In Board of not more than a several years back.
  • krazyfrog - Tuesday, February 13, 2018 - link

    Why did you leave out the 8400 and the 1500X in these comparisons?
  • Kamgusta - Wednesday, February 14, 2018 - link

    Because these CPUs, while having the same price range, outperform these Raven Ridge chips. That would have been a bad press for AMD and it seems like Anandtech wants to remains extremely loyal to AMD in these days.
  • msroadkill612 - Tuesday, February 13, 2018 - link

    "the data shows both how far integrated graphics has come, and how far it still has to go to qualify for those 'immerse experiences' that Intel, AMD, and NVIDIA all claim are worth reaching for, with higher resolutions and higher fidelity. "

    This assumes a static situation which is rot.

    what it reveals is that in the current paradigm, coders have coded accordingly for satisfactory results. If the paradigm changes and other ways work better, then code evolves.

    This unprecedented integration of new gen, sibling cpu & gpu, offers many performance upsides too for future code.

    picture a mobo with a discrete gpu like an equivalent 1030, then picture a ~matchbox footprint apu - there is a huge difference in the size of the respective circuits - yet they both do the same job & have to send a lot of data to each other.

    it's not hard to figure which is inherently superior in many ways.

    I strongly disagree with your blinkered bias.
  • Pork@III - Tuesday, February 13, 2018 - link

    There is something unfinished, something inconsolable.
  • elites2012 - Tuesday, February 13, 2018 - link

    anything this chip lost to intel at, was most likely outdated. adobe, fcat, dolphin, pov are all outdated benchmarks.

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