Grand Theft Auto

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data.

There are no presets for the graphics options on GTA, allowing the user to adjust options such as population density and distance scaling on sliders, but others such as texture/shadow/shader/water quality from Low to Very High. Other options include MSAA, soft shadows, post effects, shadow resolution and extended draw distance options. There is a handy option at the top which shows how much video memory the options are expected to consume, with obvious repercussions if a user requests more video memory than is present on the card (although there’s no obvious indication if you have a low end GPU with lots of GPU memory, like an R7 240 4GB).

To that end, we run the benchmark at 1920x1080 using an average of Very High on the settings, and also at 4K using High on most of them. We take the average results of four runs, reporting frame rate averages, 99th percentiles, and our time under analysis.

For all our results, we show the average frame rate at 1080p first. Mouse over the other graphs underneath to see 99th percentile frame rates and 'Time Under' graphs, as well as results for other resolutions. All of our benchmark results can also be found in our benchmark engine, Bench.

MSI GTX 1080 Gaming 8G Performance


1080p

4K

ASUS GTX 1060 Strix 6GB Performance


1080p

4K

Sapphire R9 Fury 4GB Performance


1080p

4K

Sapphire RX 480 8GB Performance


1080p

4K

 

Gaming Performance: Rocket League (1080p, 4K) Power Consumption
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  • wallysb01 - Thursday, July 27, 2017 - link

    And you're an N=1. Intel iGPUs are more than enough for plenty uses now, and have been for a while actually. I built a cheap office machine for my wife that we use also use for streaming, for example, I even played some DOTA on it for a time. That computer has the G3220 and it works just fine. HTPC, office/web, even a little light/cheap gaming... Intel iGPU is all you need. The extra $50+, power use and space (for those that want small form factors) for a dGPU is just thrown in the garbage and lit on fire for most computer use.
  • DanGer1 - Saturday, July 29, 2017 - link

    If you want to compare to an APU you will have to wait for Raven Ridge and I am pretty sure we all know what integrated Radeon graphics compare to Intel....no contest. It is my understanding that Raven Ridge will be coming out on 14nm+ as well. AMD will have a clear win in this segment.
  • KAlmquist - Thursday, July 27, 2017 - link

    Currently, the lowest priced AM4 motherboard on Newegg is the ASRock A320M-HDV for $55 including shipping. There are a number of Intel LGA 1151 boards for less than that, starting with the GIGABYTE GA-H110M-M.2 for $48 and the ASRock H110M-HDS R3.0 for $51. So motherboard costs currently favor Intel at the low end. That said, the price differential is small, and may disappear over time as manufacturers recover their development costs.
  • DanGer1 - Saturday, July 29, 2017 - link

    Right, but you can overclock the R3 without needing to by a "K" and it comes with a cooler.
  • SlowSpyder - Thursday, July 27, 2017 - link

    Looks like AMD aimed for the i5 7400, but priced it with the i3's. Not much to complain about here.
  • Otritus - Thursday, July 27, 2017 - link

    The third(last) chart on the first page is listed as Comparison: AMD Ryzen 3 1300X when it should be Comparison: AMD Ryzen 3 1200
  • Otritus - Thursday, July 27, 2017 - link

    On the second page it says fury x uses hdm not hbm
  • Drake H. - Thursday, July 27, 2017 - link

    just missed the dolphin...
  • rocky12345 - Thursday, July 27, 2017 - link

    Great review thank you.

    After watching a review on YT from AdoredTV and reading your review here I feel the R3 Ryzen's are pretty much what we all expected. They beat that useless Pentium CPU and duke it out with the i3's and the non K i5's. On AdoredTV he got the 1200 to 3.9Ghz and the 1300x to 4.0Ghz on the stock coolers with good temps. Once overclocked they really show their value in everything more so in the games. They both make the useless Pentium and the i3's look pretty sad.

    Another thing to look at is the R3's come with a stock cooler and are unlocked as well right their that adds value because unlike a K CPU you do not need to buy a cooler and if you get a Intel non K you can't make them faster by overclocking the Intel CPU's.
  • rocky12345 - Thursday, July 27, 2017 - link

    Made a mistake it is Hardware Unboxed not AdoredTV I was referring to in my first comment. My bad sorry.

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