AMD Carrizo Part 2: A Generational Deep Dive into the Athlon X4 845 at $70by Ian Cutress on July 14, 2016 9:00 AM EST
Middle-Earth: Shadows of Mordor
The final title in our testing is another battle of system performance with the open world action-adventure title, Shadows of Mordor. Produced by Monolith using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity to a large extent, despite having to be cut down from the original plans. The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.
For testing purposes, SoM gives a dynamic screen resolution setting, allowing us to render at high resolutions that are then scaled down to the monitor. As a result, we get several tests using the in-game benchmark, taking results as the average and minimum frame rates.
For this test we used the following settings with our graphics cards:
|Shadow of Mordor Settings|
|Low GPU||Integrated Graphics||1280x720||Low|
|ASUS R7 240 1GB DDR3|
|Medium GPU||MSI GTX 770 Lightning 2GB||1920x1080||Ultra|
|MSI R9 285 Gaming 2G|
|High GPU||ASUS GTX 980 Strix 4GB||1920x1080
|MSI R9 290X Gaming 4G|
Shadow of Mordor, in all cases except the GTX 770, puts the Pentium ahead of the Carrizo part. In a couple of circumstances, this doesn't matter much, particularly at 4K resolutions with the R9 290X and GTX 980, however at 1080p the Pentium comes out ahead.
Minimum frame rates for Shadow of Mordor are even more in favor of the Pentium here, and with the low-to-mid range graphics cards (R7 240, R9 285, GTX 770) the effect can be up to double the minimum frame rate over the Athlon.