Rise of the Tomb Raider

One of the newest games in the gaming benchmark suite is Rise of the Tomb Raider (RoTR), developed by Crystal Dynamics, and the sequel to the popular Tomb Raider which was loved for its automated benchmark mode. But don’t let that fool you: the benchmark mode in RoTR is very much different this time around.

Visually, the previous Tomb Raider pushed realism to the limits with features such as TressFX, and the new RoTR goes one stage further when it comes to graphics fidelity. This leads to an interesting set of requirements in hardware: some sections of the game are typically GPU limited, whereas others with a lot of long-range physics can be CPU limited, depending on how the driver can translate the DirectX 12 workload.

Where the old game had one benchmark scene, the new game has three different scenes with different requirements: Geothermal Valley (1-Valley), Prophet’s Tomb (2-Prophet) and Spine of the Mountain (3-Mountain) - and we test all three. These are three scenes designed to be taken from the game, but it has been noted that scenes like 2-Prophet shown in the benchmark can be the most CPU limited elements of that entire level, and the scene shown is only a small portion of that level. Because of this, we report the results for each scene on each graphics card separately.

 

Graphics options for RoTR are similar to other games in this type, offering some presets or allowing the user to configure texture quality, anisotropic filter levels, shadow quality, soft shadows, occlusion, depth of field, tessellation, reflections, foliage, bloom, and features like PureHair which updates on TressFX in the previous game.

Again, we test at 1920x1080 and 4K using our native 4K displays. At 1080p we run the High preset, while at 4K we use the Medium preset which still takes a sizable hit in frame rate.

It is worth noting that RoTR is a little different to our other benchmarks in that it keeps its graphics settings in the registry rather than a standard ini file, and unlike the previous TR game the benchmark cannot be called from the command-line. Nonetheless we scripted around these issues to automate the benchmark four times and parse the results. From the frame time data, we report the averages, 99th percentiles, and our time under analysis.

For all our results, we show the average frame rate at 1080p first. Mouse over the other graphs underneath to see 99th percentile frame rates and 'Time Under' graphs, as well as results for other resolutions. All of our benchmark results can also be found in our benchmark engine, Bench.

#1 Geothermal Valley

MSI GTX 1080 Gaming 8G Performance


1080p

4K

ASUS GTX 1060 Strix 6GB Performance


1080p

4K

Sapphire R9 Fury 4GB Performance


1080p

4K

Sapphire RX 480 8GB Performance


1080p

4K

Geothermal Valley had some issues in our benchmark test suite, where the 1080p benchmark wouldn't output frame time data for the first section. The issue has been debugged from our end and future reviews should contain all the data.

#2 Prophet's Tomb 

MSI GTX 1080 Gaming 8G Performance


1080p

4K

ASUS GTX 1060 Strix 6GB Performance


1080p

4K

Sapphire R9 Fury 4GB Performance


1080p

4K

Sapphire RX 480 8GB Performance


1080p

4K

 

#3 Spine of the Mountain 

MSI GTX 1080 Gaming 8G Performance


1080p

4K

ASUS GTX 1060 Strix 6GB Performance


1080p

4K

Sapphire R9 Fury 4GB Performance


1080p

4K

Sapphire RX 480 8GB Performance


1080p

4K

 

Gaming Performance: Shadow of Mordor (1080p, 4K) Gaming Performance: Rocket League (1080p, 4K)
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  • haukionkannel - Thursday, July 27, 2017 - link

    You can install Ryzen 1200 and use Nvidia 1080ti and run games at 4K easily, so there is a point of these prosessors.
    There will be Ryzen based APU later in this or next year for Office computers and maybe even htpc usage and laptops. Those Are budget CPU for gaming and you can pair them as fast GPU as you like and still get reasonable good results!
    The Intel 7700 is in the top, but if you run games at 4K I think that you can save a big deal by usin amd 1200 instead of Intel 7700! The difference is so small in speed and so big in money!
    Reply
  • kaesden - Thursday, July 27, 2017 - link

    dont forget that ryzen 1200 with a 1080ti could also have a 1700 dropped in down the line when budget allows, or when more cpu performance is needed. And the ryzen based APU's are coming eventually for those who just want basic integrated graphics. AMD isn't finished yet with their roll out. Reply
  • zodiacfml - Thursday, July 27, 2017 - link

    The purpose is to make use/sell of disabled chips. This could be the reason why AMD and Nvidia started selling the new, lowest end discrete graphics cards. Desktop APUs will arrive early 2018.

    I wonder if AMD will ever have to cripple these Zen parts in the future as some articles mention they have high pretty good wields.
    Reply
  • lefty2 - Thursday, July 27, 2017 - link

    They aren't "making" a $100 CPU with no iGPU, they are just re-badging a $500 CPU. Much cheaper in research costs than having to design a new die. ...and the same logic applies to the 7700K Reply
  • bennyg - Thursday, July 27, 2017 - link

    I think the price/perf discussion should be a it broader in scope than just comparing CPU alone. The need to find or buy a GPU for the R3 compared to the Intel competition is a noticable omisson. Even the budgestest secondhandest GPUs will throw out the metrics of a $30 price comparison, but the extra graphics performance and/or features you may get from a dedicated GPU over iGPU should also be considered. Reply
  • bennyg - Thursday, July 27, 2017 - link

    should be a *lot* broader. typo Reply
  • Manch - Friday, July 28, 2017 - link

    That's why these were tested with the higher end GPU's. To eliminate the IGP as a performance factor and compare CPU only. As you said, the extra performance you would get from even a low end discrete would be an unfair advantage for AMD. If you got one that was crappier than the IGP(if possible) then it would be an unfair advantage to Intel. It would be hard to decide which Discrete card would be the official stand in. On that note, doesn't AMD have discrete R7 cards that are paired with their APU's that are pretty much a copy of the IGP? They're not VEGA cores though so it wouldn't be a good way to predict the performance of the upcoming APU's. It would however give an idea as to what Bristol would have been using ZEN cores. Reply
  • extide - Saturday, July 29, 2017 - link

    Latest AMD APU's are still construction cores (Excavator) with Polaris based graphics. Ryzen with Vega based will come later. Reply
  • Alexvrb - Thursday, July 27, 2017 - link

    I don't know... maybe... gaming on a relatively small budget? Ryzen 3 plus a $150-200 graphics card is clearly better than an equivalent i3 build, plus they overclock even with a cheap B350 board. Reply
  • serendip - Friday, July 28, 2017 - link

    For a cheapo gamer like me, Ryzen 3 + a $100 card is fine, but how big is that market anyway?

    AMD needs to go beyond servicing enthusiasts, it has to get OEMs to use Ryzen in cheap PCs for basic use in schools, homes and businesses. These segments won't bother going for Ryzen 5 or i5, they just want the cheapest computer available. AMD doesn't have a good name in the low end of the market because of its terrible APUs.
    Reply

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