Analyzing Creator Mode and Game Mode

Way back on page 3, this review explained that AMD was promoting two modes: Creator Mode with all cores enabled and a uniform memory access (UMA) architecture, and Game Mode that disabled one of the dies and adjusted to a non-uniform memory architecture (NUMA). The idea was that in Creator Mode you had all the threads and bandwidth, while Game Mode focused on compatibility with games that freaked out if you had too many cores, but also memory and core-to-core latency by pinning data as close to the core as possible, and keeping related threads all within the same Zeppelin die. Both methods have their positives and negatives, and although they can be enabled through a button press in Ryzen Master and a reboot, most users who care enough about these settings are likely to set it and forget it. (And then notice that if the BIOS resets, so does the settings…)

*This page has been edited on 8/17, due to a misinterpretation in the implementation of Game Mode. This original review has been updated to reflect this. We have written a secondary mini-article with fresh testing on the effects of Game Mode.

Power Consumption and Distribution 2017: The Core Wars (Conclusions)
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  • Notmyusualid - Sunday, August 13, 2017 - link

    Yep, I'll get the door for him.
  • Jeff007245 - Friday, August 11, 2017 - link

    I don't comment much (if ever), but I have to say one thing... I miss Anand's reviews. What happened to AnandTech?

    What ever happened to IPC testing when IPC used to be compared on a clock for clock basis? I remember the days when IPC used to be Instructions Per Clock, and this website and others would even use a downclock/overclock processors at a nominal clock rate to compare the performance of each processor's IPC. Hell, even Bulldozer with a high clock architecture was downclocked to compare is "relative IPC" in regards using a nominal clockrate.

    And to add to what other's are saying about the bias in the review... Honestly, I have been feeling the same way for some time now. Must be because AnandTech is at the "MERCY" of their mother company Purch Media... When you are at the mercy of your advertisers, you have no choice but to bend the knee, or even worse, bend over and do as they say "or else"...

    Thanks for taking the time in creating this review, but AnandTech to me is no longer AnandTech... What other's say is true, this place is only good for the Forums and the very technical community that is still sticking around.
  • fanofanand - Tuesday, August 15, 2017 - link

    Downclocking and overclocking processors to replicate a different processor within the same family can lead to inaccurate results, as IPC can and does rely (at least to a degree) on cache size and structure. I get what you are saying, but I think Ian's work is pretty damn good.
  • SloppyFloppy - Friday, August 11, 2017 - link

    Why did you leave out the i9s from the gaming tests?
    Why didn't you include the 7700k when you include 1800x for gaming tests?

    People want to know that if they buy a $1k 7900X or 1950X if it's not only great for media creation/compiling but also gaming.
  • silverblue - Friday, August 11, 2017 - link

    Stated why at the bottom of page 1. Also, he used the 7740X, so there is little to no point in putting the 7700K.
  • Lolimaster - Friday, August 11, 2017 - link

    The 1950X is as good at gaming as the 1800X, OCed 1700, with many more cpu resource to toy with.
  • Swp1996 - Friday, August 11, 2017 - link

    Thats The Best Title I have ever seen ...😂😂😂😂🤣🤣🤣🤣🤣 Steroids 😂😂😂🤣🤣🤣🤣🤣🤣🤣
  • corinthos - Friday, August 11, 2017 - link

    in other words.. AMD Ryzen is still the best bet for most people, and the best value. 1700 OC'd all day!
  • BillBear - Friday, August 11, 2017 - link

    >Move on 10-15 years and we are now at the heart of the Core Wars: how many CPU cores with high IPC can you fit into a consumer processor? Up to today, the answer was 10, but now AMD is pushing the barrier to 16

    I don't personally think of Threadripper or parts like Broadwell-E as being consumer level parts.

    For me, the parts most consumers use have been using for the last decade have been Intel parts with two cores or four cores at the high end.

    It's been a long period of stagnation, with cutting power use on mobile parts being the area that saw the most attention and improvement.
  • James S - Friday, August 11, 2017 - link

    Agree the HEDT platforms are not for the average consumer they are for enthusiasts, professional workstation usage, and some other niche uses.

    When the frequency war stopped and the IPC war started. We should have had the core competition 5-8 years back since IPC stagnated to a couple percent gains year on year.

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