The 2017 GPU Benchmark Suite & the Test

Paired with our RX Vega 64 and 56 review is a new benchmark suite and new testbed. The 2017 GPU suite features new games, as well as new compute and synthetic benchmarks.

Games-wise, we have kept Grand Theft Auto V and Ashes of the Singularity: Escalation. Joining them is Battlefield 1, DOOM, Tom Clancy’s Ghost Recon Wildlands, Warhammer 40,000: Dawn of War III, Deus Ex: Mankind Divided, F1 2016, and Total War: Warhammer. All-in-all, these games span multiple genres, differing graphics workloads, and contemporary APIs, with a nod towards modern and relatively intensive games. Additionally, we have retired the venerable Crysis 3 as our mainline power-testing game in favor of Battlefield 1.

AnandTech GPU Bench 2017 Game List
Game Genre Release Date API(s)
Battlefield 1 FPS Oct. 2016 DX11
(DX12)
Ashes of the Singularity: Escalation RTS Mar. 2016 DX12
(DX11)
DOOM (2016) FPS May 2016 Vulkan
(OpenGL 4.5)
Ghost Recon Wildlands FPS/3PS Mar. 2017 DX11
Dawn of War III RTS Apr. 2017 DX11
Deus Ex: Mankind Divided RPG/Action/Stealth Aug. 2016 DX11
(DX12)
Grand Theft Auto V Action/Open world Apr. 2015 DX11
F1 2016 Racing Aug. 2016 DX11
Total War: Warhammer TBS/Real-time tactics May 2016 DX11 + DX12

In terms of data collection, measurements were gathered either using built-in benchmark tools or with AMD's open-source Open Capture and Analytics Tool (OCAT), which is itself powered by Intel's PresentMon. 99th percentiles were obtained or calculated in a similar fashion: OCAT natively obtains 99th percentiles, GTA V's built-in benchmark include 99th percentiles, and both Ashes: Escalation and Total War: Warhammer's built-in benchmark outputs raw frame time data. Dawn of War III continutes to suffer from its misconfigured built-in benchmark calculations and so its native data cannot be used. In general, we prefer 99th percentiles over minimums, as they more accurately represent the gaming experience and filter out outliers that may not even be true results of the graphics card.

We are continuing to use the best API for a given card when given a choice. As before, we use DirectX 12 for Ashes of the Singularity: Escalation, being natively designed for that API. For DOOM (2016), using Vulkan is an improvement to OpenGL 4.5 across the board, and for those not in-the-know, Vulkan is roughly comparable to OpenGL in the same way DX12 is to DX11. We also stick to DX11 for Battlefield 1, with the persistent DX12 performance issues in mind, and similar reasoning follows with Deus Ex: Mankind Divided, where DX12 did not appear to give the best performance for RX Vega.

In the same vein, we have used DX12 for Total War: Warhammer when testing AMD cards, but we are still sussing out the exact effects on the Vega cards. With Vega running Total War: Warhammer, neither API seems to be absolutely better performing than the other, and we are continuing to investigate.

2017 GPU Compute and Synthetics

We have also updated our compute and synthetics suites, which are now as follows:

  • Compute: Blender 2.79 - BlenchMark
  • Compute: CompuBench 2.0 – Level Set Segmentation 256
  • Compute: CompuBench 2.0 – N-Body Simulation 1024K
  • Compute: CompuBench 2.0 – Optical Flow
  • Compute: Folding @ Home Single Precision
  • Compute: Geekbench 4 – GPU Compute – Total Score
  • Synthetics: TessMark, Image Set 4, 64x Tessellation
  • Synthetics: VRMark Orange
  • Synthetics: Beyond3D Suite – Pixel Fillrate
  • Synthetics: Beyond3D Suite – Integer Texture Fillrate (INT8)
  • Synthetics: Beyond3D Suite – Floating Point Texture Fillrate (FP32)

Testing with Vega

Testing was done with default configurations with respect to the High-Bandwidth Cache Controller (HBCC) and BIOS/power profiles. By default, HBCC is disabled in Radeon Software. As for power profiles, both Vega 64 and 56 come with primary and secondary VBIOS modes, each having three profiles in WattMan: Power Saver, Balanced, and Turbo. By default, both cards use the primary VBIOS' Balanced power profile.

GPU Power Limits for RX Vega Power Profiles
  Radeon RX Vega 64 Air Radeon RX Vega 56
Primary VBIOS Secondary VBIOS Primary VBIOS Secondary VBIOS
Power Saver 165W 150W 150W 135W
Balanced 220W 200W 165W 150W
Turbo 253W 230W 190W 173W

A small switch on the cards can be toggled away from the PCIe bracket for the lower power secondary VBIOS. In Radeon WattMan, a slider permits switching between Power Saver, Balanced, Turbo, and Custom performance profiles. In total, each card has six different power profiles to choose from. RX Vega 64 Liquid has its own set of six profiles as well, ranging from 165W to 303W. We don't expect Turbo mode to significantly change results: for Turbo vs. Balanced, AMD themselves cited a performance increase of about 2% at 4K.

The New 2017 GPU Skylake-X Testbed

Last, but certainly not least, we have a new testbed running these benchmarks and games. For that reason, historical results cannot be directly compared with the results in this review.

CPU: Intel Core i7-7820X @ 4.3GHz
Motherboard: Gigabyte X299 AORUS Gaming 7
Power Supply: Corsair AX860i
Hard Disk: OCZ Toshiba RD400 (1TB)
Memory: G.Skill TridentZ DDR4-3200 4 x 8GB (16-18-18-38)
Case: NZXT Phantom 630 Windowed Edition
Monitor: LG 27UD68P-B
Video Cards: AMD Radeon RX Vega 64 (Air Cooled)
AMD Radeon RX Vega 56
AMD Radeon RX 580
AMD Radeon R9 Fury X
NVIDIA GeForce GTX 1080 Ti Founders Edition
NVIDIA GeForce GTX 1080 Founders Edition
NVIDIA GeForce GTX 1070 Founders Edition
Video Drivers: NVIDIA Release 384.65
AMD Radeon Software Crimson ReLive Edition 17.7.2 (for non-Vega cards)
AMD Radeon Software Crimson Press Beta 17.30.1051
OS: Windows 10 Pro (Creators Update)
Competitive Positioning, Radeon Packs, & Crytocurrency Demand Battlefield 1
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  • MatthiasP - Monday, August 14, 2017 - link

    Only poor people buy the air cooled Vega and not the liquid one.
  • FreckledTrout - Monday, August 14, 2017 - link

    LOL I care about power consumption because it makes my computer loud. Did you see how loud t he Vega 64 is, way way to many db's for me. So some not "poor" people care.
  • Aldaris - Monday, August 14, 2017 - link

    Freckled, did you not pay attention to that graph? It's basically as loud as Nvidia's offerings.
  • sorten - Monday, August 14, 2017 - link

    If by "basically as loud" you mean that the AMD cards are 10% louder, then yes. Power draw translates to heat and, typically, noise. I would never buy the AMD cards given the power draw, but to each their own.
  • Brett Howse - Monday, August 14, 2017 - link

    dB is a logarithmic scale. 3dB means twice as much sound, although we don't perceive it as that much. Closer to 10 dB would be perceived as twice as loud. Vega 64 vs 1080 FE is about 7 dB difference, which isn't "basically as loud" it's going to be perceived as a lot louder.
  • Lazacom - Tuesday, August 15, 2017 - link

    Nope, logarithmic sound scale means 3dB is around 23% larger amplitude of sound waves. 10dB is perfect 2 times more. But our ears usually don't register 1-3dB difference. On the other hand, 7dB should be heard as difference, but again depends what frequencies are most loud, around 1kHz are most noticeable. If they wrote it basically as loud, probably there are lower frequencies spikes contrary to 1080Ti...
  • bcronce - Tuesday, August 15, 2017 - link

    Decibel is base 10. 10dB is 10x more energy. 3dB is about 47% more energy.
  • Dug - Tuesday, August 15, 2017 - link

    Anyone that deals with audio, knows that 3db is noticeable. 1db is perceivable, but not usually noticed if it's constant. The issue with sound from a case is that it can actually be like a speaker, so just because the card is 3db more at 1m in free air, it can become quite a bit louder due to cabinet size and materials. Just like putting a case under a desk can sometimes be louder than if on top of the desk. Last is heat. If case fans have to operate at higher levels to keep heat from video card down, then this will add to perceived loudness.
  • Exodite - Monday, August 14, 2017 - link

    While the power consumption of the cards, Vega 64 in particular, is disappointing I'd await 3rd party cooling systems before judging.

    The stock AMD cooling solution has been terrible since, well, forever really. And while I prefer AMD GPUs I've learned to avoid stock cards like the plague.
  • mapesdhs - Monday, August 14, 2017 - link

    Exodite, 3rd party coolers can help with the noise, but I can't see them doing much about the power behaviour.

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