Intel is facing an uphill battle in the mobile space from a marketshare perspective, but there's an additional challenge: the bulk of mobile apps are compiled targeting ARM based CPU cores, not x86. With the launch of Medfield on Android, Intel introduced a binary translation software layer to enable running existing ARM based Android apps on x86. Binary translation is a useful fix for enabling compatibility but it does come with a performance and power penalty. Enabling native x86 applications is ultimately the goal here, BT is just used as a transitional tool. As far as I can tell, none of the big game engines (Unity, Unreal Engine) were ported to x86 on Android. As a result, any game that leveraged these engines would...

WWDC 2013 Keynote Live Blog

Brian and I are live at Moscone West in San Francisco for Apple's WWDC 2013 Keynote. The keynote starts at 10AM PT/1PM ET. Check back here for our Live Blog!

29 by Anand Lal Shimpi & Brian Klug on 6/10/2013

Patriot Drives Further into Mobile with FUEL+ External Batteries

With the DRAM industry no longer as interesting as it once was (although I'd argue that with Haswell, high frequency DRAM is exciting once more - if only Intel...

3 by Anand Lal Shimpi on 6/10/2013

Apple Not Throttling iPhone or iPad Cellular Throughput via Carrier Bundles

Yesterday there were some allegations made about whether Apple is intentionally throttling cellular data throughput on iPhones and iPads via some files used for network provisioning. The original source...

39 by Brian Klug on 6/6/2013

Samsung Makes Galaxy S 4 Active Official - IP67 and Ruggedized

It shouldn't be a surprise to anyone at this point, but Samsung has just now made the ruggedized version of the popular Galaxy S 4 official, called Galaxy S...

36 by Brian Klug on 6/5/2013

Qualcomm Announces MSM8926 - Snapdragon 400 with Quad Core A7s and Cat 4 LTE

Quite a long time ago, Qualcomm announced MSM8x26, a midrange Snapdragon 400 class SoC built on a 28nm LP process consisting of four ARM Cortex A7 CPUs running at...

3 by Brian Klug on 6/3/2013

ARM Cortex A12: Between Cortex A9 and A15 in Power & Perf, Sampling in Late 2014

We’ve talked about the hole in ARM’s product lineup for quite a while now. The Cortex A9 is too slow to compete with the likes of Intel’s Atom and...

78 by Anand Lal Shimpi on 6/2/2013

ARM Mali-T622 & V500 Video Block Complement Cortex A12

Alongside today's Cortex A12 announcement, ARM is also announcing two new IP blocks: the Mali-T622 GPU and the Mali V500 video encode/decode block. The Mali-T622 is a 2-core implementation of...

2 by Anand Lal Shimpi on 6/2/2013

HTC One with Nexus Experience Announced

At Google I/O 2013, the search giant announced the Samsung Galaxy S4 with Nexus Experience, and almost immediately rumors began circulating about a potential HTC One with the same...

41 by Brian Klug on 5/30/2013

OPPO Find 5 Review

The Android landscape of today is dominated by a handful of different product lines - Galaxy, Nexus, One, Optimus - both in terms of marketshare as well as mindshare...

38 by Vivek Gowri on 5/29/2013

A Quick Look at the White Nexus 4

We got a special care package from LG earlier today containing the elusive but recently-announced White Nexus 4. This is the same hardware we saw at Google I/O just...

24 by Brian Klug on 5/29/2013

Mophie Juice Pack Helium for iPhone 5 Review

Lately I have found myself doing a case review here and there, and battery cases are particularly interesting since they're easy enough for us to test and integrate into...

11 by Brian Klug on 5/1/2013

The AnandTech Podcast: Episode 20

This time on the AnandTech Podcast we're talking about Samsung's Galaxy S 4. Also on the menu today are the HTC First, T-Mobile iPhone 5, ASUS FonePad, Samsung Galaxy...

35 by Anand Lal Shimpi on 4/30/2013

Samsung Galaxy S 4 Incompatible with Original TecTiles, TecTile 2 Announced

In our part 1 review of the Samsung Galaxy S 4 (SGS4) I noted that the device included a BCM2079x NFC controller. This is the same controller as we’ve...

28 by Brian Klug on 4/26/2013

Samsung Galaxy S 4 Review - Part 1

It’s no secret that Samsung enjoyed huge success with Galaxy S 3. In many markets, SGS3 was easily the Android handset to beat, even as faster and arguably better...

332 by Brian Klug on 4/24/2013

Google Announces Glass Specs, Developer SDK, Shipment to Glass Explorers in Waves

Google dropped a bunch of Glass related news today. First up are some high level specifications which posted in an FAQ document. There's still no word about SoC or...

21 by Brian Klug on 4/16/2013

The AnandTech Podcast: Episode 19

Remember Brian Klug? Want to hear him rant about phones, operators and Facebook? It's time for the next podcast. The AnandTech Podcast - Episode 19 featuring Anand Shimpi, Brian Klug &...

56 by Anand Lal Shimpi on 4/12/2013

The HTC One Review

It is nearly impossible to begin to review the HTC One without some context, and I’ll begin our review of the HTC One (formerly the device known as codename...

627 by Brian Klug on 4/5/2013

Facebook Announces Home, and HTC First

Today saw some interesting news from Facebook, which announced a new Android experience named Facebook Home, and alongside a new handset from HTC which will run it out of...

20 by Brian Klug on 4/4/2013

The Great Equalizer 3: How Fast is Your Smartphone/Tablet in PC GPU Terms

For the past several days I've been playing around with Futuremark's new 3DMark for Android, as well as Kishonti's GL and DXBenchmark 2.7. All of these tests are scheduled...

123 by Anand Lal Shimpi on 4/4/2013

The Great Equalizer Part 2: Surface Pro vs. Android Devices in 3DMark

While we're still waiting for Windows RT and iOS versions of the latest 3DMark, there is one cross-platform comparison we can make: Ivy Bridge/Clover Trail to the Android devices...

57 by Anand Lal Shimpi on 4/2/2013

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