The Meizu PRO 5 Reviewby Matt Humrick on June 24, 2016 8:00 AM EST
- Posted in
- Exynos 7420
Meizu’s PRO 5 uses a Mali-T760MP8 GPU with a maximum frequency of 772MHz for ALU-heavy workloads. Based on ARM’s Midgard architecture, the Mali-T760 is capable of outperforming Qualcomm’s previous generation Adreno 400 series GPUs at vertex processing, but falls behind in pixel processing.
To better understand how the PRO 5 performs across a wide variety of games, we will start by looking at the OpenGL ES 2.0-based T-Rex game simulation. Because of its 1080p display, it has fewer pixels to process than the 1440p Galaxy S6, leading to better onscreen performance. Peak offscreen performance is also good, comparable to the Nexus 6P and its Adreno 430 GPU.
The GFXBench 4.0 Car Chase game simulation, which uses OpenGL ES 3.1 plus Android Extension Pack (AEP) features, is part of our normal test suite; however, the PRO 5 does not support hardware tessellation and is not able to run this test, so instead we’ll fall back to using GFXBench Manhattan 3.1, which still uses OpenGL ES 3.1 but does not use any AEP features.
Starting off, the PRO 5’s results are the same for both the Performance and Balance power modes. While the different modes will have some effect on performance for games that are more CPU bound, this test is entirely GPU limited, and because the PRO 5’s power modes do not affect GPU frequency, they have no impact in this test.
In the offscreen test, the PRO 5 is about 38% faster than the Moto X Pure Edition (Adreno 418) and the Mate 8, which uses the newer Mali-T880 GPU. While the Mali-T880 includes three ALU units per core versus two ALUs per core for the Mali-T760, the Mate 8 uses only four cores where the PRO 5 uses eight. After accounting for the difference in GPU clock frequency, this gives the PRO 5 124 GFLOPS of FP32 throughput versus 108 GFLOPS for the Mate 8. And because the PRO 5 has twice as many cores as the Mate 8, it can process twice as many texels/pixels per cycle too. This also applies to Huawei’s P9, whose Kirin 955 SoC uses the same Mali-T880MP4 GPU.
In the older GFXBench T-Rex test, the PRO 5’s performance was similar to the OnePlus 2 and Nexus 6P, which both use Qualcomm’s previous generation Adreno 430 GPU. This test, however, includes many more pixel effects, which take advantage of Adreno’s superior ALU performance, giving the Nexus 6P a 32% advantage over the PRO 5. While not shown in the charts above, phones such as the LG G5, which use the latest Snapdragon 820 SoC and its Adreno 530 GPU, are about twice as fast as the PRO 5 in this test.
3DMark Sling Shot Extreme is another OpenGL ES 3.1 game simulation test that renders offscreen at a higher 1440p resolution than our other tests (the Physics test renders at 720p) and includes both GPU and CPU elements. Zeroing in on the graphics score, we see the PRO 5 outperform the phones using Adreno 418 and Mali-T880MP4 GPUs once again. The Nexus 6P and its Adreno 430 is 86% faster, however. The Xiaomi Mi5 (Adreno 530) and Galaxy S7 (Mali-T880MP12) perform about the same in this test with peak performance 2.66x higher than the PRO 5.
The Physics test measures CPU and memory performance by running an open source physics simulator. The PRO 5 and its Exynos 7420 SoC perform quite well, outperforming the newer Exynos 8890 and Snapdragon 820 SoCs in the Galaxy S7 and Xiaomi Mi5, respectively. Only the Mate 8’s Kirin 950 performs better. Because this is primarily a CPU test, we see a significant difference in performance between the PRO 5’s Performance and Balance modes, with the former showing a 57% advantage.
The previous performance trends hold true in Basemark ES 3.1. The Galaxy S7 at the top of the offscreen chart uses a Mali-T880MP12 GPU running at up to 650MHz. This gives it a peak, theoretical FP32 throughput of 234 GFLOPS, more than twice the Mate 8’s 108 GFLOPS and about 1.9x the PRO 5’s 124 GFLOPS, which is very close to the overall performance difference between the PRO 5 and Galaxy S7 (Exynos 8890).
The Meizu PRO 5 is certainly capable of playing modern games as long as they do not require hardware tessellation—its graphics driver currently does not support this feature. It cannot match the peak performance of the latest SoCs, but that level of performance is still overkill for the majority of games currently available. Its 1080p display, which is a negative mark overall, at least helps improve onscreen graphics performance.
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retrospooty - Friday, June 24, 2016 - linkAnandtech will probably review the new 2016 Moto phones ... in 2017 ... Q4 LOL :P
SunLord - Friday, June 24, 2016 - linkAnandtech needs to replace it's slow/late writers theirs a difference in taking time to do a good through review on new stuff and being moths late. If you take more then a month to get a review out you shouldn't get important reviews. I expect we'll see a full RX 480 review in time for Vega to ship with the way things have gone down hill and jumped off a cliff when it comes to timely reviews ever since they got sold.
kspirit - Friday, June 24, 2016 - link@retrospooty HA! true.
invinciblegod - Friday, June 24, 2016 - linkWow, racist one here! (Either that or a eurocentrist one, either way)
I'm more interested in the phone no one else is reviewing because everyone else already reviewed those other phones. I'd rather see these reviews of different phones.
kspirit - Friday, June 24, 2016 - linkOh Christ. I am not racist, how dare you accuse someone like that.
China is very important for global trade, etc etc. I get all that. But riddle me a single innovation by a Chinese OEM. They take the idea of what other OEMs invent, drop it to bargain basement price (with a quality compromise somewhere along the way), and sell it off. They don't invent jack, they just cram more and more needless hardware in device in a manner of a pissing contest between their own kind. AT is known for in-depth coverage of new and innovative hardware. Chinese OEMs do not fit that bill.
kaidenshi - Friday, June 24, 2016 - linkNot racist either, but I too would like to see more Euro/NA friendly phones reviewed, given this is an English-language site and likely read more by the West than the East.
That said, this seems like a really cool phone and I'm glad it was reviewed. If it had North American LTE support I'd buy two.
Impulses - Saturday, June 25, 2016 - linkI dunno whether any Chinese phone OEM has truly innovated, I guess that might largely depend on where you fall on the whole Taiwan thing, but you're casting some pretty big generalisations for which the term isn't wholly unwarranted... Chinese OEM in other markets have definitely come up with novel ideas. /shrug HTC was building phones for a lot of people long before the smartphone went mainstream too...
fuicharles - Saturday, June 25, 2016 - linkChinese OEM Innovation, example:
" The use of a curved glass back cover is also awesome and Xiaomi is actually the first OEM to do this to my knowledge. It’s definitely slippery, but the in-hand feel is really much better than the traditional angular glass phones like the Xperia Z line. The fact that Samsung is following here by doing the same for the Note 5 probably says something about just how far Xiaomi has come since their first smartphone."
This is the copy from the Summary by Joshua Ho of Anandtech when review the Xiaomi Mi Note - http://www.anandtech.com/show/9386/the-xiaomi-mi-n...
By the Ways, Huawei Kirin SOC are very successfully recently.
theduckofdeath - Sunday, June 26, 2016 - linkThe Galaxy S6 edge had a curved glass back as well, to match the curved front. I guess Joshua jsut didn't think that one though long enough.
theduckofdeath - Sunday, June 26, 2016 - link*The Galaxy S6 edge had a curved glass back as well, to match the curved front. I guess Joshua just didn't think that one through long enough.
(Would it be too much asked to get a comment section with a simple edit button like every other site in the world has? :D )