But Can It Run Crysis?

Even if the Titan V isn't a major leap in gaming performance, we couldn't help ourselves. We have a Titan, we have Crysis. The ultimate question must be answered. Can it run Crysis?

Crysis: Warhead (DX10) - 3840x2160 - Enthusiast Quality, 4xSSAA

Yes, it can run Crysis.

And in fact, it is the only Titan that can reach the coveted 60fps mark. Perhaps Titan V is the card that can finally run Crysis the way it's meant to be played: maximum resolution, maximum details, and maximum anti-aliasing. At the end of the day, only one Titan stands above the rest when it comes to Crytek's testament to graphical intensity.

Gaming Performance Power, Temperature, & Noise
Comments Locked

111 Comments

View All Comments

  • praktik - Wednesday, December 20, 2017 - link

    Actually probably both XP and V could run 4k Crysis pretty well - do we need 4xssaa @ 4k??
  • Ryan Smith - Wednesday, December 20, 2017 - link

    "do we need 4xssaa"

    If it were up to me, the answer to that would always be yes. Jaggies suck.
  • tipoo - Wednesday, December 20, 2017 - link

    Do they plan on exposing fast FP16 in software? When consumer Volta launches maybe?
  • Ryan Smith - Wednesday, December 20, 2017 - link

    Nothing has been announced at this time.
  • Keldor314 - Wednesday, December 20, 2017 - link

    The part of the article about Volta no longer having a superscalar architecture is incorrect. Although there is only one warp scheduler per SM partition (what do you call those things anyway?), each clock cycles only serves half a warp, so it takes two clock cycles for an instruction to feed into one of the execution pipelines, but during the second cycle, the warp schedular is free is issue a second instruction to one of the other pipelines. IIRC, Fermi did this too.
  • mode_13h - Wednesday, December 27, 2017 - link

    Also, the part about per-thread PC and Stack is misleading. Warps are still executing (or not executing) from a single instruction sequence. The threads within a warp are not concurrently executing different instructions, nor are threads being dynamically shuffled between different warps - at least, not at a hardware level.
  • MrSpadge - Wednesday, December 20, 2017 - link

    > Sure, compute is useful. But be honest: you came here for the 4K gaming benchmarks, right?

    Actually, no: I came for compute, power and voltage.
  • jabbadap - Wednesday, December 20, 2017 - link

    Interesting, so it have full floating point compute capabilities 1*fp64 -> 2*fp32 -> 4*fp16 + Tensor cores. But that half precision is only for CUDA? So no direct3d 12 minimum floating point precision.
  • Native7i - Wednesday, December 20, 2017 - link

    So it looks like V series focused on machine learning and development.
    Maybe rumors are correct about Ampere replacing Pascal...
  • extide - Saturday, December 23, 2017 - link

    Maybe, I mean GP100 was very different than GP102 on down, so they could do the same thing..

Log in

Don't have an account? Sign up now