Rocket League

Hilariously simple pick-up-and-play games are great fun. I'm a massive fan of the Katamari franchise for that reason — passing start on a controller and rolling around, picking up things to get bigger, is extremely simple. Until we get a PC version of Katamari that I can benchmark, we'll focus on Rocket League.

Rocket League combines the elements of pick-up-and-play, allowing users to jump into a game with other people (or bots) to play football with cars with zero rules. The title is built on Unreal Engine 3, which is somewhat old at this point, but it allows users to run the game on super-low-end systems while still taxing the big ones. Since the release in 2015, it has sold over 5 million copies and seems to be a fixture at LANs and game shows. Users who train get very serious, playing in teams and leagues with very few settings to configure, and everyone is on the same level. Rocket League is quickly becoming one of the favored titles for e-sports tournaments, especially when e-sports contests can be viewed directly from the game interface.

Based on these factors, plus the fact that it is an extremely fun title to load and play, we set out to find the best way to benchmark it. Unfortunately for the most part automatic benchmark modes for games are few and far between. Partly because of this, but also on the basis that it is built on the Unreal 3 engine, Rocket League does not have a benchmark mode. In this case, we have to develop a consistent run and record the frame rate.

Read our initial analysis on our Rocket League benchmark on low-end graphics here.

With Rocket League, there is no benchmark mode, so we have to perform a series of automated actions, similar to a racing game having a fixed number of laps. We take the following approach: Using Fraps to record the time taken to show each frame (and the overall frame rates), we use an automation tool to set up a consistent 4v4 bot match on easy, with the system applying a series of inputs throughout the run, such as switching camera angles and driving around.

It turns out that this method is nicely indicative of a real bot match, driving up walls, boosting and even putting in the odd assist, save and/or goal, as weird as that sounds for an automated set of commands. To maintain consistency, the commands we apply are not random but time-fixed, and we also keep the map the same (Aquadome, known to be a tough map for GPUs due to water/transparency) and the car customization constant. We start recording just after a match starts, and record for 4 minutes of game time (think 5 laps of a DIRT: Rally benchmark), with average frame rates, 99th percentile and frame times all provided.

The graphics settings for Rocket League come in four broad, generic settings: Low, Medium, High and High FXAA. There are advanced settings in place for shadows and details; however, for these tests, we keep to the generic settings. For both 1920x1080 and 4K resolutions, we test at the High preset with an unlimited frame cap.

For all our results, we show the average frame rate at 1080p first. Mouse over the other graphs underneath to see 99th percentile frame rates and 'Time Under' graphs, as well as results for other resolutions. All of our benchmark results can also be found in our benchmark engine, Bench.

MSI GTX 1080 Gaming 8G Performance


1080p

4K

ASUS GTX 1060 Strix 6GB Performance


1080p

4K

Sapphire R9 Fury 4GB Performance


1080p

4K

Sapphire RX 480 8GB Performance


1080p

4K

Rocket League Conclusions

The map we use in our testing, Aquadome, is known to be strenuous on a system, hence we see frame rates lower than what people expect for Rocket League - we're trying to cover the worst case scenario. But the results also show how AMD CPUs and NVIDIA GPUs do not seem to be playing ball with each other, which we've been told is likely related to drivers. The AMD GPUs work fine here regardless of resolution, and both AMD and Intel CPUs  get in the mix.

Gaming Performance: Rise of the Tomb Raider (1080p, 4K) Gaming Performance: Grand Theft Auto (1080p, 4K)
Comments Locked

176 Comments

View All Comments

  • Alistair - Monday, July 24, 2017 - link

    I look at it this way: in 2016 I bought a 6600k for $350 CAD. In 2017 I bought a Ryzen 1700 for $350 CAD. Overall speed increase 240%. So AMD delivered 240 percent more performance at the same price in one year. Intel continues to deliver less than 10 percent per dollar. I could care less if the single performance is the same.

    Call me next time Intel releases a chip a year later that is 240 percent faster for the same price.
  • Hurr Durr - Monday, July 24, 2017 - link

    So you bought yourself inferior IPC and a sad attempt at ameliorating it by piling up cores, and now have to cope with this through wishful thinking of never materializing performance percents. Classic AMD victim behavior.
  • Alistair - Monday, July 24, 2017 - link

    First of all, stop using IPC, an expression you don't understand. Use single core performance. In almost every single benchmark I see dramatic speed improvements. I'm comparing the i5 with a Ryzen 1700 as they were the same cost. People harping over the i7-7700k apparantly didn't notice the 1700 selling for as low as $279 USD.

    Also get higher fps in almost every single game (Mass Effect Andromeda, Civilization and Overwatch in particular).
  • Alistair - Tuesday, July 25, 2017 - link

    I have tremendous respect for Ian, whose knowledge and integrity is of the highest order. I just think some of his words in this review lose the plot. As he said, "it would appear Intel has an uphill struggle to convince users that Kaby Lake-X is worth the investment". He should have emphasized that a little more.

    In Canada, Ryzen 1700 plus motherboard = $450. i5 (not i7) plus motherboard is $600. Yes, $150 dollars more!

    Intel has 20 percent faster single core performance and yet Ryzen is 2.4 times (+140 percent) faster overall... Numbers should speak for themselves if you don't lose the plot. I agree single threaded performance is very important when the divergence is large, such as Apple's A10 vs Snapdragon 835, or the old Bulldozer. But the single threaded gap has mostly closed and a yawning gulf has opened up in total price/performance. Story of the year!
  • Hurr Durr - Tuesday, July 25, 2017 - link

    Extolling price slashing right after launch, boy you`re on a roll today.
  • silverblue - Tuesday, July 25, 2017 - link

    I think you should prove why you think Intel is the superior buy, instead of just trolling and not actually providing any rationale behind your "arguments".

    On Amazon.co.uk right now, there are four Ryzen and one FX CPU in the top 10. Here's the list (some of the recommended retail price values are missing or a bit - in the case of the 8350 - misleading):

    1) i7-7700K £308.00; RRP £415.99
    2) R5 1600 £189.19; RRP £219.95
    3) R7 1700 £272.89; RRP £315.95
    4) i5-7600K £219.99; RRP £?
    5) i5-7500 £173.00; RRP £?
    6) FX-8350 £105.50; RRP £128.09
    7) i5-6500 £175.09; RRP £?
    8) R5 1500X £165.99; RRP £189.98
    9) Pentium G4400 £48.90; RRP £?
    10) R5 1600X £215.79; RRP £249.99

    There must be a ton of stupid people buying CPUs now then, or perhaps they just prefer solder as their thermal interface material of choice.

    Advantages for Intel right now: clock speed; overclocking headroom past 4 GHz; iGPU (not -X CPUs)
    Disadvantages for Intel right now: price; limited availability of G4560; feature segmentation (well, that's always been a factor); overall platform cost

    An AMD CPU would probably consume similar amounts of power if they could be pushed past 4.1GHz so I won't list that as a disadvantage for Intel, nor will I list Intel's generally inferior box coolers as not every AMD part comes with one to begin with.

    The performance gap in single threaded workloads at the same clock speed has shrunk from 60%+ to about 10%, power consumption has tumbled, and it also looks like AMD scales better as more cores are added. Unless you're just playing old or unoptimised games, or work in a corporate environment where money is no object, I don't see how AMD wouldn't be a viable alternative. That's just me, though - I'm really looking forward to your reasons.
  • Gothmoth - Tuesday, July 25, 2017 - link

    no first of = stop arguing with stupid trolls...
  • prisonerX - Monday, July 24, 2017 - link

    I can double my IPC by having another core. Are you really that dumb?
  • Hurr Durr - Tuesday, July 25, 2017 - link

    AMD victim calling anyone dumb is peak ironing. You guys are out in force today, does it really hurt so bad?
  • wira123 - Tuesday, July 25, 2017 - link

    yeah intel victim is in full force as well today, which is indeed ironic

Log in

Don't have an account? Sign up now