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Ups and Downs in the Computer Graphics Industry
Ups and Downs in the Computer Graphics Industry
Date: September 30th, 2008
Author: Derek Wilson
 
 

There's rarely ever a dull moment in computer graphics land, and 2008 has been no exception. The merged ATI/AMD seems in a constant state of flux, and NVIDIA hasn't had quite the best run of luck lately. Even so, we've seen quite a few exiting developments in hardware in recent months.

Until this past summer, AMD hadn't really put out a really clearly compelling graphics product. Some of the RV6xx hardware wasn't bad, but it just didn't have the complete package. In spite of the fact that RV770 isn't the fastest single GPU out there, AMD's strategy has seemed to be working really well.

The R700 (4870 X2), despite its short comings, has proven to be the fastest single card solution around. We hope, if single-card multi-GPU solutions will be the continuing focus of AMD, that we'll see fundamentally better multi-chip architectures down the line (once again, we need a shared framebuffer).

But the real key to AMD's recent success has been pricing. They've consistently brought out their products at incredibly aggressive prices. Value has always been our major focus, and having a halo product (the absolute top performer) doesn't go as far as having the best product at any given price point below the top.

We do have to give credit where it is due to NVIDIA though: after seeing the RV770 hit, NVIDIA very quickly and adequately reduced the pricing on their GT200 hardware. We certainly appreciated that (as good competition is great for the consumer), but it can't have been pleasant for them to have to cut so deep into their margins on their brand new architecture.

Of course, it hasn't been quite enough to stave off the onslaught AMD has thrown at them. While NVIDIA continues to release G9x hardware in new products (essentially rebadging the GeForce 8000 series), AMD recently pulled off something quite impressive. For the first time in years, we have seen a graphics card company complete a top to bottom roll out of a new architecture in about three months. Everything from $40 up over $500 from AMD is now built on their RV7xx architecture.

We've been asking for a move like this for a long time. We have speculated that when Intel gets into the game we might actually see something like a top to bottom launch all at once (as they currently do with CPUs), and that something like this may be a wake up call to AMD and NVIDIA. It looks like AMD is already gearing up for compressing their launch time frames, and we absolutely hope they continue down this current path (and that NVIDIA gets the memo).

As far as NVIDIA goes, the GTX 260 and GTX 280 are very solid parts. If you want the best of the best, you'll need to pick up three GTX 280 cards (though we have yet to test this we are sure it'll be the fastest solution around). Of course, this isn't really a wise buy, as your return on investment is limited (you won't get anywhere near 3x performance for the 3x price tag) and your power bill will skyrocket as well.

From a simply geek perspective, I appreciate the design approach of NVIDIA's GT200. NVIDIA has done a pretty good job minimizing the swing between worst average and best case scenarios, but the alternate route AMD (while less consistent) shows a very good average and best case while the potentially very poor worst case doesn't come up as much. And that's what engineering is all about: taking your design constraints and hitting a price and performance target.

I've always said I'd much rather be a scientist than an engineer. I don't like the walls that cost and resources keep us bound to, but that doesn't mean they don't exist. And no one would ever sell a product without engineers who can figure out how to package amazing innovations in affordable products.

But I digress.

We still only have two and a half GT200 based parts in the market (the core 216 variant to the GTX 260 is kind of an odd man out right now, and doesn't quite give NVIDIA what it needed to compete with the 1GB 4870). And these parts aren't really the killer products NVIDIA needs. The loss of the competitive advantage NVIDIA held for so long has really hurt, especially in light of the chip failures on some products that NVIDIA has pledged $200M to fixing.

These and other realities caused NVIDIA to eliminate 360 jobs a week and a half ago. That isn't an attractive position to be in, but we hope the reorganization will help them to focus on delivering their very well designed products at more realistic prices when the next launch comes around. If they can't pull this out in the near term, then it will be even more important to focus on value as a goal for their next architecture revision.

We do hope NVIDIA will continue to push down the Tesla and CUDA path, as even if those specific technologies don't take off, HPC and consumer level GPU computing is a major area of potential benefit to everyone on the planet. The key word though is potential. NVIDIA would love it if we would mention PhysX or CUDA as an advantage of NVIDIA hardware in every review we do, but the fact is that there just isn't anything compelling out there right now that adds real immediate value to the product for the end user.

We'd love to see PhysX and CUDA take off, but until they do, they are just checkboxes on a feature list that may or may not gain support. In the face of its uselessness and lack of value to the end user, even DirectX 10.1 is more relevant, as the industry is driven by DirectX at this point. Whatever Microsoft does to direct the future of the DirectX API, all game developers and hardware engineers are eventually going to have to follow. It's an unfortunate reality, but there it is. There is nothing, other than inherent potential and possibly NVIDIA's money, that will otherwise compel developers to include PhysX and CUDA code in their projects. We want to see NVIDIA's push into GPU computing pay off, but we can't rely on that to recommend products for our readers.

Moving away from NVIDIA, as I alluded to earlier, everything hasn't been coming up roses for AMD on all fronts either. After the merger, neither AMD GPUs or CPUs were doing very well, and it took until recently for the RV770 to really turn that around for them. Since the merger, we've seen personnel move around and bits of the business being sold off (like the TV division of ATI). We are even hearing rumblings that more piece of AMD might split off, but we don't have any confirmation here. One of the rumors seems to be a possible spinning off of the fab business in order to enable AMD to compete with the likes of TSMC as an independent silicon manufacturer while leaving the rest of AMD to become a fabless design house.

Nothing is very straight forward at this point. Certainly the successes that AMD has had with their latest graphics card lineup will help, but nothing is ever certain until it has already happened in this industry. But we are certainly thankful that despite the turbulence that AMD and NVIDIA sometimes face in the business world hasn't taken away their ability to develop and deliver amazing products.

And remember also that this generations products or business decisions don't necessarily predict the future. From the Radeon 9700 and GeForce FX 5800 through today we've seen ATI and NVIDIA trade blows. One year one will lead the the next it will switch. In recent memory, the only real exception to this has been the G80 which remained on top for a ridiculous amount of time and lead a field of products that were all more attractive than NVIDIA's rival's. We might be able to chalk some of this up to the ATI/AMD merger and the time it took to sort everything out, and maybe part of the reason NVIDIA isn't on top once again is because they took a little too much time to bask in the glory of their creation.

No matter what happens, and despite all the industry turmoil, we expect the next round of hardware to be even more exciting for the consumer than this one. Maybe we won't see leaps and bounds in performance, but the new game in town is delivering as much as possible for the lowest reasonable price.

Which is frankly very exciting to us.

Here's to competition. And here's to hoping Intel strikes enough fear into the hearts of AMD and NVIDIA that they just can't help but over deliver on performance (as if that were even possible).

Man, I love this industry.


27 Comments
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How did NVIDIA get so far behind? by jeffrey, 496 days ago
Specifically in two areas:

#1 Memory Technology
-- ATI/AMD how now implemented and shipped numerous boards with GDDR4 and GDDR5 memory. NVIDIA has been stuck at GDDR3 memory during the time ATI/AMD has led the way with GDDR4 and GDDR5. This is a huge disadvantage for NVIDIA considering the have to route a 512-bit memory bus in order to provide bandwith which ATI/AMD can provide with a 256-bit memory bus


#2 Process Technology
-- ATI/AMD now has two generations of products at 55nm during which time NVIDIA has been stuck at 65nm. This is a huge disadvantage for NVIDIA considering the enourmous transistor count on their chips.

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RE: How did NVIDIA get so far behind? by hemmy, 496 days ago
Because they were complacent with their dominance since the release of G80 at the end of 2006.

And saying using GDDR3 is a 'huge' disadvantage is a retarded statement.

You could go a few years back and ask why ATI was behind in multi-gpu technology, lack of PS3.0, etc.

It is just a cycle, each having their ups and downs.

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RE: How did NVIDIA get so far behind? by jeffrey, 496 days ago
"And saying using GDDR3 is a 'huge' disadvantage is a retarded statement."

512-bit bus due to using GDDR3. Big expensive chip on relatively older process technology (ATI has used 55nm for two generations) with a huge bus to route is a huge disadvantage vs. smaller process technology, more efficient design, with a bus size that requires 1/2 the routing.

I can see passing over GDDR4 due to limited benefit, but passing over GDDR5 just amazed me for their gtx200 chips. Brand new billion transistor chip on a generation old process technology with two generation old memory?


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RE: How did NVIDIA get so far behind? by jmurbank, 496 days ago
512-bit bus is just a bus size. It has nothing to do with memory technologies that are used. Just about any memory technology can be used. Just put it in perspective a 512-bit bus uses eight (8) memory chips that has 64-bit data bus. You can say it is an eight channel memory bus. The use of GDDR5 compared to previous GDDR generations is just providing an illusion of performance to the customer. Does GDDR5 perform better than previous generations? I do not think so since each generation introduces new latency specs. Graphics cards needs the lowest latency memory technology to provide the best performance.

nVidia did not get behind. They just picked the wrong stuff to go further with their products. AMD/ATI picked the right stuff to go further with their graphic cards and at the same time they picked the right stuff to make their high-end models cheaper than we as consumers have thought.

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RE: How did NVIDIA get so far behind? by jeffrey, 495 days ago
"512-bit bus is just a bus size. It has nothing to do with memory technologies that are used. Just about any memory technology can be used. Just put it in perspective a 512-bit bus uses eight (8) memory chips that has 64-bit data bus."

My point is exactly what you have stated. NVIDIA needed to route 8 memory chips with a 64-bit data bus. If GDDR5 was used eight 32-bit data buses would provide approximately the same bandwith.

ATI Radeon HD4870
GDDR5 256-bit bus 900MHz 115.2GB/s

NVIDIA GTX 260
GDDR3 448-bit bus 999MHz 111.9GB/s

ATI is able to achieve higher bandwith, with a smaller bus width, and a lower memory clock speed compared to NVIDIA.

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RE: How did NVIDIA get so far behind? by anonymous x, 492 days ago
about your #2
My GTX+ is 55nm...
anyways, its faster than its main competitor, the 4850, so I don't really care if its a old architecture or not

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RE: How did NVIDIA get so far behind? by Goty, 492 days ago
It would be a good idea to qualify your statement by saying "fast in certain scenarios."

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How did NVIDIA get so far behind? by jeffrey, 496 days ago
Specifically in two areas:

#1 Memory Technology
-- ATI/AMD has now implemented and shipped numerous boards with GDDR4 and GDDR5 memory. NVIDIA has been stuck at GDDR3 memory during the time ATI/AMD has led the way with GDDR4 and GDDR5. This is a huge disadvantage for NVIDIA considering the have to route a 512-bit memory bus in order to provide bandwith which ATI/AMD can provide with a 256-bit memory bus


#2 Process Technology
-- ATI/AMD now has two generations of products at 55nm during which time NVIDIA has been stuck at 65nm. This is a huge disadvantage for NVIDIA considering the enourmous transistor count on their chips.

Reply
Now is a critical time by perzy, 496 days ago
Right now the pendelum is swinging -not between pity thing like whos card is the better atm.. -i'm talking about the big pendelum that decides between gaming on pc or concole for the current generation of young people. They will probably stay on that course forever.
From what I hear the consoles pretty much has won already.
The greedy manufacturers pretty much killed their own market!
Now they can stick to making a chip for some console -once every 5 or 10 years...good luck :-)



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RE: Now is a critical time by Spoelie, 496 days ago
Think about that for a second. If this was true, we would see the same progress between console updates as between 2 generational gpu updates.

To allow the progress and huge leaps in functionality and graphics that the consoles have enjoyed between each generation, continual development of GPUs (and selling of those GPUs, to fund more development) is needed.

Without a PC gaming market, the console gaming market would be a lot more boring.

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Obviously by Spivonious, 496 days ago
nVidia needs help from the government so their stock prices can remain artificially high.

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our prayers are wid U. MR AMD People by X1REME, 496 days ago
"We do have to give credit where it is due to NVIDIA though: after seeing the RV770 hit, NVIDIA very quickly and adequately reduced the pricing on their GT200 hardware"

look no one gives credit to nvidia apart from you for dropping their prices as it was now obvious they had to to compete with ATi`s GPU Cards for performance and price (which they still cant manage). Nvidia prices have always been high as they possibly can be until ATi comes to the scene with new cards. The nvidia motto is to milk them while you can (or until ATi is down) for all they are worth with the same card from last year (they will prolly change the name again next year as it is been suggested now for these current cards to the names that correspond to the new cards they bring out in 2009).

Without AMD (The Under Dawg) we are truly fcuk*d from nVidia and Intel.

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RE: our prayers are wid U. MR AMD People by mathew7, 495 days ago
Isn't that the description of competition? Don't you think ATI/AMD would have done the same thing if the roles would be reversed?
Every company wants to profit as much as they can. But when you enter with a new product, you have to make sure that somebody buys it, so you offer it for a smaller price/performance. After a short time, the competition is forced to lower the prices of existing HW so that people still buy it. They may also enter with another product offering even smaller price/performance. This is the case for 90% of businesses. It's just that the GPU war is much more intense than others (CPU, memory, HDD, etc). Or maybe they are just monitored more. Actually I think it's because they are independent of the rest of the system (the only link to the rest is PCI, AGP, PCIEx which each had a very long time to be replaced).
PS: everything in the world is gray. The good guy/bad guy is just a matter of perception (ok!ok! some extremes are obvious).

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Spin off to fabless not possible. by NullSubroutine, 495 days ago
You spoke of the rumor that AMD was going to spin off its manufacturing business and become 'fabless'. This is a rumor that has been circulating for quite a time and the fact is it is false.

AMD cannot go 'fabless' because their x86 license requires them to have at least 51% share of such a business, and that is where the rumor comes from.

Because of some agreement supposedly AMD cannot produce other peoples silicon in their fabs and currently they want to sell some fab space off in order to bring in additional revenue. The idea is to spin off this new company which AMD would own 51% of and it could then produce chips from outside sources.

Even at best AMD could do this with 1 fab, but certainly not all of them and the whole rumor that AMD is selling its fabs off is just not really a reality. At best it is rumor based on the situation above that really only affects (effects?) the company's accounting pages. AMD will continue to make processors and chipsets in house, with the exception of some ATI or IGP work that may be produced by TMSC.

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Spelling developments by Jorgisven, 494 days ago
What's this about exiting developments? Who is leaving? Or are we having exciting developments? Err, sorry. I don't know a polite way to point out spelling issues.

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What About Drivers? by TheMakron, 492 days ago
I've never considered buying an ATI/AMD product because of the poor drivers (something that should have perhaps been mentioned in the OP). The specs and benchmarks can say whatever they want, but unless they have magically started writing drivers at the same level as nvidia, I'm not interested.

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RE: What About Drivers? by TheCountess, 492 days ago
honestly nvidia's drivers are slipping somewhat, specialy with new cards and some older games.
and I've been using ATI's since the 9700pro (and just got my 4th ATI card, a hd4870) and I've never had any mayor issues with any ATI drivers.
basically your argument went out the window when ATI released the 9700pro and the accompanying drivers. there is no difference in overall driver quality.
and if you'd been talking about linux driver i'd have agread with you... untill the latest drivers and ATI commitment to making completely open source drivers possible.

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Driver scaling by AnnonymousCoward, 491 days ago
Let's talk about ATI scaling options: does it support everything Nvidia supports? If not, which ones?
-Stretch to fit the screen.
-Pillar box (maximize with fixed aspect ratio)
-Let monitor scale
-1:1

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RE: Driver scaling by TheCountess, 491 days ago
check, check, check, and check. tried and tested. they got it all.

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RE: Driver scaling by AnnonymousCoward, 489 days ago
Thanks for the info, I was wondering.

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RE: What About Drivers? by Goty, 492 days ago
ATI has a bad rep for producing bad drivers that has existed since the Radeon 8500 and has been entirely undeserved since the beginning of the Catalyst era. I hate to do it, but let me just dredge up that "40% of early Vista crashes were attributed to NVIDIA hardware". NOW lets talk about horrible drivers.

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RE: What About Drivers? by TheMakron, 491 days ago
Well, if what you say is true then I will give their cards a shot next time I buy one.

Thanks.

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Stop Upgrading so much...Bait'n Switch. by v12v12, 491 days ago
Bah I could care less about a card that gets 5-10fps more blah blah... my main issue with both of these GPU manufacturers is the constant barrage of meager technological updates, which end up costing a ton, but on paper and in reality you barely get what you've paid in full for... WTF would anyone spend another $150-300 to upgrade from their current card, when this newest model gets maybe 10-20fps more on avg? WHO spends that kind of money for 10-20fps? Fanboys and or their parents do, that's who. The GPU industry has long figured out that if they just continually meter out cards with near imperceptible FPS improvements (aside from review site nit-picking on paper, which sends the zealous and OCD types into a posting fury about who's "the best?!") and let the review sites do the advertising for them by showing these neat, colored little charts and stretching the lines of "superiority," the fanboys will clear the shelves of meager-ware products.

That's the whole problem with newer cards and people that incessantly upgrade every year or sometimes even sooner. A lot of you are flag waving and whining about GDDR3,4,5. Look at the grand scheme of things: nit-picking about a few FPS and a few dollars here and there, when you should complaining about the lack of serious upgrades to play the newest games. Some titles are near REQUIRING the user spend upwards of $300+ to even play the damn game?! Shitting coding + technological-metering are the winning combo for people that cannot withhold from impulse shopping, b/c for some illogical reason, they just HAVE to have this new card and or HAAAAVE to own at Crysis... at the cost to all of us b/c the more you guys buy up this metered out garbage, the more the industry adapts its price/metering model to you. If people stopped buying up this crap so often, they would take notice and would HAVE to pander to YOU instead of vice versa "Umm PLEASE release us another, new and meager upgrade so I can claim 13 fps ownage over those ATI idiots! I'll pay ya another $200 I swear!" ... exercise some shopping restraint. There’s PLENTY of gaming titles out there that aren't brand spanking new, that you can play at near to max settings with whatever modern card you have. But they are overlooked b/c the review sites have to keep up with the times and apparently so do most “gamers,” Vs looked for less recent titles.

Ever since the 9800pro era faded and the custom card-to-game 6800 series was introduced... games have long been ahead of cards. And people have been pandering to the manufacturers and not the other way around. What a shame... waste of time and money: A testament to SLI returning—SLI(?) that old sh!t “technology” has been dated since I remember it 1st surfacing with Voodoo 8-12Ms for Quake 1… Double the price, double the heat, double the noise, double the power requirements, double the dust... Geesh the sheep own the market or does the market own the sheep… negatives away!


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love to see progression. by MarioJP, 489 days ago
you do realize that monitors are getting larger right? the larger the monitor the more power your card needs to be. Its not about achieving faster frames here. Its about not having to have the frames drop when the battle gets intense on a large monitor or hi def tv with the same exact settings.

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RE: love to see progression. by v12v12, 489 days ago
Come on... Yes your issue is legit, BUT do you really think when most of these people go out to get a card they are concerned about "monitor size?" No, they are still yammering on about FPS: ATI Vs Nvidia. Nobody once has said to me on IRC or any forum: "Oh man I NEED SLI/ 4870-X2 b/c I'm getting a 24" monitor." They are getting those cards for hopes of maxing out at 1600x. No way in hell anyone is anywhere close to maxing anything with a $300 card on a 24" monitor. Maybe a 19-21" sure, but larger, forget it... Esp with the newest games. I hate to say it, but most shoppers are sheep and make accompanying decisions like one. Keep the manufacturer's pockets fat, and your wallets lean... Ciao!

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RE: love to see progression. by cokelight, 488 days ago
Actually, resolution plays a huge role in how people by cards. Notice how most benchmarks have different data for different resolutions. It's not simply the FPS game regardless of context: The FPS are in context of the resolution, like AA and other settings.

In fact, it's not uncommon for people ask if the GPU they want to buy is "overkill" for their displays.



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RE: love to see progression. by qwertymac93, 472 days ago
so the gpu market is milking us dry? what about CPUS?! the rv770 core has a stagering 1,000,000,000 transistors, how about the e8600 cpu, which costs about the same as an ENTIRE card? a meager 410,000,000! sure its clock speed is way higher, but come on, its also 45nm AND it doesn't include ram, pcb, OR fan price. the e8600 uses 65w of power, the 4870 uses twice that. think about the fact that gpus are WAAAAY more powerful then cpus and I say boycott intel. BTW i am currently using an nvidia fx 5200, i cannot even play halo maxed out. best buy still sells the 5200 btw, boycott them too. more then doubling the amount of power whilst reducing the number of transistors required for such performance is NOT a minor upgrade, please open your eyes.

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