The Test

We used the exact same test bed and settings as our Catalyst 3.8 review, the only difference here was that we benchmarked at 1024x768 given the power and target market of the Radeon 9600 XT. We also used the "almost final" version of the 52 series Detonators from NVIDIA (52.16) which have been submitted for WHQL certification.

As a refresher, here are the games we benchmarked with:

Aquamark3
C&C Generals: Zero Hour
EVE: The Second Genesis
F1 Challenge '99-'02
Final Fantasy XI
GunMetal
Halo
Homeworld 2
Jedi Knight: Jedi Academy
Neverwinter Nights: Shadow of Undrendtide
SimCity 4
Splinter Cell
Tomb Raider: Angel of Darkness
Tron 2.0
Unreal Tournament 2003
Warcraft III: Frozen Throne
Wolfenstein: Enemy Territory
X2: The Threat

Our testbed remained the same:

AMD Athlon64 FX51
1GB DDR400 (2x512MB)
ASUS nForce3 motherboard

The only issues we encountered were as follows:

1) Homeworld 2 would not run on either the Radeon 9600 Pro or the Radeon 9600 XT. This is the same issue we ran into the first time we tried to run this benchmark on ATI hardware. Interestingly enough, it works on all of ATI’s high end cards – just not their midrange hardware.

2) Tomb Raider would not run on the GeForce FX 5600 Ultra with the latest 52.16 drivers at 1024x768. The game kept on returning an out of memory error at any resolution higher than 1024x768. Given that we tested with a 128MB card and none of the other cards had a problem, this seems like more of a driver issue or a game issue than anything else.

3) Since the GeForce4 Ti 4200 only supports PS1.1, we could not include this card in the Tomb Raider tests either. Performance under PS1.1 is much higher than performance under PS2.0, so the comparison would not be fair to ATI if we ran all of their hardware using PS2.0 and ran the Ti 4200 in PS1.1 mode.

We have not had time to go back and figure out a benchmark for BF1942 yet nor work out the issues with Microsoft Flight Simulator 2004. We haven’t received much feedback in terms of any ideas for benchmarking under these two games, but we’re still open to suggestions.

For image quality comparisons refer back to our Fall 2003 Video Card Roundup - Part 2.

With that out of the way, let’s get to the games.

The definitive Fall Refresh Aquamark3 Performance
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  • PrinceGaz - Wednesday, October 15, 2003 - link

    You can infer how a 9500pro would do by considering it a bit like a slightly faster 9600xt in core speed, but with slower memory. That isn't as daft as it sounds.

    The 9600xt is a 4-pipeline 500mhz core while the 9500pro was an 8-pipeline 275mhz core, so the older 9500pro at default core-speed could be thought of as being a 550mhz 9600xt, before the improvements in the RV350 core over the R300 are considered. I doubt a 9600xt is gonna reach 550mhz easily so the 9500pro should have a slight edge in core-horsepower.

    Memory-wise, the 9600xt should be in front both in memory-speed and efficiency which would suggest, so at least in theory the 9600xt should be somewhat faster than the 9500pro in DX8 titles but not so far ahead when DX9 shaders are used intensively.

    I still think including the 9800se in the benchmarks is essential thanks to its high memory-bandwidth, especially when its over $50 cheaper than a 9700non-pro, let alone the even more expensive 9700pro.
  • Anonymous User - Wednesday, October 15, 2003 - link

    hmm...so why wasnt the 9500pro used in the review?
    was there any reason that was given ?
  • Anonymous User - Wednesday, October 15, 2003 - link

    good review, good conclusion...i totally agree in almost everything. only overclocking performance wouldve been an interesting addition
  • Anonymous User - Wednesday, October 15, 2003 - link

    On a side track, can anyone tell me a decent cooler for the ATi brand of cards? Seems like there is a serious lack of good heatsinks and fan combos for these parts. All I have seen are two different heatpipe applications that seem like a step in the wrong direction. Why can't someone produce a good chunk of copper with a good fan for my 9600 Pro???

    Wiley
  • Anonymous User - Wednesday, October 15, 2003 - link

    damm i though that 9600 XT would be great. but all i can see is another product from ati that steals your money. i prefer to buy a 9500 pro
  • Anonymous User - Wednesday, October 15, 2003 - link

    Beyond3D benchmarked the 9600XT against the 9500 Pro as well as the 9600 Pro
  • Anonymous User - Wednesday, October 15, 2003 - link

    #25: $216 at GameVE. Considering the 9600 XT is $199 though, i think Anand has a point.

    http://www.gameve.com/store/gameve_viewitem.asp?id...

  • Anonymous User - Wednesday, October 15, 2003 - link

    It would have been great if Anand and Derek had put a 9500 Pro to the review. I'm curious how it stacks up against 9600 Pro/XT and 5600 Ultra in all these benchmarks. Does anybody know?
  • Anonymous User - Wednesday, October 15, 2003 - link

    I was really hoping to see the 9600XT do better, but the scores are still great for the price range. It's amazing that my 9700-pro, which I bought almost a year ago for $300, still keeps up so well.

    I agree with #26 in regards to anonymous posting. I like it, but if it bothers everybody else, please lift the 'no free e-mail address' requirement, or I, the single greatest poster ever, would no longer be able to post, and Anandtech would lose at least 50% of it's reader base. :) Besides, I really don't mind trolls. It shakes things up.
  • Anonymous User - Wednesday, October 15, 2003 - link

    #29, you and me both wish =(

    But remember, why use logic when you can use Flash?

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