Battlefield 2 Performance

This benchmark is performed using DICE's built in demo playback functionality with a few added extras built in house. When using the built in demo playback features of BF2, frames rendered during the loading screen are counted in the benchmark. In order to get a real idea of performance, we use the instantaneous frametime and frames per second data generated from a benchmark run. We discard the data collected during the loading screen and calculate a result that represents the actual gameplay that was benchmarked. While DICE maintains that results over 100fps aren't reliable, our methods have allowed us to get useful data from high performing systems.

During the benchmark, the camera switches between players and vehicles in order to capture the most action possible. There is a lot of smoke and explosions, so this is a very GPU intensive Battlefield 2 benchmark. The game itself is best experienced with average in-game framerates of 35 and up.

We ran Battlefield 2 using the highest quality graphics settings we could (excluding antialiasing). Shadows, lighting, and especially view distance are very important in order to best play the game. In our opinion view distance should never be set to less than the max, but other settings can be decreased slightly if a little more performance or a higher resolution is required.

Battlefield 2 Performance

At 1600x1200, the 6600 GT, stock X800 GTO, and X1600 XT just aren't able to hit playable frame rates, while everything else is quite capable of running at this sweet spot resolution. Dropping lower than 1600x1200 without enabling AA is generally not desired, as the game has many high contrast edges in many of the urban desert settings. The motion issues caused by aliasing can sometimes be very distracting when searching for approaching enemies.

In this game, we even see a hard CPU limitation coming in at 800x600 with our Core 2 Extreme X6800 running at 2.93GHz with the X1900 XT. The stock 7900 GT does lead the X1900 GT at every resolution in this test, but with the recent price cuts pushing the X1900 GT down to about $230, the added performance gain of the 7900 GT might not be worth the money in this case. Overclocked 7900 GT parts will perform much better in BF2, but stay tuned for our look at factory overclocked performance.

The 7600 GT is definitely a better card for Battlefield 2 than the X1600 XT performing on par with the X1800 GTO. For about $60 more, an X1900 GT could bring a lot more performance to the table, but at a bare minimum price point the 7600 GT is the way to go.

The Test Black and White 2 Performance
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  • jcbennett - Wednesday, September 6, 2006 - link

    I've been unable to find these cheap prices for a x1900gt (nor can I find the card being sold in many places). The cheapest I see anywhere is on newegg for open box products - ~$220. For new products, their prices are ~$300. The 7900gt on the other hand I've found at Tiger Direct for $250 or less, including overclocked versions for ~$10 more.
  • VooDooAddict - Saturday, August 12, 2006 - link

    It's nice to see that really any of the new "midrange budget" solutions would work well for someone. Decissions can be made more on the details then on the raw speed. Most people would be very happy with 7600GT or better. None of the cards being pushed in this price range are really lemons. (Unlike the the GeforceFX 5xxx Series)

    Shader Model 3 is also supported across the X1xxxx or the 7xxx series lines.
  • blondeguy08 - Friday, August 11, 2006 - link

    since amd has aquired ati it is pointless to get a video card from them especcialy high end because amd has stomped out the ati name along with some of its name brand technologies meaning no support for the old............hello nvidia is th eonly way to go at this day and time maybe not tomorrow cause amd might potentially create a duo of the two companies products that could smoke intels relations with nvidia since they havent merged in retailation to amds move....
  • arturnowp - Friday, August 11, 2006 - link

    AMD said there won't discontinue ATi and Radeon brand...
  • Josh7289 - Friday, August 11, 2006 - link

    Yeah, and there isn't going to be any real products of this takeover until 2008 or so.
  • arturnowp - Friday, August 11, 2006 - link

    I think 6600GT stands out in Quake 4 is because of its memory amount - it has only 128MB which isn't enough for Q4/D3. This card should be tested in medium. And even though Doom 3 give nice ave. framerate with 6600GT hiccups occurs with high quality textures.
  • arturnowp - Friday, August 11, 2006 - link

    I wonder why those resolutions 'casue midrange gamers mostly use 1280x1024 and equivalent
  • JarredWalton - Friday, August 11, 2006 - link

    We also show the various lower/higher resolutions, and basically chose a top resolution that shows how the cards begin to separate as the GPU is stressed more. At 1280x1024, some games begin to become CPU limited. It's also worth mentioning that 1600x1200 is relatively close to 1680x1050 in terms of GPU requirements, and 1920x1400 is close to 1920x1200 - the WS resolution will typically be ~10-20% faster in both instances (more at 19x12, less at 16x10). I would say a lot of people are moving to 1680x1050 these days, even in the mid-range.
  • DerekWilson - Saturday, August 19, 2006 - link

    also, if you just want to play at 1280x1024, I'd recommend going with the 7600 gt at this point ... the very low end of midrange cards can handle 12x9 and 12x10 resolutions.
  • Egglick - Friday, August 11, 2006 - link

    Where the heck is the 256MB X1800XT?? You can get it for http://www.newegg.com/Product/Product.asp?Item=N82...">only $199 and it offers equal or better performance than the X1900GT.

    Why do review sites continually ignore this card??

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