Gaming Performance 2015

Our 2015 gaming results are still relatively new, but the issue of FCLK settings might play a big role here. At launch, the default setting for the communication buffer between the CPU and PCIe stack was 800 MHz, even though Intel suggested 1000 MHz, but this was because of firmware limitations from Intel. Since then, there is firmware to enable 1000 MHz, and most motherboard manufacturers have this - but it is unclear if the motherboard will default to 1000 MHz and it might vary from BIOS version to BIOS version. As we test at default settings, our numbers are only ever snapshots in time, but it leads to some interesting differences in discrete GPU performance.

Alien: Isolation

If first person survival mixed with horror is your sort of thing, then Alien: Isolation, based off of the Alien franchise, should be an interesting title. Developed by The Creative Assembly and released in October 2014, Alien: Isolation has won numerous awards from Game Of The Year to several top 10s/25s and Best Horror titles, ratcheting up over a million sales by February 2015. Alien: Isolation uses a custom built engine which includes dynamic sound effects and should be fully multi-core enabled.

For low end graphics, we test at 720p with Ultra settings, whereas for mid and high range graphics we bump this up to 1080p, taking the average frame rate as our marker with a scripted version of the built-in benchmark.

Alien: Isolation on AMD R7 240 DDR3 2GB ($70)

Alien: Isolation on NVIDIA GTX 770 2GB ($245)

Alien: Isolation on NVIDIA GTX 980 4GB ($560)

Total War: Attila

The Total War franchise moves on to Attila, another The Creative Assembly development, and is a stand-alone strategy title set in 395AD where the main story line lets the gamer take control of the leader of the Huns in order to conquer parts of the world. Graphically the game can render hundreds/thousands of units on screen at once, all with their individual actions and can put some of the big cards to task.

For low end graphics, we test at 720p with performance settings, recording the average frame rate. With mid and high range graphics, we test at 1080p with the quality setting. In both circumstances, unlimited video memory is enabled and the in-game scripted benchmark is used.

Total War: Attila on AMD R7 240 DDR3 2GB ($70)

Total War: Attila on NVIDIA GTX 770 2GB ($245)

Total War: Attila on NVIDIA GTX 980 4GB ($560)

Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise finally hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark, relying only on the final part which combines a flight scene along with an in-city drive-by followed by a tanker explosion. For low end systems we test at 720p on the lowest settings, whereas mid and high end graphics play at 1080p with very high settings across the board. We record both the average frame rate and the percentage of frames under 60 FPS (16.6ms).

Grand Theft Auto on AMD R7 240 DDR3 2GB ($70)

Grand Theft Auto on NVIDIA GTX 770 2GB ($245)

Grand Theft Auto on NVIDIA GTX 980 4GB ($560)

GRID: Autosport

No graphics tests are complete without some input from Codemasters and the EGO engine, which means for this round of testing we point towards GRID: Autosport, the next iteration in the GRID and racing genre. As with our previous racing testing, each update to the engine aims to add in effects, reflections, detail and realism, with Codemasters making ‘authenticity’ a main focal point for this version.

GRID’s benchmark mode is very flexible, and as a result we created a test race using a shortened version of the Red Bull Ring with twelve cars doing two laps. The car in focus starts last and is quite fast, but usually finishes second or third. For low end graphics we test at 1080p medium settings, whereas mid and high end graphics get the full 1080p maximum. Both the average and minimum frame rates are recorded.

GRID: Autosport on AMD R7 240 DDR3 2GB ($70)

GRID: Autosport on NVIDIA GTX 770 2GB ($245)

GRID: Autosport on NVIDIA GTX 980 4GB ($560)

Middle-Earth: Shadow of Mordor

The final title in our testing is another battle of system performance with the open world action-adventure title, Shadow of Mordor. Produced by Monolith using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity to a large extent, despite having to be cut down from the original plans. The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.

For testing purposes, SoM gives a dynamic screen resolution setting, allowing us to render at high resolutions that are then scaled down to the monitor. As a result, we get several tests using the in-game benchmark. For low end graphics we examine at 720p with low settings, whereas mid and high end graphics get 1080p Ultra. The top graphics test is also redone at 3840x2160, also with Ultra settings, and we also test two cards at 4K where possible.

Shadow of Mordor on AMD R7 240 DDR3 2GB ($70)

Shadow of Mordor on NVIDIA GTX 770 2GB ($245)

Shadow of Mordor on NVIDIA GTX 770 2GB ($245)

Shadow of Mordor on NVIDIA GTX 980 4GB ($560)

Shadow of Mordor on NVIDIA GTX 980 4GB ($560)

CPU Performance, Short Form Conclusion
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  • Tchamber - Wednesday, April 13, 2016 - link

    What ever came of the PCIE communication discrepancy? Is it still running slower than it's supposed to? Reply
  • MrSpadge - Thursday, April 14, 2016 - link

    Usually not. There's a section on this before the gaming benchmarks. Reply
  • Visual - Thursday, April 14, 2016 - link

    It is sad that we consider $130 "the baseline" today... My current computer was bought at a time when $50 mobos were normal and this one would be considered quite high end. And don't even get me started on those $500 scams. Reply
  • Major_Kusanagi - Thursday, April 14, 2016 - link

    Yeah, that $600 MSI X99A Godlike Carbon is so over the top. :-P Reply
  • LuxZg - Sunday, April 17, 2016 - link

    First off thanks for a review. Nice board as well. But looking at local prices here in EU, this board is about the price of Gigabyte's Z170X Gaming 3, and some similar boards. I'm pointing out Gigabyte's as I've just ordered one, and it seems to have comparable features and comparable price, yet GA board also features 2x M.2 slots, few extra USB ports, including 2x of what they call 16Gbps USB 3.1 port (Type A + Type C), and just as rich software and BIOS. Oh and Dual BIOS as well.

    So from my point of view, by the local prices - MSI has some hard competition, and I haven't even mentioned some AsRock and ASUS boards I was considering as well,all in similar price range.
    Reply
  • random2 - Wednesday, April 20, 2016 - link

    You lost me at "cost-down". More fashionista journalist terminology? Is anyone still using "moving forward"?

    SLI PLUS this, SLI Plus that.....So does this do Crossfire? Of course it does. Lets not get too wrapped up in the MSI/Nvidia hype.
    Reply
  • thesmith - Sunday, April 24, 2016 - link

    LOL. Any team players wishing to get with the program could check the take home message here:

    http://www.hobotraveler.com/wankwordbingo.htm
    Reply
  • thebeansoldier - Sunday, April 24, 2016 - link

    Picked this up for my gf a few days ago and paired it with an 6600k @4.4ghz, corsair LPX 16gb, and an asus GTX 970. Bios will take some getting used to as I'm more comfortable with Asrock's bios, but she's happily playing Division is happily at 60fps @ 1080p so I can't complain. Can't wait to finally experiment with SLI by adding my own 970 and see what it can do. Reply
  • thesmith - Sunday, April 24, 2016 - link

    My two IBM Model M's agree.

    Motherboard manufacturers in 2056 will be including PS/2 connectors to satisfy the new resurgence in demand as tomb raiders unearth the coveted vintage (but still functional) IBM Model M keyboards from the cold, dead hands of a generation of geeks like me after we're finally laid to rest.
    Reply
  • thesmith - Sunday, April 24, 2016 - link

    (This was in reply to Major_Kusanagi way up above...) Reply

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