Civilization 6

First up in our CPU gaming tests is Civilization 6. Originally penned by Sid Meier and his team, the Civ series of turn-based strategy games are a cult classic, and many an excuse for an all-nighter trying to get Gandhi to declare war on you due to an integer overflow. Truth be told I never actually played the first version, but every edition from the second to the sixth, including the fourth as voiced by the late Leonard Nimoy, it a game that is easy to pick up, but hard to master.

Benchmarking Civilization has always been somewhat of an oxymoron – for a turn based strategy game, the frame rate is not necessarily the important thing here and even in the right mood, something as low as 5 frames per second can be enough. With Civilization 6 however, Firaxis went hardcore on visual fidelity, trying to pull you into the game. As a result, Civilization can taxing on graphics and CPUs as we crank up the details, especially in DirectX 12.

Perhaps a more poignant benchmark would be during the late game, when in the older versions of Civilization it could take 20 minutes to cycle around the AI players before the human regained control. The new version of Civilization has an integrated ‘AI Benchmark’, although it is not currently part of our benchmark portfolio yet, due to technical reasons which we are trying to solve. Instead, we run the graphics test, which provides an example of a mid-game setup at our settings.

At both 1920x1080 and 4K resolutions, we run the same settings. Civilization 6 has sliders for MSAA, Performance Impact and Memory Impact. The latter two refer to detail and texture size respectively, and are rated between 0 (lowest) to 5 (extreme). We run our Civ6 benchmark in position four for performance (ultra) and 0 on memory, with MSAA set to 2x.

For reviews where we include 8K and 16K benchmarks (Civ6 allows us to benchmark extreme resolutions on any monitor) on our GTX 1080, we run the 8K tests similar to the 4K tests, but the 16K tests are set to the lowest option for Performance.

For all our results, we show the average frame rate at 1080p first. Mouse over the other graphs underneath to see 99th percentile frame rates and 'Time Under' graphs, as well as results for other resolutions. All of our benchmark results can also be found in our benchmark engine, Bench.

MSI GTX 1080 Gaming 8G Performance


1080p

4K

8K
 
16K
 

ASUS GTX 1060 Strix 6GB Performance


1080p

4K

Sapphire R9 Fury 4GB Performance


1080p

4K

Sapphire RX 480 8GB Performance


1080p

4K

Benchmarking Performance: CPU Legacy Tests Gaming Performance: Ashes of the Singularity Escalation (1080p, 4K)
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  • CSM 2 - Friday, July 28, 2017 - link

    1200 with A320 + GTX 1050ti perfect family pc or sff media pc I'm very impressed. Thanks AMD for some competition
  • slickr - Sunday, July 30, 2017 - link

    They actually are releasing their APU's at the same time, so if you want cpu+igp you can buy their new APU's.
  • MajGenRelativity - Thursday, July 27, 2017 - link

    Could you add an overclocking section? I've been seeing the 1200 overclock well, and that could definitely close the gap with the i3's
  • Ian Cutress - Thursday, July 27, 2017 - link

    In the plans, maybe Pt 2 next week after finishing the 1300X.
  • T1beriu - Thursday, July 27, 2017 - link

    Yey!
  • AndrewJacksonZA - Thursday, July 27, 2017 - link

    "M." You're missing an "m" at the end of your username, T1beriu. ;-)
  • MajGenRelativity - Thursday, July 27, 2017 - link

    Awesome! I think overclocking is one of Ryzen's strong points, and it doesn't seem to drive up power consumption too much, because you can hit good clocks on stock voltage
  • Oxford Guy - Thursday, July 27, 2017 - link

    Or, maybe we could see what happens without being kneecapped by the absurd JEDEC RAM setting.
  • venkatsrin - Thursday, July 27, 2017 - link

    Thanks, can only second this request! Pls, pretty pls, do include the overclocked benchmarks for gaming not only with high-end cards like GTX1080 but also the RX470 that you have in there currently.
  • QinX - Thursday, July 27, 2017 - link

    The Blender graph seems to be wrong for the 1300X, beating the 1500x by 500 seconds seems excessive.

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