Gaming Performance 2015

Our 2015 gaming results are still relatively new, but the issue of FCLK settings might play a big role here. At launch, the default setting for the communication buffer between the CPU and PCIe stack was 800 MHz, even though Intel suggested 1000 MHz, but this was because of firmware limitations from Intel. Since then, there is firmware to enable 1000 MHz, and most motherboard manufacturers have this - but it is unclear if the motherboard will default to 1000 MHz and it might vary from BIOS version to BIOS version. As we test at default settings, our numbers are only ever snapshots in time, but it leads to some interesting differences in discrete GPU performance.

Alien: Isolation

If first person survival mixed with horror is your sort of thing, then Alien: Isolation, based off of the Alien franchise, should be an interesting title. Developed by The Creative Assembly and released in October 2014, Alien: Isolation has won numerous awards from Game Of The Year to several top 10s/25s and Best Horror titles, ratcheting up over a million sales by February 2015. Alien: Isolation uses a custom built engine which includes dynamic sound effects and should be fully multi-core enabled.

For low end graphics, we test at 720p with Ultra settings, whereas for mid and high range graphics we bump this up to 1080p, taking the average frame rate as our marker with a scripted version of the built-in benchmark.

Alien: Isolation on AMD R7 240 DDR3 2GB ($70)

Alien: Isolation on NVIDIA GTX 770 2GB ($245)

Alien: Isolation on NVIDIA GTX 980 4GB ($560)

Total War: Attila

The Total War franchise moves on to Attila, another The Creative Assembly development, and is a stand-alone strategy title set in 395AD where the main story line lets the gamer take control of the leader of the Huns in order to conquer parts of the world. Graphically the game can render hundreds/thousands of units on screen at once, all with their individual actions and can put some of the big cards to task.

For low end graphics, we test at 720p with performance settings, recording the average frame rate. With mid and high range graphics, we test at 1080p with the quality setting. In both circumstances, unlimited video memory is enabled and the in-game scripted benchmark is used.

Total War: Attila on AMD R7 240 DDR3 2GB ($70)

Total War: Attila on NVIDIA GTX 770 2GB ($245)

Total War: Attila on NVIDIA GTX 980 4GB ($560)

Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise finally hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark, relying only on the final part which combines a flight scene along with an in-city drive-by followed by a tanker explosion. For low end systems we test at 720p on the lowest settings, whereas mid and high end graphics play at 1080p with very high settings across the board. We record both the average frame rate and the percentage of frames under 60 FPS (16.6ms).

Grand Theft Auto on AMD R7 240 DDR3 2GB ($70)

Grand Theft Auto on NVIDIA GTX 770 2GB ($245)

Grand Theft Auto on NVIDIA GTX 980 4GB ($560)

GRID: Autosport

No graphics tests are complete without some input from Codemasters and the EGO engine, which means for this round of testing we point towards GRID: Autosport, the next iteration in the GRID and racing genre. As with our previous racing testing, each update to the engine aims to add in effects, reflections, detail and realism, with Codemasters making ‘authenticity’ a main focal point for this version.

GRID’s benchmark mode is very flexible, and as a result we created a test race using a shortened version of the Red Bull Ring with twelve cars doing two laps. The car is focus starts last and is quite fast, but usually finishes second or third. For low end graphics we test at 1080p medium settings, whereas mid and high end graphics get the full 1080p maximum. Both the average and minimum frame rates are recorded.

 

GRID: Autosport on AMD R7 240 DDR3 2GB ($70)

GRID: Autosport on NVIDIA GTX 770 2GB ($245)

GRID: Autosport on NVIDIA GTX 980 4GB ($560)

Middle-Earth: Shadow of Mordor

The final title in our testing is another battle of system performance with the open world action-adventure title, Shadow of Mordor. Produced by Monolith using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity to a large extent, despite having to be cut down from the original plans. The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.

For testing purposes, SoM gives a dynamic screen resolution setting, allowing us to render at high resolutions that are then scaled down to the monitor. As a result, we get several tests using the in-game benchmark. For low end graphics we examine at 720p with low settings, whereas mid and high end graphics get 1080p Ultra. The top graphics test is also redone at 3840x2160, also with Ultra settings, and we also test two cards at 4K where possible.

Shadow of Mordor on AMD R7 240 DDR3 2GB ($70)

Shadow of Mordor on NVIDIA GTX 770 2GB ($245)

Shadow of Mordor on NVIDIA GTX 770 2GB ($245)

Shadow of Mordor on NVIDIA GTX 980 4GB ($560)

Shadow of Mordor on NVIDIA GTX 980 4GB ($560)

Motherboard Processor Performance, Short Form The Core i3-6100TE: An Unlikely Candidate?
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  • Taristin - Thursday, March 17, 2016 - link

    Total War: Atilla shows the incorrect graph for performance with a GTX card. It shows the Alien Isolation score (Which is... significantly different!)
  • yannigr2 - Thursday, March 17, 2016 - link

    Did I saw an Athlon 845 somewhere in there? Is a review incoming?
  • Bad Bimr - Thursday, March 17, 2016 - link

    I miss the days of the cheap CPU with BIG TIME OC potential. My first foray in OCing was with the legendary Celeron 300A. That got me hooked. Next was the P3 600 and next came the P4 2.8 (Northwood) followed by the i7-920. Last year I bought a i7-4790k only to sell it when I came upon a thread on X-58 Xeon overclocking. Currently rocking a very conservative Xeon x5675 @ 4.15 Ghz (25x166) on stock voltage on air on all 6 cores with HT on. I have had it stable to 4.4 GHz but feel better with the lower voltage, plenty fast enough. Total cost for the x5675, $76 on eBay! I love cheap CPU overclocking.
  • OrphanageExplosion - Friday, March 18, 2016 - link

    This is a remarkable article. Anandtech has overclocked a *really slow* Core i3 processor so that it's not as fast as the slowest consumer-level i3 and written a *15-page* piece on it?!

    Why didn't you just buy the Core i3 6100?

    The data elsewhere demonstrates why Intel never released a K i3 - it gives quad-like performance for gaming at 4.4GHz, where the i5 is king. The value argument is diluted a bit by the fact you will need a third party cooler though, while the i5 6500 is pretty awesome just with a stock HSF and some fast DDR4.

    I really, really hope that AMD targets this sector aggressively with Zen - it could be a game-changer.
  • ReverendDC - Friday, March 18, 2016 - link

    The perfect explanation why AMD is needed in the CPU space as well. No competition = restrictions to force more purchases from a single vendor.
  • Achaios - Friday, March 18, 2016 - link

    I was thinking, looking at the gaming benchmarks, that I am going to be stuck with the 4770k for maaaaaaannnnyyyy years to come.
  • JoeyJoJo123 - Friday, March 18, 2016 - link

    I honestly think asking why an i3 K-series processor doesn't exist is an awful question.

    I think the real question here that everyone isn't asking is:
    "Why is Intel even selling non-K processors in anything but business grade (Xeon) CPUs?"

    Doing a 15 page investigation where you compare an awful starting point locked i3 sample (one that isn't even relevant to consumers), examining its overclocked results, and the results of a locked i5 sample, then concluding that yes, the lower grade processor indeed does have worse performance than an i5, that might be why they don't have a K-series i3, is both completely obvious yet misses the point entirely.

    Overclocking is a choice for the consumer. Whether or not the i3 part fully closes the gap with an i5 part is irrelevant, and if it doesn't close the gap, that's not a valid reason to then conclude that's why they don't sell K-series i3's. Overclocking gets me more performance than stock, and regardless of how big or small the overclock is, it should be up to the user to choose whether to overclock, not up to the manufacturer to dictate whether you can attempt to overclock at all (with non-K chips.)

    I still can't understand why people are trying to find logic in strategic marketing placement of Intel chips (ie: rationalizing it for Intel, exactly what their marketing department wants) when you should be asking "Why are you selling me a locked down chip? I should be free to run this at whatever level of performance I can muster, as after I purchase this product, it is wholly mine to use as I please"
  • RobATiOyP - Sunday, March 20, 2016 - link

    From the OEM & Intel's point of view, having ppl add volts & frequency to their complicated processors, may well lead to unstable chips or non-functioning, which may be (attempted) to be returned under warranty. If you buy a 3GHz locked CPU they're not fleecing you by not letting it be run faster, like options you pay more for.

    What is more annoying to me, is how there are various instruction options, like encryption & virtualisation which they turn on/off for market segmentation.
  • zodiacfml - Friday, March 18, 2016 - link

    Awesome. More care and effort was given here than I expected.
    Simply, Intel refuses to. Limiting higher frequencies to i5 and i7. The market Intel is limiting is gaming market. They might open it if AMD, miraculously, becomes competitive again.
  • TheHolyLancer - Friday, March 18, 2016 - link

    honestly i think the author missed the fact that intel( and amd to a point ) prices their stuff no-linearly

    to jump from a pentium to i3 may only be 50 but to jump from i5 to i7k or the extreme (well soon? for the 2011 revamp?) costs a lot more

    i remember the i7 920 too and with an oc i had i7 965 extreme levels of performance for way way cheaper

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