NVIDIA

GIGABYTE has introduced its new Aero 14 gaming laptop, which weds a relatively thin form-factor with high-performance components such as an Intel Skylake-H CPU, and a NVIDIA GeForce GTX 970M GPU, along with a high-resolution display and a claim of a 10-hour battery life. The new notebooks are designed for those who would like to have decent performance in games, but who are not ready to sacrifice mobility for gaming. The GIGABYTE Aero 14 is based on the Intel Core i7 H-series processor (four cores with Hyper-Threading technology, 6 MB LLC cache, 45 W TDP, dual-channel DDR4 memory controller, integrated Intel Gen9 graphics core) and is equipped with a 14” IPS display panel with a 2560×1440 resolution. The system can be equipped with the...

NVIDIA Announces Quadro M5500 For Notebooks, Details Professional VR Plans

Taking place this week is NVIDIA’s annual developer conference, the GPU Technology Conference. A show for everything NVIDIA across all of the company’s major divisions, this year’s show stands...

16 by Ryan Smith on 4/4/2016

Lenovo Upgrades 2-Way ThinkStation Workstations with Intel Xeon E5 v4 CPUs

Lenovo this week upgraded its range of 2-way workstations with Intel’s new Xeon E5 v4 microprocessors as well as recently announced NVIDIA’s Quadro M6000 24 GB graphics card. The...

15 by Anton Shilov on 4/1/2016

EVGA Rolls Out SC17: High-End Gaming Laptop Designed for Overclocking

EVGA this week officially introduced its SC17 laptop designed for demanding gamers, which combines rather high performance with UHD display. The system features an Intel Core i7 microprocessor with...

28 by Anton Shilov on 3/31/2016

Micron Begins to Sample GDDR5X Memory, Unveils Specs of Chips

This past week Micron has quietly added its GDDR5X memory chips to its product catalogue and revealed that the DRAM devices are currently sampling to partners. The company also...

36 by Anton Shilov on 3/29/2016

Oculus Rift Launch Day News: New AMD & NVIDIA Drivers; Async Timewarp & Platform Restrictions Added To SDK

After just over three and a half years and a Facebook acquisition in between, Oculus’s first-generation Rift headset is launching today. We took a hands-on preview of the headset...

11 by Ryan Smith on 3/28/2016

NVIDIA Announces 24GB Quadro M6000

With NVIDIA currently between GPU generations, things have been relatively quiet on the professional graphics front for the company. On the high-end NVIDIA released the Quadro M6000 back in...

16 by Ryan Smith on 3/22/2016

MSI Releases Vortex: A Mac Pro-Like SLI PC for Gamers and VR, from $2199

We originally laid eyes on the final design back at CES, but now MSI has begun to sell its Vortex gaming desktops in the US. The 6.5-liter systems resembles...

31 by Anton Shilov on 3/17/2016

ASUS Unveils the VivoMini VM65N: a NUC-Like mini-PC with GT 930M

Intel’s NUC and Mini-STX form-factors are designed to build tiny PCs with decent performance with more or less standard components. However, these form-factors have traditionally not supported discrete graphics...

19 by Anton Shilov on 3/17/2016

MSI Introduces two new GTX 950 2GB GPUs with 75W TDP: the OCV2 and OCV3

A standard GTX 950 reference design comes in at a 90W TDP, which means it requires a 6-pin PCIe power connector as the standard PCIe slot is typically rated...

12 by Anton Shilov on 3/16/2016

NVIDIA Announces GameWorks SDK 3.1

Innovation is hard work. Doing work that has already been done elsewhere can be satisfying, but also annoying - no-one wants to reinvent the wheel every time. In the...

52 by Daniel Williams on 3/16/2016

Best Tablets: Q1 2016

The last time we updated our tablet guide was right around the Christmas shopping season. We haven't seen many tablet launches since then, but there have been a couple...

75 by Brandon Chester on 3/14/2016

ZOTAC to Offer Small Form-Factor PC with NVIDIA’s GeForce GTX 980 GPU

Various kinds of small form-factor PCs are on a roll these days. Mini-ITX systems have been offering performance of full-size desktops for several years now and even smaller systems...

17 by Anton Shilov on 3/11/2016

NVIDIA Releases 364.47 WHQL Game Ready Driver

Not even a week has passed and we have another driver update from NVIDIA. Despite the quick turnaround this is not a rushed released. Indeed, we have some heavy...

22 by Daniel Williams on 3/8/2016

ASUS Unveils 75W GeForce GTX 950 Graphics Card; Powered Entirely By PCIe Slot

ASUS has quietly introduced its new video card based on the NVIDIA GeForce GTX 950 GPU with a 75W power limit. By virtue of a lower power limit, this...

38 by Anton Shilov on 3/7/2016

NVIDIA Releases 362.00 WHQL Game Ready Driver

Right on cue NVIDIA has delivered another game ready driver for a collection of newly released titles. Bringing, alongside the typical performance and stability reasons, additional graphical improvements to...

13 by Daniel Williams on 3/2/2016

Gigabyte Announces New 17.3” Gaming Laptops with Intel Skylake Processors

GIGABYTE has introduced its new family of desktop replacement gaming notebooks with Intel’s Skylake microprocessors. The new laptops not only feature new CPUs, but also add support for technologies...

13 by Anton Shilov on 2/24/2016

Ashes of the Singularity Revisited: A Beta Look at DirectX 12 & Asynchronous Shading

We’ve been following DirectX 12 for about 2 years now, watching Microsoft’s next-generation low-level graphics API go from an internal development project to a public release. Though harder to...

151 by Daniel Williams & Ryan Smith on 2/24/2016

NVIDIA Announces Q4 FY 2016 Results: Record Quarter And Record Year

This afternoon, NVIDIA released their financial results for the fourth quarter of their 2016 fiscal year, and the company had not only a record quarter, but also a record...

14 by Brett Howse on 2/17/2016

NVIDIA Announces Tom Clancy’s The Division Game Bundle for GeForce Video Cards

NVIDIA has announced that its partners will bundle a free copy of Tom Clancy’s The Division game with select high-end GeForce GTX graphics cards starting this week and for...

3 by Anton Shilov on 2/17/2016

Quick Look: Vulkan Performance on The Talos Principle

Following yesterday’s hard launch of Vulkan 1.0 – drivers, development tools, and the rest of the works – also released alongside Vulkan was the first game with Vulkan rendering...

43 by Daniel Williams & Ryan Smith on 2/17/2016

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